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Unified Trinity Community Edition

Status
Not open for further replies.
Code:
[Trinity][CacheManagement]System.AccessViolationException: Could not read bytes from 00000008 [299]!
   в Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
   в Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
   в Zeta.Internals.Actors.ACD.[](ACD , Int32 )
   в Zeta.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
   в Zeta.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
   в Zeta.Internals.Actors.DiaUnit.get_IsNPC()
   в GilesTrinity.GilesTrinity.RefreshGilesUnit(Boolean AddToCache)
   в GilesTrinity.GilesTrinity.RefreshStepMainObjectType(Boolean& AddToCache)
   в GilesTrinity.GilesTrinity.CacheDiaObject(DiaObject freshObject)
   в GilesTrinity.GilesTrinity.RefreshCacheMainLoop()
Version: 1.7.1.4
 
i found a problem . 1.7.1.4 can not attack Demonic Tremor, i am demon hunter . i tested it 3 hours
 
Don't know if this has been mentioned before, haven't read all 51 (59*) pages....

But it seems, atleast my bot, when the bot get stuck it quite often end in an endless loop of stuck 1 of 15 ---> 15 of 15, which means about 8min of doing nothing - after disabling the unstucker in the newest version this problem almost disappeared entirely - maybe you guys should reduce the number of times it tries to unstuck, if it doesn't work after 3-4 attempts it will not work.

And it seems that DBs build in unstuck is working quite well.

just at thought.

and thanks for an AWESOME plugin !

/J
 
[09:27:51.931 Q] [Trinity][CacheManagement]System.NullReferenceException: Object reference not set to an instance of an object.
at Zeta.Internals.Actors.DiaUnit.get_IsUntargetable()
at GilesTrinity.GilesTrinity.RefreshGilesUnit(Boolean AddToCache)
at GilesTrinity.GilesTrinity.RefreshStepMainObjectType(Boolean& AddToCache)
at GilesTrinity.GilesTrinity.CacheDiaObject(DiaObject freshObject)
at GilesTrinity.GilesTrinity.RefreshCacheMainLoop()

newest version
 
Whenever I pause the bot then unpause it, the bot won't move my character.
 
Code:
[Trinity][CacheManagement]System.AccessViolationException: Could not read bytes from 00000008 [299]!
   в Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
   в Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
   в Zeta.Internals.Actors.ACD.[](ACD , Int32 )
   в Zeta.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
   в Zeta.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
   в Zeta.Internals.Actors.DiaUnit.get_IsNPC()
   в GilesTrinity.GilesTrinity.RefreshGilesUnit(Boolean AddToCache)
   в GilesTrinity.GilesTrinity.RefreshStepMainObjectType(Boolean& AddToCache)
   в GilesTrinity.GilesTrinity.CacheDiaObject(DiaObject freshObject)
   в GilesTrinity.GilesTrinity.RefreshCacheMainLoop()
Version: 1.7.1.4

i'm having the same problem
my bot also dies a lot more than before using 1.7.1.4
 
Nice post man, thanks!

Jubis was banned from D3, so I don't think he's coming around here anymore.

Anyways, I'm a total wiz noob, but I do have a 60 wiz that I leveled. Can you share a link of a good (maybe your?) "CM/WW" build you use? I'll test it out and see what I can adjust.

Cheers,

rrrix

Jubis got banned!? Damn..

Anyway here's the build that I would use to farm mp5-7 if the issues gets solved. Quite similar to Essemito2's save for the wormhole, which is immensely important to farming speed. If set right, wizards can outrun almost any class by utilizing wormhole with CM.
Wizard - Game Guide - Diablo III

Well 1 more issue would be to force ending Archon (by right clicking on the icon). It would allow for rebuffing once buffs end as well as abusing the Arcane Destruction rune which crits for 3-5m.
 
1.7.1.3, just incase you missed it.
not picking up health potions regardless of what you pick,
not picking up rares even when set to 1+
doesn't smash barrels even when corpse is checked
not picking up any jewels.

G

EDIT: Maybe my build is just foobar, doesn't seem to pick anything up when set to a lower level, if you pick the highest level stuff it picks it, ie set gems to chipped+ and it won't pickup perfect+ when running lvl60, set it to perfect+ it picks them. The settings seem to be very confused for me.
 
