Cr is not using grounding when hunter throws a trap on my healer
The framelock support to take care of that delay... There already internal check do not drop any other fire totem is Fire Elemental is down, do not drop any earth totem is Earth Elemental is down.Also i searched log for recall and the only reference to it is in spellids's at the top. So the recall is not printing out to the log file. I would of posted a log but because of it not showing up.....doubt it would be much help
One other thing that happens once in a while.....in enhancement when i drop fire elemental totem........it will once in a while drop searing totem and overwrite the fire elemental if i get an fps spike.
Is ot possible you could put some sort of internal timer in there to delay use of any fire totem being used for so many seconds after dropping fire elemental.
build 5.4.5144
add totemic recall if healing stream have [defined] milliseconds left.
Test totemic recall work perfectly for me but some user report it clear right after it's drop so i've add an option to turn this feature on/off
?credittttttstsss
I'm sorry that talent haven't got good logic, as for now there's no API I know that detect if your healing rain is still there. I recommend use other talent.
If I told u a possible solution, you find me a javascript coder :O?
![]()
Build 5.4.5144
Add Totemic Recall If Healing Stream Have [defined] Milliseconds Left.
Test Totemic Recall work perfectly for me but some user report it clear right after it's drop so I've add an option to turn this feature on/off
credittttttstsss
?
I've made it long time ago (like 6 month) base on a user suggestion... I can't remember his name, I'm sorry![]()
every time I hit Start it just says "Hold". any fix for this?
EDIT:
I just want to use the interrupt feature, can anyone help me out on why its not working? I want to do everything except have help on interrupts
Oh my bad sorry Mirabis.My mistake.