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TuanHA Monk

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one question : is movemtn disabled when using lazyraider? can it be enabled somehow?
Why would you want to?
The whole purpose of LazyRaider is to let the bot do the combat rotations and you move it. (Atleast thats how I have always understood it, might be wrong)
Why use LazyRaider if you don't intend to do the movement yourself?
 
The one thing I would like to ask is if you could make an option to prevent the cc from summoning black ox statue.

Here is my reasoning:

In raids I don't really need the taunt off the statue, but I do need the shielding mechanism from the statue. If we are continuously placing the statue down we reset the damage dealt to make those bubbles happen. I rarely see my bubbles in the 5 man heroics I am testing. When I am doing it manually with out placing down black ox statue all the time, everyone in my 5 mans usually have one of my bubbles.

With the cc focusing on my dps I can easily make a macro for taunt statue and make sure I am in range of it.

I think from my testing so far, I noticed it does not use purifying brew correct? This is fine I actually like to use purifying when I deem it necessary.
Revision 117:

Add option for Summon Black Ox Statue.

The logic for Statue can be better, I'll find what best to use it when I can raid at level 90.

Thank Krasas
 
@TuanHA --
Hey man, just hit 60 this morning. Everything is looking good. When I read the quoted post above, it reminded me of something happening to me last night, and once this morning after my updates. It kept targeting a Horde warlock's Imp and would just stand still, as though it was trying to kill the Imp. The warlock was of the opposing faction (I'm alliance, and the lock was horde), and it was not flagged for PvP, but the CC/bot kept targeting their Imp. When it changed pets, it would target the lock's new pet. I had to keep manually clearing the target and moving the bot off elsewhere, but anytime it came to a warlock, it would always target their pet. That's just a heads up for ya. I'm sure you've already fixed it, or will fix it really quick. Your CC work is really good.
Added to To Do List,

This is a minor bug but take time to fix so I'll do it later, gotta focus on urgent matter first.

Anything fail on logic, not working as intended... please don't hesitate to let me know.

Thank you Zeldrak.
 
Added to To Do List,

This is a minor bug but take time to fix so I'll do it later, gotta focus on urgent matter first.

Anything fail on logic, not working as intended... please don't hesitate to let me know.

Thank you Zeldrak.
No worries. I'm giving it a thorough testing. I'm using Brewmaster to level. I gotta say, it's great. Used it in a dungeon, and at the time, I was getting almost 700 dps while the next best dps was only about 420. I was killing it in the dungeons while tanking.
 
Great stuff as usual TuanHA, one request though. Would it be possible to add a feature to turn off the advance targeting (for threat) there are certain situations I want to switch targets and taunt off another tank (it auto goes back to my target or another one attacking with less threat). If something like that is possible, that would be amazing. Thanks!
 
Not sure is a great idea or just and crazy action.

I just made an advanced LazyRaider Plus Mode.

While using LazyRaider, the bot still move to target and kill/interact for you.

And it really useful while leveling especially while using Zygor guide (Zygor Guides). Just click the target that Zygor selected, the bot will come there, kill/interact.

Questing is amazing easy and fun, you just have to 1 mouse click and the bot do the rest. Nearly on par with 1 button tanking for Brewmaster right now. (However there still tone of improvement)

Please update SVN, it fun, trust me.

Revision 120: Add LazyRaider Plus Mode. Can it be a CC development break through or just an crazy idea... still worth trying.
 
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Not sure is a great idea or just and crazy action.

I just made an advanced LazyRaider Plus Mode.

While using LazyRaider, the bot still move to target and kill/interact for you.

And it really useful while leveling especially while using Zygor guide (Zygor Guides). Just click the target that Zygor selected, the bot will come there, kill/interact.

Questing is amazing easy and fun, you just have to 1 mouse click and the bot do the rest. Nearly on par with 1 button tanking for Brewmaster right now. (However there still tone of improvement)

Please update SVN, it fun, trust me.

Revision 120: Add LazyRaider Plus Mode. Can it be a CC development break through or just an crazy idea... still worth trying.
This sounds freaking awesome. I have Zygor's guide addon, so this would be a huge, huge, huge plus. :D

Edit: I haven't used the Zygor functionality yet. I've been letting the bot do the questing, but it seems like it's not quite as reliable as it used to be. It seems to be standing still when the primary target dies, and it lets other targets beat on it until dead. I've watched as this has happened twice now. It wasn't doing this before the Zygor guide functions were added. I'm running it still just to see what happens, if it happens again. Just an observation. Could just be an HB issue. Not sure.

Edit 2: Yes, sadly, it's continuously ignoring anything that's attacking it now. It will kill the main target it's going after, but then after the main target dies it just stands there and lets everything else beat it to death. I've watched it do this six times now. I've got the CC set to "Full AFK" mode, using Quest Bot. This was the same setup I was using before the changes were made to the CC to implement the LazyRaider Plus features. May need to look over the targeting code and such to make sure it's functioning properly on any bot base that's meant to be fully afk (i.e. not LazyRaider or combat bot). When it died, it wouldn't even release. It just said moving to hotspot. I know the latter issue is an HB issue, so no worries about that.
 
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Another note while I was raiding tonight. The bot kept switching to attack a mob that I was wanting to swap from. IE mob on Elegon. I was swapping to elegon and him targeted the all of a sudden I switched back to the add my other tank was pulling out and threw my dizzying haze at it, thus blowing up my raid.

