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Uber Bot - Organs farmer - Beta v0.5.2

anyone else having a problem with the uberbot plugin not showing up under the plugin tab?
 
anyone else having a problem with the uberbot plugin not showing up under the plugin tab?

Make sure after downloading you are putting the folders in the appropriate directories (the file inside Profiles to your profiles, and the file inside Plugins to your DB plugins folder).
 

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Last edited:
Make sure after downloading you are putting the folders in the appropriate directories (the file inside Profiles to your profiles, and the file inside Plugins to your DB plugins folder).
I did before and redid it again and that solved it. Weird but thanks..
 
I would like to use this profile with the simplefollow plugin, it's working fine on the first portal, but when the first UBER is dead leader goes to town and awaits for follower to open a rift, does anyone knows a fix for this ?

[ UberBot ] UberBosses vanquished !
[ UberBot ] UberBosses vanquished !
Loaded profile UberBot - Loader
Using town portal
Townportal successfull, we are in town!
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=10 minDurabilityPercent=90
[SimpleFollow] Waiting for party members to come to town...
[QuestTools][<TownRun>d__3] Skipping TownRun
[ UberBot ] Profile Manager, Looking for next step
| STATS |
| BONES | Organs: 002 | Machines: 000 | Runs: 000 | DropRate: -
| GLUTTONY | Organs: 002 | Machines: 000 | Runs: 000 | DropRate: -
| WAR | Organs: 002 | Machines: 000 | Runs: 000 | DropRate: -
| EVIL | Organs: 001 | Machines: 001 | Runs: 000 | DropRate: -
[ UberBot ] Profile Manager, Next run on Realm of Fright
[ UberBot DEBUG ] [LoadProfile] Load Profile, file: C:\Desktop\Demonbuddy 1.1.2273.404\Profiles\Uber Bot\data\UberBotHeartofEvil.xml
Loaded profile UberBot - HeartOfEvil Run
[SimpleFollow] Waiting for follower to open rift...


edit: found a workaround, just removed all rift and grift keys from follower bot
 
Last edited:
something wrong with the plugin? newest db beta, newest trinity 2.9.1 and quest tool, the uber plugin doesnt load up, or is it just me?
 
I cant get this plugin/profile to work after the newest DB patch. Has anyone got it running?
 
I managed to fix the current version in latest DemonBuddy beta version. I'd recommend waiting for BuddyMe to update the Plugin himself, but if you're as impatient as I am, the fix is to simply typecast the 'ItemStackQuantity'. The following will fix the Plugin:

Plugins/UberBot/Classes/InfernalMachines.cs
Edit Line :73 from:
Code:
.ForEach(i => AddToInfernalMachinesCount(i.ActorSNO, i.ItemStackQuantity));
To
Code:
.ForEach(i => AddToInfernalMachinesCount(i.ActorSNO, (int)i.ItemStackQuantity));

Plugins/UberBot/Classes/UberOrgans.cs
Edit Line :184 and :188 from:
Code:
.ForEach(i => AddToOrgansCount(i.ActorSNO, i.ItemStackQuantity));
To
Code:
.ForEach(i => AddToOrgansCount(i.ActorSNO, (int)i.ItemStackQuantity));
 
I managed to fix the current version in latest DemonBuddy beta version. I'd recommend waiting for BuddyMe to update the Plugin himself, but if you're as impatient as I am, the fix is to simply typecast the 'ItemStackQuantity'. The following will fix the Plugin:

That worked, thanks.
 
I just made 19 of each machines... The bot does not always picku p organs! This could be a error on my side but watch your bot
 
Hello and thanks for your work. I have this issue and dont know, why.

Compiler Error: e:\_barb\Plugins\UberBot\Classes\InfernalMachines.cs(73,20) : error CS1502: The best overloaded method match for 'UberBot.Classes.InfernalMachines.AddToInfernalMachinesCount(int, int)' has some invalid arguments
Compiler Error: e:\_barb\Plugins\UberBot\Classes\InfernalMachines.cs(73,59) : error CS1503: Argument 2: cannot convert from 'long' to 'int'
Compiler Error: e:\_barb\Plugins\UberBot\Classes\UberOrgans.cs(184,20) : error CS1502: The best overloaded method match for 'UberBot.Classes.UberOrgans.AddToOrgansCount(int, int)' has some invalid arguments
Compiler Error: e:\_barb\Plugins\UberBot\Classes\UberOrgans.cs(184,49) : error CS1503: Argument 2: cannot convert from 'long' to 'int'
Compiler Error: e:\_barb\Plugins\UberBot\Classes\UberOrgans.cs(188,20) : error CS1502: The best overloaded method match for 'UberBot.Classes.UberOrgans.AddToOrgansCount(int, int)' has some invalid arguments
Compiler Error: e:\_barb\Plugins\UberBot\Classes\UberOrgans.cs(188,49) : error CS1503: Argument 2: cannot convert from 'long' to 'int'
 
Hello and thanks for your work. I have this issue and dont know, why.

Compiler Error: e:\_barb\Plugins\UberBot\Classes\InfernalMachines.cs(73,20) : error CS1502: The best overloaded method match for 'UberBot.Classes.InfernalMachines.AddToInfernalMachinesCount(int, int)' has some invalid arguments
Compiler Error: e:\_barb\Plugins\UberBot\Classes\InfernalMachines.cs(73,59) : error CS1503: Argument 2: cannot convert from 'long' to 'int'
Compiler Error: e:\_barb\Plugins\UberBot\Classes\UberOrgans.cs(184,20) : error CS1502: The best overloaded method match for 'UberBot.Classes.UberOrgans.AddToOrgansCount(int, int)' has some invalid arguments
Compiler Error: e:\_barb\Plugins\UberBot\Classes\UberOrgans.cs(184,49) : error CS1503: Argument 2: cannot convert from 'long' to 'int'
Compiler Error: e:\_barb\Plugins\UberBot\Classes\UberOrgans.cs(188,20) : error CS1502: The best overloaded method match for 'UberBot.Classes.UberOrgans.AddToOrgansCount(int, int)' has some invalid arguments
Compiler Error: e:\_barb\Plugins\UberBot\Classes\UberOrgans.cs(188,49) : error CS1503: Argument 2: cannot convert from 'long' to 'int'

Look a few replies above yours:
I managed to fix the current version in latest DemonBuddy beta version. I'd recommend waiting for BuddyMe to update the Plugin himself, but if you're as impatient as I am, the fix is to simply typecast the 'ItemStackQuantity'. The following will fix the Plugin:

Plugins/UberBot/Classes/InfernalMachines.cs
Edit Line :73 from:
Code:
.ForEach(i => AddToInfernalMachinesCount(i.ActorSNO, i.ItemStackQuantity));
To
Code:
.ForEach(i => AddToInfernalMachinesCount(i.ActorSNO, (int)i.ItemStackQuantity));
Plugins/UberBot/Classes/UberOrgans.cs
Edit Line :184 and :188 from:
Code:
.ForEach(i => AddToOrgansCount(i.ActorSNO, i.ItemStackQuantity));
To
Code:
.ForEach(i => AddToOrgansCount(i.ActorSNO, (int)i.ItemStackQuantity));
 
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