Last edited:
Latest development branch:

Code:
[12:25:32.381 N] DemonbuddyBETA v1.0.1206.102 started
[12:25:36.197 N] Logging in...
[12:25:36.650 N] Attached to Diablo III with pid: 2540
[12:25:36.681 N] Flashing window
[12:25:37.227 D] Executable Path: C:\demonbuddy\Demonbuddy.exe
[12:25:37.227 D] OS Architecture: x86
[12:25:37.227 D] OS: Windows 7 Service Pack 1 32-bit
[12:25:37.243 D] OS Language: English (United States)
[12:25:37.258 D] Reloading AssemblyLoader<Zeta.CommonBot.ICombat> - Initializing
[12:25:38.459 D] Reloading AssemblyLoader<Zeta.Common.Plugins.IPlugin> - Initializing
[12:25:39.130 N] [Trinity] ... reading: pickup.dis
[12:25:39.130 N] [Trinity] ... loaded: 11 item pick up rules
[12:25:39.130 N] [Trinity] ... reading: special.dis
[12:25:39.130 N] [Trinity] ... reading: magic.dis
[12:25:39.130 N] [Trinity] ... reading: rare.dis
[12:25:39.161 N] [Trinity] ... reading: legendary.dis
[12:25:39.177 N] [Trinity] ... loaded: 360 item rules
[12:25:39.177 N] [Trinity] _______________________________________
[12:25:39.177 N] [Trinity] ___-|: Darkfriend's Item Rules 2 :|-___
[12:25:39.177 N] [Trinity] ___________________Rel.-v2.0.0.5_______
[12:25:39.926 N] [Trinity]
[12:25:39.926 N] [Trinity]ENABLED: GilesTrinity Community Edition (version 1.7.1.5) now in action!
[12:25:39.926 N] [Trinity]
[12:25:39.941 D] There are 2 plugins.
[12:25:39.941 N] [RadsAtom] - Inactivty thread is starting.
[12:25:39.941 N] [RadsAtom] - MrWorker thread is starting.
[12:25:40.893 N] Current bot set to Order Bot
[12:25:40.893 N] Loaded profile 00.1 v2.5O.5 ARC - debug version [Galkaizer] LOAD ME FIRST Script pure alkaizer v2.5O.5 ARC - debug version
[12:25:55.350 D] Start/Stop Button Clicked!
[12:25:55.443 D] Reloading AssemblyLoader<Zeta.CommonBot.ICombat> - RoutineManager.Reload
[12:25:56.317 D] Reloading AssemblyLoader<Zeta.CommonBot.ICombat> - RoutineManager.Reload !THROTTLED!
[12:25:56.317 D] Routines were reloaded. New routine list:
[12:25:56.317 D] Belphegor All-in-One v1.0.1206.102
[12:25:56.317 D] Generic v0.0.0.0
[12:25:56.317 D] GilesPlugin v0.0.0.0
[12:25:56.317 D] Routines were reloaded. New routine list:
[12:25:56.317 D] Belphegor All-in-One v1.0.1206.102
[12:25:56.317 D] Generic v0.0.0.0
[12:25:56.317 D] GilesPlugin v0.0.0.0
[12:25:58.251 N] Chose GilesPlugin as your combat routine.
[12:25:58.251 D] Forcing profile reload.
[12:25:58.439 N] Loaded profile 00.1 v2.5O.5 ARC - debug version [Galkaizer] LOAD ME FIRST Script pure alkaizer v2.5O.5 ARC - debug version
[12:25:58.439 D] Starting bot Order Bot
[12:25:58.470 D] Added new hook [OutOfGame] a256ac47-4985-4e26-9877-cd6f31454945
[12:25:58.470 D] Added new hook [Death] b24715ce-52ad-42bf-9e48-59450ec30a56
[12:25:58.470 D] Added new hook [RoutineBuffs] 5cf18916-37a5-482f-82de-b318a8762ee7
[12:25:58.470 D] Added new hook [RoutineCombat] 5c01e85c-bb62-4861-955f-7aabedcbdba4
[12:25:58.470 D] Added new hook [Combat] e7a3fe78-61f7-4fda-871d-9b28e2bd886c
[12:25:58.470 D] Added new hook [IdentifyItems] b8d01c75-9efd-4e3f-b907-d58fef73eade
[12:25:58.470 D] Added new hook [StashItems] 8e073025-6223-41eb-ab31-54e83faf8692
[12:25:58.470 D] Added new hook [SellAndRepair] b811d958-caf7-4b14-96df-a77d81871154
[12:25:58.470 D] Added new hook [SalvageItems] 0bd58810-9685-488b-be42-054d13c6e190
[12:25:58.470 D] Added new hook [VendorRun] cba0fbed-72cd-43e9-a334-fd2c75a3df6d
[12:25:58.470 D] Added new hook [Loot] f222adc2-02fd-4642-8ad0-5558d24e4fb3
[12:25:58.470 D] Replaced hook [BotBehavior] 05cd6b0f-425e-443d-8d9c-adbf868ef9a6
[12:25:58.501 D] Spooling up bot thread.
[12:25:58.501 D] Bot thread started.
