Thanks a lot, its really weird, it doens't use movement skills as it runs to the room with the portal in it in act 1 eitherit seems that something strange is going on. mine wont attack sometimes either. ill farm some keys and look at it later.
doesnt happen to mekeeps getting stuck in certain areas. not sure if this is trinity related. havent used this profile before 2.1 patch.
its still working though right? just ignore itSystem.Exception: Element MoveToActor is not supported. Please check your XML and try again. (<MoveToActor questId="312429" stepId="2" x="135" y="147" z="2" actorId="258394" interactRange="9" isPortal="True" destinationWorldId="-1" pathPrecision="5" pathPointLimit="250" />) Line 31
at ’..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ’..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ’..(XElement , Type )
at ’...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ’..(XElement , PropertyInfo )
at ’..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
works with latest trinity and QT nowHey could you please do step by step instructions which versions of demonbuddy+trinity works with this?Like riftbot profile has
seems to work fine. maybe try trinity 2.1.4Thanks a lot, its really weird, it doens't use movement skills as it runs to the room with the portal in it in act 1 either
but if you die in the fight and it resets back to town, everything works perfectly as it runs in again and fights normally
UPDATED for 2.1. tested with trinity 2.1.4 and Questtools 2.0.97
doesnt work as good as before anymore. if it skips loot you may want to add some more "<WaitTimer questId="1" waitTime="1000" />" in each uber profile.
Can you please tell me where to add this codes in each profile?
the part where it says:UPDATED for 2.1. tested with trinity 2.1.4 and Questtools 2.0.97
doesnt work as good as before anymore. if it skips loot you may want to add some more "<WaitTimer questId="1" waitTime="1000" />" in each uber profile.
Can you please tell me where to add this codes in each profile?
<WaitTimer questId="1" waitTime="1000" />
<WaitTimer questId="1" waitTime="1000" />
<WaitTimer questId="1" waitTime="1000" />....
the part where it says:
<WaitTimer questId="1" waitTime="1000" />
<WaitTimer questId="1" waitTime="1000" />
<WaitTimer questId="1" waitTime="1000" />....
just add more "<WaitTimer questId="1" waitTime="1000" />"Yeah think I need to increase this number. Did 350 keys over night and only got like 5-10 of each organs with my DH (15 yards kite range). When I watched the bot, it basically leaved the game the second the uber dies.
you increase this number? <WaitTimer questId="1" waitTime="1000" /> or this number? <WaitTimer questId="1" waitTime="1000" />
Yeah think I need to increase this number. Did 350 keys over night and only got like 5-10 of each organs with my DH (15 yards kite range). When I watched the bot, it basically leaved the game the second the uber dies.
you increase this number? <WaitTimer questId="1" waitTime="1000" /> or this number? <WaitTimer questId="1" waitTime="1000" />
can you share which profile/difficulty you ran? 350 keys over night sounds... unreal
i run 2 DH as well, in T6 farm individually by using OP's keyfarm profile i leave my acc for a day, only got like 10 keys, idk what im doing wrong. Are you running your 2x Dh with simplefollow? and what difficulty are you at?This was on two DH accounts. So I did around 175 machines in hmm, around 11 hours which is 1 machine every 4 minute,,
i think qt reload or restart profile needs to be enabled.If my toon dies, he leaves the game instead of trying again = wasting a portal.
EDIT: This was a setting issue,
you need to craft the machines yourself.If I load and start the profile, at at point does it start doing the different Internal Machines? I have about 10 ish keys respectively, except for Act4 keys, which I have around 30 of. The profile seems to still be running the KeyBot portion even though it could be doing some machine runs as it is.
i think qt reload or restart profile needs to be enabled.
you need to craft the machines yourself.
as far as i know demonbuddy does not support this (yet?)Would be really nice to have machines crafted by bot!
you cant follow the instructionsyesterday it works but today it doesn´t works for me. Bot starts making townrun. clears stash and stand there without moving.
Questttools: 2.1.22
Trinity: 2.1.7
DB: .374
Demonbuddy v1.1.2069.374 started
System.Net.WebException: The remote server returned an error: (401) Unauthorized.
at System.Net.WebClient.DownloadDataInternal(Uri address, WebRequest& request)
at System.Net.WebClient.DownloadString(Uri address)
at System.Net.WebClient.DownloadString(String address)
at Demonbuddy.MainWindow.CheckForUpdate()
Logging in...
