Endus
Community Developer
- Joined
- Jul 9, 2012
- Messages
- 458
Introduction
Finally, here it is. The (hopeful) successor to Magitek, built upon the (CoRoutine) foundation of MoreDots. Huge shoutout to Exmortem and Wheredidigo for all their support along the way. This Combat Routine wouldn't exist without their influence/aid.
Features
All Classes/Jobs 1-50 Single Target DPS
DPS Classes/Jobs 1-50 Multi Target DPS
On The Fly Class/Job Switching
Chocobo Support
SMN Pet Support (Currently Only Manually Controlling Garuda)
Currently In Development
50-60 Leveling For All Classes/Jobs
Fully Implementing All Cross-Class Skills ***You Will NOT Be Able To Check The Check-Boxes Of Cross-Class Skills That Are Not Currently Implemented***
Implementing Proper Tanking/Healing Logic
Change Log
(re-download Ultima any time you see a new line added here)
Code:
[U]8/9/15[/U]
Fixed AoE Bug
Fixed Armor Crush Logic
Improved Ninjutsu Logic
Fixed WAR Bugs
Fixed BRD Bugs
[U]8/1/15[/U]
Improved Movement Code
Improved Overall Cast Logic
Fixed Dismount Bug (Fixed Disconnect Bug)
Improved Ninjutsu Casting
[U]7/26/15[/U]
Improved Chocobo Summoning Logic || Thanks to [B]heinzskies[/B]
Improved Ninjutsu Logic
Added Movement Workaround (For Dismount Bug)
[U]7/22/15[/U]
Fixed Movement Bug
Improved NIN Ninjutsu Logic
[U]7/20/15[/U]
Fixed Friendly Cast Bug
Fixed Mounted Casting Issue
Fixed BRD IronJaw
Fixed Location Casting Issue
Fixed Facing Issue
Fixed DRG Bugs
Fixed MNK Bugs
Fixed BRD Bugs
Improved BRD Rotation
Improved Cast Method
Improved Move Method
[U]7/15/15[/U]
Improved WHM Mana Usage
Improved Spell Queuing
Improved Cast Location Randomization
[U]7/14/15[/U]
Added Randomized Location Casting || Thanks To [B]Alexander[/B] (YourRaidingBuddy) And [B]Cloud[/B]
Added Spell Queuing
Fixed LNC/DRG CT Combo
[U]7/12/15[/U]
Improved DRK Target Transition Logic
Improved CNJ/WHM Protect Logic
Overhaul DRK Logic
[U]7/11/15[/U]
Fixed NIN Armor Crush
Fixed MNK Elixir Field
Improved Overall Casting Targeting Logic
Fixed Friendly Targeting Bug
Fixed NIN Rotation
Fixed MNK Rotation
Fixed DRG Rotation
[U]7/10/15[/U]
Added HW MNK Rotation
Added New Settings for BRD/MCH/DRG/NIN/MNK
Improved DRG Rotation
Improved NIN Rotation
Improved MCH Turret Logic
[U]7/9/15[/U]
Fixed BRD The Wanderer's Minuet
Fixed NIN Duality
Fixed Friendly Targeting
Fixed CNJ/WHM Protect Logic
Adjusted CNJ/WHM Stoneskin II Logic
Improved MCH Rotation
Added HW DRG Rotation
Added HW NIN Rotation
Added HW BRD Rotation
[U]7/8/15[/U]
Fixed Stoneskin II Logic
Fixed Cleric Stance Logic
Adjusted Targeting Logic
[U]7/7/15[/U]
Fixed OnLocation (Now TargetLocation) Cast and Movement Logic
Added SelfLocation (To Cast Location Spells On Player Rather Than Target)
Improved MCH Turret Logic
Fixed MCH Reassemble Logic
Added WHM Healing Logic
Added WHM Settings
Improved Goad Logic
Updated Spell Library
[U]6/28/15[/U]
Fixed Movement Bug
Fixed Suiton Logic
Fixed Trick Attack Null Error
Fixed MCH Settings
Fixed DRK Settings
Improved Movement Logic
Improved AoE Logic
Improved Pet Logic
Improved Ninjutsu Logic
[U]6/27/15[/U]
Added Support For AST/DRK/MCH
Tweaked AoE Logic
Adjusted Role/Goad Logic
Fixed DRK Chocobo Logic
Fixed MCH Hawk's Eye and Reassemble Logic
[U]6/11/15[/U]
Corrected DRG AoE Logic || Thanks [B]exaccuss[/B]
[U]6/7/15[/U]
Updated Cross-Class GUI
Improved Goad Logic
Tweaked Movement Logic
[U]6/6/15[/U]
Fixed Cleric Stance
Fixed Goad Logic
Fixed CNJ/WHM DPS Rotation
Fixed Movement Logic
[U]6/5/15[/U]
Improved Bard Song Logic || Thanks [B]oruna[/B]!