[12:25:58.626 N] Waiting 4.1 seconds before next game...
[12:26:02.760 N] Creating new game, Params: <Act:A3 Difficulty:Inferno Quest:101758 QuestStep:1 ResumeFromSave:False IsPrivate:True Handicap:0>
[12:26:07.565 N] GameChanged. Clearing actors
[12:26:07.689 D] Joined a game!
[12:26:07.767 N] ========== Grid segmentation resetting!!! ============
[12:26:07.767 N] ProfileOrderManager.OnGameJoined, Reloading profile.
[12:26:07.970 N] Loaded profile 00.1 v2.5O.5 ARC - debug version [Galkaizer] LOAD ME FIRST Script pure alkaizer v2.5O.5 ARC - debug version
[12:26:08.407 D] Replaced hook [ProfileOrderBehavior_Hook] ec83c788-003a-4263-bba4-741def356867
[12:26:09.125 D] Parsing parent type table: 167097204
[12:26:09.125 N] [Trinity]No more space to pickup a 2-slot item, now running town-run routine.
[12:26:11.121 N] [Trinity]DEBUG: Boots_hell_base_03-153,Distance Killer,60
[12:26:11.153 N] [Trinity]DEBUG: Helm_hell_base_03-154,Prime Denial,60
[12:26:11.153 N] [Trinity]DEBUG: wizardHat_norm_base_02-155,Mercenary Guise,60
[12:26:11.153 N] [Trinity]DEBUG: Spear_norm_base_02-156,War Lance,58
[12:26:11.168 N] [Trinity]DEBUG: Cloak_norm_base_04-157,Prankster's Wraps,62
[12:26:11.168 N] [Trinity]DEBUG: shoulderPads_hell_base_03-158,Precious Spaulders,60
[12:26:11.168 N] [Trinity]DEBUG: BarbBelt_norm_base_04-159,Scale Slayer,62
[12:26:11.168 N] [Trinity]DEBUG: chestArmor_hell_base_03-160,Apostle's Armor,60
[12:26:11.199 N] [Trinity]DEBUG: Ring_21-161,Unyielding Star,60
[12:26:11.199 N] [Trinity]DEBUG: chestArmor_hell_base_04-162,Carapace Plunder,61
[12:26:11.199 N] [Trinity]DEBUG: fistWeapon_norm_base_02-163,Diseased Honor,61
[12:26:11.199 N] [Trinity]DEBUG: Shield_norm_base_05-164,Reckless Palisade,61
[12:26:11.215 N] [Trinity]DEBUG: Axe_norm_base_04-165,Death Grasp,60
[12:26:11.231 N] [Trinity]DEBUG: shoulderPads_hell_base_03-166,The Plates,60
[12:26:11.231 N] [Trinity]DEBUG: Helm_hell_base_04-167,Masked Word,61
[12:26:11.231 N] [Trinity]DEBUG: Wand_norm_base_05-168,Crystal Desire,61
[12:26:11.246 N] [Trinity]DEBUG: Emerald_08-169,Flawless Square Emerald,60
[12:26:11.262 D] System.FormatException: Input string was not in a correct format.
   at System.Text.StringBuilder.AppendFormat(IFormatProvider provider, String format, Object[] args)
   at System.String.Format(IFormatProvider provider, String format, Object[] args)
   at Zeta.Common.Logging.Write(LogLevel level, String format, Object[] args)
   at GilesTrinity.Technicals.DbHelper.Log(TrinityLogLevel level, LogCategory category, String formatMessage, Object[] args)
   at GilesTrinity.GilesTrinity.GilesStashOverlord(Object ret)
   at GilesTrinity.GilesTrinity.<GetStashDecorator>b__20(Object ctx)
   at Zeta.TreeSharp.Decorator.CanRun(Object context)
   at Zeta.TreeSharp.Decorator..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.PrioritySelector..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.Decorator..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.PrioritySelector..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.Common.HookExecutor.Run(Object context)
   at Zeta.TreeSharp.Action.RunAction(Object context)
   at Zeta.TreeSharp.Action..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.PrioritySelector..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.CommonBot.BotMain.()
[12:26:11.387 N] [Trinity]DEBUG: Boots_hell_base_03-153,Distance Killer,60
[12:26:11.387 N] [Trinity]DEBUG: Helm_hell_base_03-154,Prime Denial,60
[12:26:11.402 N] [Trinity]DEBUG: wizardHat_norm_base_02-155,Mercenary Guise,60
[12:26:11.402 N] [Trinity]DEBUG: Spear_norm_base_02-156,War Lance,58