T: 5247146288401536349 H: 1397297172
Attached to Diablo III with pid: 7976
Flashing window
[Armory] v1.2.25 Initialized
[GearSwap] 2.2 Initialized
[Trinity] Initialized v2.1.7
[YetAnotherRelogger] YAR Plugin Initialized with PID: 8704
[YetAnotherRelogger] YAR Plugin Enabled with PID: 8704
[YetAnotherRelogger] Starting YAR Thread
[YetAnotherRelogger] YAR Worker Thread Started
[YetAnotherRelogger] YAR Thread Aborted
[YetAnotherRelogger] Starting YAR Thread
[YetAnotherRelogger] YAR Worker Thread Started
[YetAnotherRelogger] YAR Plugin Disabled!
[YetAnotherRelogger] YAR Plugin Disabled!
[YetAnotherRelogger] YAR Thread Aborted
[Armory] v1.2.25 Enabled
[EZUpdater] Enabled
[EZUpdater] Starting EZUpdater Thread
[GearSwap] Plugin Enabled
[GearSwap] Settings Loaded
[LumberJack] Plugin v1.0.19 Enabled
[QuestTools][Plugin] v2.1.22 Enabled
[Trinity] OnEnable start
Setting up Trinity Logging
[Trinity] Loading BattleTag Settings
[Trinity] Configuration file loaded
[Trinity] ENABLED: Trinity v2.1.7 now in action!
Current bot set to Order Bot
Loaded profile Key Loader
Loaded profile Key Loader
Chose Trinity as your combat routine
Loaded profile Key Loader
Chose Trinity as your combat routine
[Armory] Bot Starting
[Armory] Inserting Armory Behaviors into BotBehavior Hook
[Trinity] Bot Starting
[Trinity] Replacing Combat Hook
[Trinity] Replacing VendorRun Hook
[Trinity] Replacing Loot Hook
[Trinity] Inserting GoldInactivity into BotBehavior
[Trinity] Bot Starting, Resetting Gold Inactivity Timer
[Trinity] WARNING: Low Kill Radius detected, currently set to: 5 (you can change this through Demonbuddy bot settings)
[Trinity] ItemRules is using the custom rule set.
[Trinity] PICKLOG = Rare
[Trinity] KEEPLOG = Rare
[Trinity] RULEPATH = g:\Downloads\Demonbuddy 1.1.2069.374\Rules\Job Loot Rules
[Trinity] ... loaded: 1 Pickup rules
[Trinity] ... loaded: 0 Identify rules
[Trinity] ... loaded: 1 Salvage rules
[Trinity] ... loaded: 1 Common Keep rules
[Trinity] ... loaded: 1 Magic Keep rules
[Trinity] ... loaded: 1 Rare Keep rules
[Trinity] ... loaded: 654 Legendary Keep rules
[Trinity] ... loaded: 1 Set Keep rules
[Trinity] ... loaded: 3 Macros
[Trinity] ItemRules loaded a total of 658 Custom rules!
[Trinity] _______________________________________
[Trinity] ___-|: Darkfriend's Item Rules 2 :|-___
[Trinity] ___________________Rel.-v 2.2.3.0_______
Waiting 1 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Torment6, Quest: -1, QuestStep: 1, ResumeFromSave: False, IsPrivate: True]
[ChangeMonitor] Act changed from Invalid to A5 (400) SnoId=312418
[ChangeMonitor] worldId changed from 0 to 304235 - X1_Westmarch_Hub
[ChangeMonitor] levelAreaId changed from 0 to 270011 - x1_Westm_Hub
[ChangeMonitor] questId changed from 0 to 312429 - x1_OpenWorld_quest
[ChangeMonitor] questStepId changed from 0 to 2
[ChangeMonitor] Change(s) occured at Position x="551" y="741" z="3"
Loaded profile Key Loader
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
[Trinity] New Game, resetting Gold Inactivity Timer
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game, resetting Gold Inactivity Timer
Loaded profile Key Loader
Game joined, Resetting profile caches.
System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
bei Zeta.Bot.ProfileOrderManager.(ProfileBehavior , Boolean )
bei Zeta.Bot.ProfileOrderManager.(Boolean )
bei Zeta.Bot.ProfileOrderManager.(Object , EventArgs )
bei Zeta.Bot.GameEvents.[](EventHandler`1 , Object , )
[Trinity] Starting up Generic Cache Manage thread
[Trinity] Starting up Generic Blacklist Manager thread
[Trinity][GlobalHandler] Gold unchanged for 5s
[Trinity][GlobalHandler] Gold unchanged for 10s
[Trinity][GlobalHandler] Gold unchanged for 16s
only loaderkey doesn´t work. If I run profile act2 he is doing everything fine like yesterday. Bot is doing act 2 run once after that he is chilling in town and is doing nothing