TuanHa,
Please *PLEASE* fix Touch of Death with Brewmaster tanks:
1.) Brewmaster uses ToD even when ToD is disabled -very frustrating!
2.) The CR does not check mob HP, wastes ToD on mobs with small HP remaining -looks very amateur!
The best solution would let us (maybe Special Edition?) set a threshold to control when stop Touch of Death is ever applied to mobs for example where remaining Mob HP <= x% of your current HP. For example, seeing the CR apply Touch of Death when mob has only a few thousand HP left looks incredibly amateur during a Raid, especially when you are tanking a large amounts of adds. Additional target controls such PVP (I believe the PVP set bonus grants use in PVP), or checks of target total HP:your total HP (i.e. only use ToD on tough or large HP mobs) would be especially welcome. Certainly, some checks are needed in addition to getting it to work properly.
TuanHa, I've reported this a long time ago and (after returning to WoW after several months break) as a long term customer (and promoter of your CRs) I am a little disappointed this is still affecting Brewmaster tanks in your CR. Your CR does seem to disable ToD as intended with WindWalker, however it is broken in Brewmaster... so perhaps it is easy for you to fix or an oversight. I am using the latest build and the problem has been longstanding.
TLDR -(1) the CR should not use ToD when the mob has a small amount of HP; wasted cooldown and (2) Brewmasters still uses ToD when tick=disabled.
Maybe these improvements would be best suited as a Special Edition feature, I think it would be another great selling point. Thanks TuanHa, I hope you see this message and I appreciate that you work tirelessly and update your CRs regularly. I am a 14/14 HC tank and use both your Monk and DK CRs to do so and have recommended many people who purchased your Special Edition. Thanks in advance,
G