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TuanHA Shaman - The Ultimate Experience

You will never user Earthquake in a Single Target Rotation, maybe before a fight will start. Following site give you a good overview from the single target / cleave and multi target rotation: Elementals in Draenor: A Guide to Elemental Shaman - Guides - Wowhead.
That guide is a couple months old......why would you use outdated info to tell tuan he is wrong. Simulation craft is updated daily to match in game data. And every hotfix is theorycrafted for every class within a day or 2.
 
@tuanha can you make the bot track incoming instant fears (from warrior,priest, aoe fear from wl etc) and make the bot use tremor totem instantly? like he already tracks incoming enemy kicks and stops the own cast sometimes
 
Can anyone here post their Ele shaman raid settings which are pulling competitive dps in their heroic groups? I'm like a good 3-4k behind almost all the other dps in our 7/7 heroic group.
 
hi Tuanha, i only have one major problem with the enhancement routine
any way you could make it so when liquid magma is active, it wont change fire totems? this happens a lot and is a huge dps loss.
 
I use paid version and am wondering -- is there a viable group of settings i can use to do the proving grounds with an elemental shaman?
 
Hi there, could it be that there is a little rotation prob in elemantal ? simcraft tells me there is 29k possible with my gear but i only see 22-25k on the board. Are there any special settings or something i can do ?
 
Hi there, could it be that there is a little rotation prob in elemantal ? simcraft tells me there is 29k possible with my gear but i only see 22-25k on the board. Are there any special settings or something i can do ?
sim craft is a bad way to JUDGE dps it works on patchwork which is where you just sit there and dps and takes no consideration for mechanics where you cant hit
 
TuanHA, can you please program the CR for option to use Healing Tonic ? The same way there is Health Stone option right now.

Thank you.
 
[tuanha] Enhancement Shaman

Hello Tuanha

I have the private version of your products and I love what you do.
But I have some concerns with your Shaman CR and I will list them below.

During the fights the CR changes totems depending on the situation if its single targeting or AoE which will ruin Liquid Magma talent skill if a mob pushes me few yards away from the pack, which will trigger that I am fighting a single target and will go ahead and change the totem. There goes a DPS loss!
My suggestions are:

  • To add an option in the cooldown tab to enable/disable the CR from using Liquid Magma which will make us cast it manually.
  • To make the CR detect that Liquid Magma skill is active and for that 10 seconds the summoned totem will not be replaced until the 10 seconds are over? and this will occur if you tick to enable the Liquid Magma to be used automatically or manually.



My best regards,
DrEd
 
Very good Suggestion for me ;)
For the moment we need to change the setting in the Xml to False for cast manual Liquid magma

My suggestions are:

  • To add an option in the cooldown tab to enable/disable the CR from using Liquid Magma which will make us cast it manually.
  • To make the CR detect that Liquid Magma skill is active and for that 10 seconds the summoned totem will not be replaced until the 10 seconds are over? and this will occur if you tick to enable the Liquid Magma to be used automatically or manually.
 
TuanHA, can you please program the CR for option to use Healing Tonic ? The same way there is Health Stone option right now.

Thank you.
The new update Auto Potion include Heal Tonic when your HP below 40%
 
Hello Tuanha

I have the private version of your products and I love what you do.
But I have some concerns with your Shaman CR and I will list them below.

During the fights the CR changes totems depending on the situation if its single targeting or AoE which will ruin Liquid Magma talent skill if a mob pushes me few yards away from the pack, which will trigger that I am fighting a single target and will go ahead and change the totem. There goes a DPS loss!
My suggestions are:

  • To add an option in the cooldown tab to enable/disable the CR from using Liquid Magma which will make us cast it manually.
  • To make the CR detect that Liquid Magma skill is active and for that 10 seconds the summoned totem will not be replaced until the 10 seconds are over? and this will occur if you tick to enable the Liquid Magma to be used automatically or manually.



My best regards,
DrEd
Yeah, I think it should not replace totem if Liquid Mana is there :D

I'll update it soon.
 
Hello Tuanha

I have the private version of your products and I love what you do.
But I have some concerns with your Shaman CR and I will list them below.

During the fights the CR changes totems depending on the situation if its single targeting or AoE which will ruin Liquid Magma talent skill if a mob pushes me few yards away from the pack, which will trigger that I am fighting a single target and will go ahead and change the totem. There goes a DPS loss!
My suggestions are:

  • To add an option in the cooldown tab to enable/disable the CR from using Liquid Magma which will make us cast it manually.
  • To make the CR detect that Liquid Magma skill is active and for that 10 seconds the summoned totem will not be replaced until the 10 seconds are over? and this will occur if you tick to enable the Liquid Magma to be used automatically or manually.



My best regards,
DrEd
Can you please update new rev? Shaman will not replace Fire totem is Liquid Magma is active.

Also I've improve the AoE rotation damage, hope it will do more dps...
 
Can you please update new rev? Shaman will not replace Fire totem is Liquid Magma is active.

Also I've improve the AoE rotation damage, hope it will do more dps...

Updated, will test it now :D thanks!
 
Can you please update new rev? Shaman will not replace Fire totem is Liquid Magma is active.

Also I've improve the AoE rotation damage, hope it will do more dps...


I tried it on the Bloodmaul Slag Mines and it has replaced my totems while Liquid Magma active few times.
 
@tuanha can you make the bot track incoming instant fears (from warrior,priest, aoe fear from wl etc) and make the bot use tremor totem instantly? like he already tracks incoming enemy kicks and stops the own cast sometimes

and can you pls explain why you removed "ground ice traps" like it was possible back in MoP. i know ice trap triggers instantly now and grounding totem is on global, but its still possible to ground them, just difficult xD
 
Last edited:
Hello TuanHA

I have bought your whole package of routines and mostly i use the shaman one

i am interested in PVE raiding new content and had problem with specifically the brackenspore in HM where mshroom healing is needed

have you implemented that it auto heal them or i still need to manually heal such things NPC-s,or summoned objects like mushrooms

thanks and sorry if i missed that it has been already done but wanted to check
 
@tuanha can you make the bot track incoming instant fears (from warrior,priest, aoe fear from wl etc) and make the bot use tremor totem instantly? like he already tracks incoming enemy kicks and stops the own cast sometimes

and can you pls explain why you removed "ground ice traps" like it was possible back in MoP. i know ice trap triggers instantly now and grounding totem is on global, but its still possible to ground them, just difficult xD
That technically impossible since WoD - Blizzard change the time travel spell so there's VERY few change of success on counter kick/fear on INCOMING spell... unless your latency 10x better than caster latency.

Hello TuanHA

I have bought your whole package of routines and mostly i use the shaman one

i am interested in PVE raiding new content and had problem with specifically the brackenspore in HM where mshroom healing is needed

have you implemented that it auto heal them or i still need to manually heal such things NPC-s,or summoned objects like mushrooms

thanks and sorry if i missed that it has been already done but wanted to check
Healing that mushroom need to cast on specific time or you will wipe your raid, when you need healing, just target it, the CR will heal it.

Version 6.0.5513

Better Logic on Auto Healthstone - Potion - Battle Standard
Slightly improve logic and performance
 
Would be great if we'd get an option when it should pop down healing stream totem. Currently, mine never does that.
 
Would be great if we'd get an option when it should pop down healing stream totem. Currently, mine never does that.
What more options do you need? It has setting for x number of players under y health. That works perfectly fine. Incase your blind its under cooldowns tab on far right. Cause every spec has that totem.
 
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