[12:26:11.402 N] [Trinity]DEBUG: Cloak_norm_base_04-157,Prankster's Wraps,62
[12:26:11.418 N] [Trinity]DEBUG: shoulderPads_hell_base_03-158,Precious Spaulders,60
[12:26:11.418 N] [Trinity]DEBUG: BarbBelt_norm_base_04-159,Scale Slayer,62
[12:26:11.433 N] [Trinity]DEBUG: chestArmor_hell_base_03-160,Apostle's Armor,60
[12:26:11.433 N] [Trinity]DEBUG: Ring_21-161,Unyielding Star,60
[12:26:11.449 N] [Trinity]DEBUG: chestArmor_hell_base_04-162,Carapace Plunder,61
[12:26:11.449 N] [Trinity]DEBUG: fistWeapon_norm_base_02-163,Diseased Honor,61
[12:26:11.465 N] [Trinity]DEBUG: Shield_norm_base_05-164,Reckless Palisade,61
[12:26:11.465 N] [Trinity]DEBUG: Axe_norm_base_04-165,Death Grasp,60
[12:26:11.465 N] [Trinity]DEBUG: shoulderPads_hell_base_03-166,The Plates,60
[12:26:11.480 N] [Trinity]DEBUG: Helm_hell_base_04-167,Masked Word,61
[12:26:11.496 N] [Trinity]DEBUG: Wand_norm_base_05-168,Crystal Desire,61
[12:26:11.496 N] [Trinity]DEBUG: Emerald_08-169,Flawless Square Emerald,60
[12:26:11.496 D] System.FormatException: Input string was not in a correct format.
   at System.Text.StringBuilder.AppendFormat(IFormatProvider provider, String format, Object[] args)
   at System.String.Format(IFormatProvider provider, String format, Object[] args)
   at Zeta.Common.Logging.Write(LogLevel level, String format, Object[] args)
   at GilesTrinity.Technicals.DbHelper.Log(TrinityLogLevel level, LogCategory category, String formatMessage, Object[] args)
   at GilesTrinity.GilesTrinity.GilesStashOverlord(Object ret)
   at GilesTrinity.GilesTrinity.<GetStashDecorator>b__20(Object ctx)
   at Zeta.TreeSharp.Decorator.CanRun(Object context)
   at Zeta.TreeSharp.Decorator..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.PrioritySelector..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.Decorator..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.PrioritySelector..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.Common.HookExecutor.Run(Object context)
   at Zeta.TreeSharp.Action.RunAction(Object context)
   at Zeta.TreeSharp.Action..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.PrioritySelector..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.CommonBot.BotMain.()
[12:26:11.667 N] [Trinity]DEBUG: Boots_hell_base_03-153,Distance Killer,60
[12:26:11.667 N] [Trinity]DEBUG: Helm_hell_base_03-154,Prime Denial,60
[12:26:11.667 N] [Trinity]DEBUG: wizardHat_norm_base_02-155,Mercenary Guise,60
[12:26:11.667 N] [Trinity]DEBUG: Spear_norm_base_02-156,War Lance,58
[12:26:11.683 N] [Trinity]DEBUG: Cloak_norm_base_04-157,Prankster's Wraps,62
[12:26:11.683 N] [Trinity]DEBUG: shoulderPads_hell_base_03-158,Precious Spaulders,60
[12:26:11.683 N] [Trinity]DEBUG: BarbBelt_norm_base_04-159,Scale Slayer,62
[12:26:11.699 N] [Trinity]DEBUG: chestArmor_hell_base_03-160,Apostle's Armor,60
[12:26:11.699 N] [Trinity]DEBUG: Ring_21-161,Unyielding Star,60
[12:26:11.714 N] [Trinity]DEBUG: chestArmor_hell_base_04-162,Carapace Plunder,61
[12:26:11.714 N] [Trinity]DEBUG: fistWeapon_norm_base_02-163,Diseased Honor,61
[12:26:11.730 N] [Trinity]DEBUG: Shield_norm_base_05-164,Reckless Palisade,61
[12:26:11.730 N] [Trinity]DEBUG: Axe_norm_base_04-165,Death Grasp,60
[12:26:11.730 N] [Trinity]DEBUG: shoulderPads_hell_base_03-166,The Plates,60
[12:26:11.745 N] [Trinity]DEBUG: Helm_hell_base_04-167,Masked Word,61
[12:26:11.761 N] [Trinity]DEBUG: Wand_norm_base_05-168,Crystal Desire,61
[12:26:11.761 N] [Trinity]DEBUG: Emerald_08-169,Flawless Square Emerald,60
[12:26:11.761 D] System.FormatException: Input string was not in a correct format.