[U]6/3/15[/U]
Fixed ARC/SCH/SMN Rotation
Fixed LNC/DRG Impulse Drive
Improved Overall AoE Logic
Fixed PGL/MNK Fists Of Earth Logic
Rebuilt Auto-Goad Logic To Be Class/Job Specific || Thanks to [B]Wheredidigo[/B] for the advice
[U]6/2/15[/U]
(Hopefully) Fixed Dismount Issue
Completely Rebuilt/Simplified Ultima's Core
Added Setting For Default CR (Prevents Being Prompted On Every Class/Job Change) || Thanks [B]Neverdyne[/B]
Added Rotation Settings/Overlay
Added Logic For Spell Shapes || Big Thanks To [B]Neverdyne[/B]
Added AoE Rotations For All DPS Classes/Jobs.
Added Settings For PGL/MNK Fists
Added Settings For PLD Oaths
Added Setting For Shield Swipe And Improved Logic
Improved THM/BLM Transpose Logic
Improved ARC/SCH/SMN Summoning Logic
Improved ARC/SCH/SMN Self-Healing Logic
Fixed CNJ/WHM Self-Healing Logic.
Added Smart Cleric Stance Swapping For CNJ/WHM/SCH
Added Auto-Goad For ROG/NIN
Maybe More? I've Lost Track... lol
[U]5/16/15[/U]
Fixed GUI Issues
[U]4/21/15[/U]
Fixed Chocobo Dismount Bug
[U]4/20/15[/U]
Fixed Targeting Logic Error (Null Exceptions)
Fixed Dismount Issue
Rebuilt Rest Logic (To Know When We're In Town/Sprinting)
[U]4/19/15[/U]
Updated Movement/Pull Code To Be Compatible With RebornBuddy's New System
Fixed CR Selection Screen (Big Thanks To [B]Wheredidigo[/B] for the code)
[U]3/26/15[/U]
Added New Option For ROG/NIN (Poison Auras)
Fixed LNC/DRG Rotation
[U]3/25/15[/U]
Improved ROG/NIN Rotation
Added New Options For ROG/NIN (Dancing Edge and Ninjutsu Usage)
Improved LNC/DRG Rotation
Added Crafting/Gathering Job Support (Shouldn't Crash When Switching Jobs)
[U]3/1/15[/U]
Rebuilt THM/BLM
Modified Recent Spell Dictionary (Not User Friendly Yet)
[U]1/25/15[/U]
Fixed Summoner MP Issues
[U]1/24/15[/U]
Improved Ninjutsu System
[U]1/21/15[/U]
Fixed Chocobo Summoning
Fixed Various Movement Issues
Fixed Various Targeting Issues
Fixed Summoner Off-GCD Issues
Fixed Summoner Shadow Flare Logic
Improved Movement Cast Logic
Completely Rebuilt Ninjutsu System
Minor Performance Improvements
Added SVN
[U]12/18/14[/U]
Fixed Pugilist/Monk Precombat Logic
Fixed Ninja Pull Logic
[U]12/17/14[/U]
Improved Pugilist/Monk Rotation Logic (Thanks Azoth!)
Improved Pull Logic
Updated DoT/Buff Expiration Values
[U]12/14/14[/U]
Revamped Spell Library To Support Spell IDs
Completely Rebuilt Off-GCD Method
Fixed Lancer/Dragoon Impulse Drive Logic
[U]12/9/14[/U]
Minor Fixes/Improvements To Base Classes
Updated Heavy Thrust, Impulse Drive, and Chaos Thrust Logic
Removed Impulse Drive From All Cross-Classes
Rebuilt Spell Library
Improved OnLocation Casting
]Added More Intelligent GCD Management
Added Execute Settings To Relevant Classes/Jobs
[U]12/5/14[/U]
Rebuilt Monk/Pugilist Profile
[U]12/4/14[/U]
Miscellaneous Code Improvements
[U]12/3/14[/U]
Fixed Pre-Combat Logic For Arcanist, Scholar, Summoner, Gladiator, Paladin
Changed Pull Logic For Arcanist, Scholar, Summoner
Small Change To Dragoon Rotation Logic
[U]12/2/14[/U]
Added Rest Logging
Fixed Dragoon Power Surge Logic
Fixed Dragoon Life Surge Logic
Made Minor Improvements to Summoner Logic
Fixed Paladin Sword Oath Logic
[U]12/1/14[/U]
Fixed Dragoon Pull Logic
Fixed Typos
Fixed Dragoon Full Thrust Logic
Rebuilt Summoner Logic For Better Mana Efficiency
[U]11/30/14[/U]
Fixed Dragoon Full Thrust/Life Surge Interaction
Added More Settings
[U]11/29/14[/U]
Eliminated Cast Spamming While Moving
Fixed WHM Fluid Aura Logic
Fixed SMN Swiftcast/Shadow Flare Logic
Added Shroud Of Saints To CNJ/WHM For MP Recovery
Reduced Heal Spam (On All Classes/Jobs That Currently Use Heals)
Improved Pull Logic For All Classes/Jobs
[U]11/25/14[/U]
Rebuilt Off-GCD Logic || Shout-Out To [B]Ichiba[/B] For The Advice
Fixed Ninjutsu Loop
Added Life Surge to Lancer/Dragoon Rotation
Release
To any Community Developers out there: Feel free to chime in if you see anything that can be improved or if you have anything you want to contribute.
SVN Checkout
https://subversion.assembla.com/svn/ultimacr/
Attachments
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