Rev 228: Fix issue CR do nothing. Sorry for inconvenience.
And thank for the log.
awsome wil update
Rev 228: Fix issue CR do nothing. Sorry for inconvenience.
And thank for the log.
Are you using tyrel? If so go into settings and check cont. healing.can u add a option heal out of combat its annoying sometimes that it only heals in combat and when its out of combat the player with 90% hp wil not be healed til we incombat its like attack out of combat but then heal out of combat it should be easy to implent like the attack out of combat?
Are you using tyrel? If so go into settings and check cont. healing.
Build 5.4.5336
Improved Interrupt Check
Improve Range detection for Melee
Improve Auto Target logic
I'm sorry the auto block movement is not really good, sometime it create all strange movement stuff and I'm still trying to improve that part.Tuanha - please add the same code for WW monk to pause movement for XXX seconds during fists channel to all hard casted abilities. The code is already there so easy enough to implement or at least give option for every spell over 1 sec cast time. This will really reduce the number of times you accidentally cancel a spell - a good player would only need like 0.2 secs delay to decide to let it finish or not and this little movement reduction will almost never make or break a fight.
even on auto-move on full AFK, at least for Turn Evil, it cancels it's own cast all the time. this is a similar concern but my major request is add the ability to stop movement for user defined time like fists for all spells with cast time over 1 sec so we have a choice. we can always turn it all off if no one else likes this ability.
Build 5.4.5337
Improved Interrupt Logic
Improve Casting Detection Logic
I'm sorry the auto block movement is not really good, sometime it create all strange movement stuff and I'm still trying to improve that part.
Once it working well, I may add to all other CRs.
That a very nice idea and I'll try to bring it on.Thanks for the quick reply - this other request should be an easier one and also implemented already on multiple classes but only healers. Can you add the same dispel option for WW and Ret and Prot pallies? I do mostly 2s for fun and there are a LOT of times chain casting this is entirely crippling to the enemy team, especially any DK team which there are plenty of in 2s. (I know 2s are crap, bla bla bla) but I 2 box 90% of the time and 2s are easier for me this way.
1-1.5 sec GCD for Detox/cleanse is ALWAYS worth it to work it into your rotation unless you're about to score a kill. With Detox glyph my monk can literally fight a DK "forever" with my self heals and dispels. It screws up the DK's rotation a LOT more than your own rotation and also heals you. This code should be very very easy to implement, just copy and paste the same exact code and modified whitelist/blacklist from other CR's and it would help us immensely. I manually played my WW just for fun to 2 box cap a timeless geared fresh prot pally last night in 1600s (too much of a pain to keep dropping rating now), and with the chain dispels a healer/UH combo which is currently considered very powerful, just cannot kill my monk. The cross heals and chain dispels and self heals is just too much to dmg through for 1 DK.