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TuanHA Paladin - The Ultimate Experience

Answer is simple : Automatic Mushroom healing is noob friendly. It's ok for LFR ou NORMAL.
But in HC / Mythic, we must respect this mechanic :

  • Make sure to have a Living Mushroom up and at maximum health for each
    wow_icon_ability_creature_disease_01.jpg
    Infesting Spores
    .
So, 3 secondes before Infesting Spore we must heal Living Mushroom to 100% health.
Raid will take heavy AOE damage. Once Mushroom @100%, we will receive his heal during for xx seconds.


There isn't any other choice.

Edit : LOL pwned by Winio ^^

It isn't ok for Normal either. The only time it might not matter on normal is if you completely out gear the content, and then why are you in normal anyways? If you are doing normal at an ilevel appropriate level, not using the Mushrooms properly will wipe you just as surely as it will on Heroic or Mythic.
 
Hi guys,

I've update new logic for Paladin Ret and Holy:

Holy - auto heal Rejuvenation Mushroom only, you need Manual Target Living Mushroom if you want to heal them.
Ret - Judgment only take high priority with talent Selfless Healer when you are in BG/Arena because we need maximize chance to get Free and Instant Flash of Light. In Dungeon/Raid, we don't need heal so it's priority will be lower than Crusader Strike.

Is paid holy ready to go for rbgs/arena now?
 
After a fight it dont stop switching seals
Can people please start attaching logs so he can look for the problem... Sometimes a simple cache wipe from HB and wow fixes simple problems like this... But with out a log he's running blind guys
 
I top heals on every single fight on Heroic Highmaul as holy pally with TuanHA Routine. Oracle II is also good, but atm TuanHA is working better for me.. (Oracle II scales better with time, as Wulf can tune it better and focused on PvE).

Using TuanHA Holy Paladin PvE settings, with Glyphs: beacon, hand of sac and merciful wrath (remmember to use it always, cooldown will be very low!!).. talents: eternal flame, clemency and holy prism..

EF blanketing on 3 holy power, flash of light 70% hp, and uncheck word of glory on settings.. avenging wrath settings: 6 players bellow 40% (very low just in case of 'oh shit' moments, 90% of the time i use it manually)
Could you post your settings.xml or screenshots? or you simple click raid, unmark move and target and do the above said?
 
holy shit is holy good now, just doing HM heroic, mana efficient like never before :))) i can use +20 mana/heal now
 
After a fight it dont stop switching seals
Can people please start attaching logs so he can look for the problem... Sometimes a simple cache wipe from HB and wow fixes simple problems like this... But with out a log he's running blind guys
 
Is there anyone playing Ret PvP that can PM me their Arena and RBG settings? I'd greatly appreciate it. I tried combing the thread for settings but I only saw settings for Holy.
 
the ret pally wont work in rbgs or arenas, is there some way to make it work? My settings are from the pvp load file.

thanks in advance!
 
Ret rotation could use a look at. Here's a pretty standard Priority


(Highest) Abbreviation Ability Name Condition
1 ES / LH Execution Sentence / Light's Hammer Cast on CD. ES single target, LH 2+ targets
2 EDSFV^5 Empowered Divine Storm+Final Verdict Divine Crusader + Final Verdict buff up @ 5 Holy Power, or when two targets are present
3 DP(-3) Divine Purpose If Divine Purpose has less than three seconds in duration
4 EDS(-3) Empowered Divine Storm If Empowered Divine Storm has less than three seconds in duration
5 FV5 Final Verdict cast @ 5 Holy Power
6 HoW Hammer of Wrath Generates 1 holy Power.
7 ExoBC Exorcism+Blazing Contempt When Blazing Contempt (Tier17 bonus) is up, with less than three Holy Power, Generates 3 Holy Power.
8 CS Crusader Strike Generates 1 Holy Power.
9 J Judgment Generates 1 Holy Power.
10 EDSFV^ Empowered Divine Storm+Final Verdict Divine Crusader + Final Verdict buff up
11 DPFV Final Verdict Consumes Divine Purpose with Final Verdict
12 FV4 Final Verdict Cast @ 4 Holy Power.
13 Exo Exorcism Generates 1 Holy Power.
14 FV3 Final Verdict Cast @ 3 Holy Power
 
Routine is using Hand of Freedom on Melee as soon as arena begins.. can you check that?

Also, it's popping avenging wrath even when it's disabled and burst mode disabled..
 
I don't understand why it heals people with full life also out of the combat (and I have attack out of combat disabled). Also in fight it heals people with full life
 
Glyph of Double Jeopardy: Judging a target increases the damage of your next Judgment by 20%, but ONLY if used on a DIFERRENT second target.
 
Glyph of Double Jeopardy: Judging a target increases the damage of your next Judgment by 20%, but ONLY if used on a DIFERRENT second target.
Already supported that
I don't understand why it heals people with full life also out of the combat (and I have attack out of combat disabled). Also in fight it heals people with full life
Maybe it heal to get 1 charge of holy power?Or your Divine Purpose expiring soon and it heal to get Illumination absorb shield?
Routine is using Hand of Freedom on Melee as soon as arena begins.. can you check that?

Also, it's popping avenging wrath even when it's disabled and burst mode disabled..
I'll check that.
 
It would seem that judgement is taking priority over crusader strike for pve ret. Anyone experiencing this too?

This is correct priority unless you can assume you will be outside of melee range for at least 2 global cooldowns before judgement would come off cooldown again and the boss is not in excute range (35% or lower). Crusader strike is not as much DPS as judgment, and doesnt scale as well with mastery. It may be a bug, or unintentional, but it works for now.
 
No... just no. If you have competent flamethrowers then Normal is a joke. You dont need the shrooms to counter infesting spores. You can just go retardstrong on the blue ones and keep the buff up for like a day and a half. And stay @ 100% mana.
 
I dont know what I"ve done but this routine isn't cutting it in BG's and 2's.. Like it was so good for me and then idk w hat happend :'( Could somebody share their pvp settings with me please!
 
No... just no. If you have competent flamethrowers then Normal is a joke. You dont need the shrooms to counter infesting spores. You can just go retardstrong on the blue ones and keep the buff up for like a day and a half. And stay @ 100% mana.

It doesn't matter if you *think* it's a joke when you out gear it. The routine simply should not heal the shrooms in any difficulty. A guild of people in 630 gear will absolutely wipe. Healing either mushroom automatically on normal or above is the wrong thing to do. It doesn't matter if it doesn't impact you. It doesn't matter that it wouldn't impact me. It matters that it is the wrong thing to do and for gear appropriate raiders it WILL wipe them.
 
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