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TuanHA Monk

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Yeah i noticed this after the last update i think it was, if i hit esc and remove dead corpse target it goes back to moving normal
 
Im having a problem where its saying

------------------------------
Building rotation based on current Talents
and Glyphs......
------------------------------

Over and over and over and it freezes the bot from posting it so many times.
 
Im having a problem where its saying

------------------------------
Building rotation based on current Talents
and Glyphs......
------------------------------

Over and over and over and it freezes the bot from posting it so many times.
A log would be nice

And 1 tank button Brewmaster is coming "soon" :)
 
I am not sure if Its possible in the CC (BTW Best one ever) But when we Get Healing orbs or CHi orbs is it possible to have the Bot Collect them ? as an on looker is watching we sit to drink or die with 2-3 healing orbs up! :) that would be My only complaint. Other then that i have yet to see a CC this good.
 
Hey tuanha cant wait for brewmaster to come out, while your working on it what glyphs, talents you plan on focusing it around so I can be ready for it. Thanks
 
Hey tuanha cant wait for brewmaster to come out, while your working on it what glyphs, talents you plan on focusing it around so I can be ready for it. Thanks
Once completed, like my holy paladin CC (which is ready as soon as I can log into my char to fix minor bug), the cc will auto detect talent and glyph and take the BEST use of it. So you can chose whatever talent/glyph you like.
 
I noobed it up. I fixed it. Lol
Could not find file 'C:\Documents and Settings\0290\Desktop\Honor Buddy\Routines\TuanHA-Monk\THListCastSpells.xml

Lol, don't touch the XML file, it crash your program.
 
I am not sure if Its possible in the CC (BTW Best one ever) But when we Get Healing orbs or CHi orbs is it possible to have the Bot Collect them ? as an on looker is watching we sit to drink or die with 2-3 healing orbs up! :) that would be My only complaint. Other then that i have yet to see a CC this good.
If HB allow me to check Healing orbs or CHi orbs, I can do it

The problem is HB don't have API that recognize Friendly Orb or Hostile Orb...

If it like hunter trap object, there's no difference from friendly trap or enemy trap, nothing I can do (i gave up my rogue disarm trap action because of this :S )
 
This this CC a have a little bit of PvP support?
I got attacked by a player it seemed to change rotations xD
(Raped him too rofl)


On a side note, if its channeling Fists of Furry it will use Spear Hand Strike. It's not a big bug but, a simple fix I think
 
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This this CC a have a little bit of PvP support?
I got attacked by a player it seemed to change rotations xD
(Raped him too rofl)
Very little PvP support for now. If player, the bot will use Disable (slow) and try to move closer to 3 yard range instead of 6 yard range so he can't kite

On a side note, if its channeling Fists of Furry it will use Spear Hand Strike. It's not a big bug but, a simple fix I think
This is strange, are you sure? Fists of Furry mean target is stunned, and can't cast anything. Spear Hand Strike only use when someone casting...
 
Very little PvP support for now. If player, the bot will use Disable (slow) and try to move closer to 3 yard range instead of 6 yard range so he can't kite


This is strange, are you sure? Fists of Furry mean target is stunned, and can't cast anything. Spear Hand Strike only use when someone casting...


You're right lol I wasn't even thinking about that. I think it was just a weird 1 time thing. It was against a raptor in STV when I noticed it... That or i am becoming crazy xD

Over all, this CC is kicking ass Tuanha. Your CC's are always amazing (:
 
I can confirm that there is some kind of bug when target is dead. It still has the target locked after killing it (like sticky target) and when it runs to next mob the camera shakes like it want's to go back and forth.
Looks like there is some kind of conflict after the looting process.

Don't know if it's a HB or CC issue though.

I was going to post a log but for some reason HB stopped creating logs for my sessions so I post two videos instead.

First video shows how it should look like and the second how it shouldn't :) (sorry for the bad quality)

Looting OK
Fast, Free Video Hosting & Video Sharing - VideoBam

Looting NOK
Fast, Free Video Hosting & Video Sharing - VideoBam

Hope it helps, keep up the good work!
 
jap i got the same prob since the hb update last night on the flymount it's really bad but i think it's a hb prob
 
I can confirm that there is some kind of bug when target is dead. It still has the target locked after killing it (like sticky target) and when it runs to next mob the camera shakes like it want's to go back and forth.
Looks like there is some kind of conflict after the looting process.

Don't know if it's a HB or CC issue though.

I was going to post a log but for some reason HB stopped creating logs for my sessions so I post two videos instead.

First video shows how it should look like and the second how it shouldn't :) (sorry for the bad quality)

Looting OK
Fast, Free Video Hosting & Video Sharing - VideoBam

Looting NOK
Fast, Free Video Hosting & Video Sharing - VideoBam

Hope it helps, keep up the good work!
Confirm problem fixed.

Just added:
+ Huge features, now support tank Brewmaster spec!!!

On development:
+ Good and intelligent movement, allow user override movement
+ A clean and ease of use GUI
 
mhmm get a new error : Compiler Error: e:\Users\Sansation\Downloads\buddy\Routines\TuanHA-Monk\THCombat.cs(544,31) : error CS0103: Der Name "BrewmasterRotation" ist im aktuellen Kontext nicht vorhanden.
Compiler Error: e:\Users\Sansation\Downloads\buddy\Routines\TuanHA-Monk\THCombat.cs(547,31) : error CS0103: Der Name "WindwalkerRotation" ist im aktuellen Kontext nicht vorhanden.
 
Confirm problem fixed.

Just added:
+ Huge features, now support tank Brewmaster spec!!!

On development:
+ Good and intelligent movement, allow user override movement
+ A clean and ease of use GUI

I don't know what to say, you are amazing!
 
Compiler Error: d:\Games\Honorbuddy\Routines\TuanHA-Monk\THCombat.cs(544,31) : error CS0103: The name 'BrewmasterRotation' does not exist in the current context
Compiler Error: d:\Games\Honorbuddy\Routines\TuanHA-Monk\THCombat.cs(547,31) : error CS0103: The name 'WindwalkerRotation' does not exist in the current context

After checking out the latest version (10 minutes ago)...
 
Fixed, svn gain pls.

Well, im level 21, I have no guard spell, and i added by wowhead lol

Fix typo error
new Action(delegate { CastSpell("Spells", Me); })

Should be
new Action(delegate { CastSpell("Guard", Me); })
 
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