<Weischbier>
Member
- Joined
- Jan 18, 2013
- Messages
- 562
Lol, nice!Sup.
@Community,
Alright, no responses so I'll decide the next set.
@Community,
1) Death Knight non-GCD survival abilities should be added today
2) Druid will be the next in the series
3) Monk base line is coming along
I'll be doing Feral and all melee specs before I test my hand at casters again.Balance or Feral, currently coding balance but we could help each other ^^?
Talk with handnavi. His Feral cc is pretty awesome, he'd be willing to help I'm sureI'll be doing Feral and all melee specs before I test my hand at casters again.
Getting shit done!Update: 11/21/2013
- Added survival basics to Unholy less Conversion
Update: 11/21/2013
- Added survival basics to Unholy less Conversion
Lol, I hate you...Smear faced kid
Lol, I hate you...
On a second note:
- Feral is at level 43 in 23hrs, GO CAVA!!!
Update: 11/22/2013
- Added Conversion to Unholy
- GUI still in process for Health Percent selections on survival abilities
That movie was the shit when I was a kid, lol!Oliver
That movie was the shit when I was a kid, lol!
@Community,
Nothing was done over the weekend. Spent the time with the GF, GUI progression should be finished in a few days. At least for survival health percentages...
Lol, I hate you...
On a second note:
- Feral is at level 43 in 23hrs, GO CAVA!!!
Update: 12/03/2013
- Changed resource checks to Lua (Frost 1H & 2H, Unholy)
- Moved Aura checks to Unit.cs
- Added initiation checks to Death Pact and Death Coil to ensure it casts when needed
Note: Working on Druid rotations ATM. It's a bit tricky figuring out the current DMG to new DoT DMG but, I'll get it uploaded soon.