Thank you for reporting.
I found a bug, gonna fix it soon.
Sorry for inconvenience.
TuanHA
it only cast righteous Fury for pvp as it should. Use another setting like Raid fast or raid save mana.
TUANHA - You know I love your CR's - I am a proud donor!
I took my 461 Pally LFR today - all gems and enchants.
Tons of manna issues even with PVE save Manna enabled + 1000 Spirit Flask.
Are you guys pausing lazyraider when the raid or tanks look good?
Need some tips/tweeks...
I know we are awaiting a new release, but in the mean time are you guys have manna issues?
hey, no inconvenience, nor i think its a bug, you got rightius fury in your cata CC also, so you put it there by design i think
and though i can even understand why its there in some situations, like drawing pets close en then cast turn evil on them, the use is situational and if in, lets say alterac vally, the use can be leathal and in arena we healers got a hard time anyway, so not agroing unattended pets is a must, alas i modify to disable use
was going to report/ask question it to you about the use of it, but it just sliped my mind
anyhow, here we are, it has your attention now
yeah, its the only thing anoying to me to, i kept on getting aggro from bosses in some PvP, but there is an easy fix for now, till maybe Tuanha implements the switch to turn it off in GUI
edit THPCombat.cs with notepad
search for fury
you get here:
new Decorator(
ret =>
!Me.HasAura("Righteous Fury") &&
(!Me.IsInInstance || Me.CurrentMap.IsArena || Me.CurrentMap.IsBattleground) &&
!CastingorGCDL(),
new Action(delegate { CastSpell("Righteous Fury", Me); })),
new Decorator(
ret =>
Me.HasAura("Righteous Fury") &&
(Me.CurrentMap.IsDungeon || Me.CurrentMap.IsRaid) &&
!CastingorGCDL(),
new Action(delegate { Lua.DoString("CancelUnitBuff(\"Player\",\"Righteous Fury\")"); }))
change into:
new Decorator(
ret =>
!Me.HasAura("Righteous Fury") &&
(!Me.IsInInstance) &&
!CastingorGCDL(),
new Action(delegate { CastSpell("Righteous Fury", Me); })),
new Decorator(
ret =>
Me.HasAura("Righteous Fury") &&
(Me.CurrentMap.IsDungeon || Me.CurrentMap.IsRaid || Me.CurrentMap.IsBattleground || Me.CurrentMap.IsArena) &&
!CastingorGCDL(),
new Action(delegate { Lua.DoString("CancelUnitBuff(\"Player\",\"Righteous Fury\")"); }))
Fury gone, and if its up somehow, it clears it automaticly![]()
You are using the old version that why you asked for password for svn update.. I then tried to use the SVN thinking that the .zip wasn't up to date and the SVN requires a username and password.
Combat Routines move to a new location, download the new .zip file before performing svn update.
You have high chance of making a wrong folder name (which crash the CRs) and then you tried to attach to the OLD SVN...I tried making a blank folder and attaching the SVN URL
Hey Tuanha
Love this cc and appreciate all the work you have done. Can you explain to me how Beacon of light is working, cos i have not seen it cast once with the new aupdate. I have followed all your instructions and still nothing. Does it work in dungens or just raids and bg's?
[22:51:09.113 N] Glyphdetection - Couldn't find all values to detect the Glyph in slot 1
Can not answer without a log sir.Bump![]()
[22:51:09.113 N] Glyphdetection - Couldn't find all values to detect the Glyph in slot 1
[22:51:09.129 N] Glyphdetection - Couldn't find all values to detect the Glyph in slot 3
[22:51:09.149 N] Glyphdetection - Couldn't find all values to detect the Glyph in slot 5
Becon Switch require Glyph sir