I don't have auto targeting enabled
 
Revision: 121

Fix problem Auto Attack cause the bot Target Unit while Auto Target OFF
 
This sounds freaking awesome. I have Zygor's guide addon, so this would be a huge, huge, huge plus. :D

Edit: I haven't used the Zygor functionality yet. I've been letting the bot do the questing, but it seems like it's not quite as reliable as it used to be. It seems to be standing still when the primary target dies, and it lets other targets beat on it until dead. I've watched as this has happened twice now. It wasn't doing this before the Zygor guide functions were added. I'm running it still just to see what happens, if it happens again. Just an observation. Could just be an HB issue. Not sure.

Edit 2: Yes, sadly, it's continuously ignoring anything that's attacking it now. It will kill the main target it's going after, but then after the main target dies it just stands there and lets everything else beat it to death. I've watched it do this six times now. I've got the CC set to "Full AFK" mode, using Quest Bot. This was the same setup I was using before the changes were made to the CC to implement the LazyRaider Plus features. May need to look over the targeting code and such to make sure it's functioning properly on any bot base that's meant to be fully afk (i.e. not LazyRaider or combat bot). When it died, it wouldn't even release. It just said moving to hotspot. I know the latter issue is an HB issue, so no worries about that.
Revision: r122
Date: Today (1 minute ago)

Fix still kill Critter if it attack me. (that annoying and keep me in combat)

Clear target if it dead and I'm still in combat (mean another unit attacking me)

@zeldrak: Please update SVN and test for me. Love you bug finding skill :)
 
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Hot fix incoming :)

Thank for testing my crazy idea, hope it turn good soon
I'm sure it will. This CC has been absolutely wonderful from the start. Keep up the good work. I may just have to go PvP to try your other CC(s).
 
Hey Tuanha, Just want to start off by saying this is a friggin amazing CC and to keep up the amazing work, Just had 1 question, My main is a brewmaster for both PvE/PvP. For this CC, What would be the best glyphs for a brewmaster. Thank you for all the time and effort your putting into this :) and not to mention great quick feedback and constant updates.


Edit: Could you also recommend talents too? Forgot to ask that as well. Thanks :rolleyes:
 
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Well, I'm on my way to 90, I don't know what glyph to use.

I have to raid to calculate the best Talent and Glyph then code to use the most out of it.

I just need time :)

Thank you for using my CC.
 
Well, I'm on my way to 90, I don't know what glyph to use.

I have to raid to calculate the best Talent and Glyph then code to use the most out of it.

I just need time :)

Thank you for using my CC.

No No, Thank you friend! For making such epicness, 1 last question though, Do you recommend Dampen Harm(Read in the description) or the Healing Elixirs talent? Cause I use a site for talents, Best Brewmaster Monk Choices for 5.0.5 Mists of Pandaria of World of Warcraft - WoW Popular - Filter by Monk class, Brewmaster spec .. And it says Healing Elixirs is the most popular, Iunno if people just don't know how to use Dampen harm well and the cc does? Confused x]
 
Well, as a Brewmaster, we have [Elusive Brew] [Fortifying Brew] [Purifying Brew]

A well coded CC can/must use these on every 15 sec when [Healing Elixirs] cooldown is back. It an extremely usefull because [Elusive Brew] [Fortifying Brew] [Purifying Brew] are OFF global cooldown

[Dampen Harm] on other hand reduce same damage x 3 times but have 90 sec cooldown and sadly it's ON global cooldown.

So well:

[Healing Elixirs] x 3 = 45 seconds and OFF global cooldow (you can instantly use this spell after using another)
[Dampen Harm] x 1 = 90 seconds and ON global cooldow (you can't instantly use this spell after using another)

I'm not 90, never raid, my calculation may be incorrect... but if spell work like that... I can pick [Healing Elixirs] on any day.

And CC is freaking good on OFF global cooldow, way better than human. No one can use 2 spell with 20 millisecond like the bot do. (I will make awesome cooldown management on that when i can raid)
 
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I recommend reading the mmo-champion thread on brewmasters. I did a lot of theorycrafting for some of his info he has there.

Also I think I did notice on elegon that the CC does not like to perform the full rotation for some reason (probably because your form changes inside of the bubble). I will post my logs on sunday I forgot to keep them tonight. Sorry.
 
Well, as a Brewmaster, we have [Elusive Brew] [Fortifying Brew] [Purifying Brew]

A well coded CC can/must use these on every 15 sec when [Healing Elixirs] cooldown is back. It an extremely usefull because [Elusive Brew] [Fortifying Brew] [Purifying Brew] are OFF global cooldown

[Dampen Harm] on other hand reduce same damage x 3 times but have 90 sec cooldown and sadly it's ON global cooldown.

So well:

[Healing Elixirs] x 3 = 45 seconds and OFF global cooldow (you can instantly use this spell after using another)
[Dampen Harm] x 1 = 90 seconds and ON global cooldow (you can't instantly use this spell after using another)

I'm not 90, never raid, my calculation may be incorrect... but if spell work like that... I can pick [Healing Elixirs] on any day.

And CC is freaking good on OFF global cooldow, way better than human. No one can use 2 spell with 20 millisecond like the bot do. (I will make awesome cooldown management on that when i can raid)



Well thank you so damn much, and keep up the very awesome work! You will sure be a legend on this forum if you keep this up, Already are in my eyes :) , See ya :D And when you have those glyphs ready lemme know asap :) , Since mop though glyphs aren't really a default need, But it would sure be fun to look into. Once again, thanks :)
 
Thanks for this CC, works perfectly for me, levelling a brewmaster through questing, at level 40 currently.
 
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