Loop repeats and bot stands in town.
 
i have a two requests

1) is it possible to list how many ELITES are killed in the stats log?
2) is it possible to make the 3 stats files (stashlog/junklog/stats) text files go into a separate "logs" or something folder instead of the default gilestrinity folder
 
I have this on latest 1.7.1.4 version...

[14:11:26.532 Q] [Trinity][CacheManagement]System.AccessViolationException: Could not read bytes from 00000008 [299]!
at Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
at Zeta.Internals.Actors.ACD.[](ACD , Int32 )
at Zeta.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
at Zeta.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
at Zeta.Internals.Actors.DiaUnit.get_IsHelper()
at GilesTrinity.GilesTrinity.RefreshGilesUnit(Boolean AddToCache)
at GilesTrinity.GilesTrinity.RefreshStepMainObjectType(Boolean& AddToCache)
at GilesTrinity.GilesTrinity.CacheDiaObject(DiaObject freshObject)
at GilesTrinity.GilesTrinity.RefreshCacheMainLoop()
 
Getting this with last version too:

[14:30:36.003 Q] [Trinity][CacheManagement]System.AccessViolationException: Could not read bytes from 00000008 [299]!
en Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
en Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
en Zeta.Internals.Actors.ACD.[](ACD , Int32 )
en Zeta.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
en Zeta.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
en Zeta.Internals.Actors.DiaUnit.get_IsNPC()
en GilesTrinity.GilesTrinity.RefreshGilesUnit(Boolean AddToCache)
en GilesTrinity.GilesTrinity.RefreshStepMainObjectType(Boolean& AddToCache)
en GilesTrinity.GilesTrinity.CacheDiaObject(DiaObject freshObject)
en GilesTrinity.GilesTrinity.RefreshCacheMainLoop()
 
Just a thought on all those errors on the log... Is it really screwing up your bot or you guys just don't like to see that on your log?
 
I'm using 1.7.1.4 and my wizard often runs back and forth not attacking until it dies. My deaths went from 0/hour up to 20/hour. Is there a configuration I'm missing?
 
I'm using 1.7.1.4 and my wizard often runs back and forth not attacking until it dies. My deaths went from 0/hour up to 20/hour. Is there a configuration I'm missing?
Change kite distance to 0.
 
Just a thought on all those errors on the log... Is it really screwing up your bot or you guys just don't like to see that on your log?

Bot runs perfectly fine, but the message is just irritating to see, lol
 
is there any avoidance added for demonic mines? my bot likes to sit on those -.-
 
guys after iv changed to this new giles, my barb keeps picking up every single pile of gold form 1 to 3000, and in my rules i have 250.... whys that?
 
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