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Ultimate Paladin Healer

yea the problem is when you beacon tank2 by the pally healer you are in tank2 group and heal them.
But you are in tank1's group and healing tank1 and group1 but your beacon is on tank2 in group2.

When I tried to beacon tank2 it tried to heal group2. When I tried again it went back to tank1 group1 and would not beacon tank2.
WEIRD

I hope I described that correctly.
group1...........group2
tank1.............tank2
pallyheal1........pallyheal2

so pallyheal1 must beacon tank2 BUT heal group1
it looks to me that pallyheal1 puts beacon on tank2 it tries to heal only group2
 
Is it possible to make it not use Divine Shield in WSG when i got the flag? :).. just a suggestion
 
Would also be nice for it not to cast Hand of Protection on myself when health is low whilst carrying flag.
 
Have been playing with this CC for a week now, just started to bot a week ago to. And damn... for none of my alts i have found a CC as good as this one, best s*it EVER!
 
Have been playing with this CC for a week now, just started to bot a week ago to. And damn... for none of my alts i have found a CC as good as this one, best s*it EVER!

It really is a nice polished CC, We are lucky to have these two guys here with us.
 
Yea choose in lazy raider who you want to beacon. I've found that even if I'm asked to heal the tank only, that the CC will heal others but will still do a great job keeping the tank up.
 
I noticed that when it casts Hand of Protection, there's no check whether the player is a melee type DPS. :( It casted HoP on an Enhancement Shaman when I was running Stratholme. I'm level 46.

is this a problem? it checks if its the tank and wont cast it on the tank but whole cares if it casts HoP on a melee? id think they would be happy so they dont die lol

you can disable HoP if you want
HoP is a life saver, we use it only if the target is realy low on hp and about to die, better a dps that is living and protected than one that is dead
besides, if that dps has blown a cooldown and cooldown is so much important to him he can cancel the hand of protection by himself.
a dead dps do 0 dps fr all the fight, a melee with Hop just for 8 sec (if he do not cancel it early)
so no i do not think we are going to change this sorry :)


I had a problem with the casting of HoP myself. 2 tanks were on chimaeron and the tank I had not selected through Lazyraider for beacon was HoP'd at one stage and thus was unable to use any melee abilities for the next 10 seconds which isn't great when its their turn to taunt or tank the boss. I had to manually disable HoP in the end in the code to stop that situation happening again - not sure if there's any checks in place to stop this sort of thing occurring?

BTW the coded heals in the chimaeron fight seemed to work really well! Keep up the brill work!
 
I had a problem with the casting of HoP myself. 2 tanks were on chimaeron and the tank I had not selected through Lazyraider for beacon was HoP'd at one stage and thus was unable to use any melee abilities for the next 10 seconds which isn't great when its their turn to taunt or tank the boss. I had to manually disable HoP in the end in the code to stop that situation happening again - not sure if there's any checks in place to stop this sort of thing occurring?

BTW the coded heals in the chimaeron fight seemed to work really well! Keep up the brill work!

There should be a HoP variable in the beginning of ultimatehealer.Cs just set it to false. I'm pretty sure there is anyway lol
 
There should be a HoP variable in the beginning of ultimatehealer.Cs just set it to false. I'm pretty sure there is anyway lol

I did end up doing that in the end but is there no way to code its use to never put it on a tank- or I guess melee-class as someone requested before? I want to have use of the ability but not let the CC use it in the way it did for me.
 
is there an option to disable buff,just like the HoP(false or true)? its kinda hard if the group ask me not to use kings and the bot keep using it,is there anyway so i can choose my own buff?
 
is there an option to disable buff,just like the HoP(false or true)? its kinda hard if the group ask me not to use kings and the bot keep using it,is there anyway so i can choose my own buff?

Check in the UltimatePalaHealer.cs

There is one in there called PVE_wanna_buff= true. I don't know if its implemented but I would start there.
 
Sorry I've been really busy lately. It won't put it on the your tank, but it will put it on everyone else. I'll look into not letting it put it on melee classes. But just turn it off if it's really bothering you.
 
Ok there is a bool called "PvE_wanna_HoP" and it's true. If you don't want to use it set it to false and the one below it is min HP to use it. Set it to 0 (zero) just to make sure it works.
 
On blessings I thought it used might but if there was a dk or whatever it went with kings.
Do the auras change as well?
 
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