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TuanHA Monk - The Ultimate Experience

I went ahead and fixed the Mistweaver Fistweaving for 5.1 (Tiger Power only needs 1 stack and the CS was spamming it trying to get to 3) and fixed the falloff for Serpent's Zeal

Enjoy, fix has been tested in a 25M LFR with Fistweaving Enabled. Basically putting this out there for us Mistweavers that rely on this CS for raiding and need to Fistweave after the patch and don't want to wait for an update

Replace the lines for Tiger Palm and Blackout Kick with these in your THMistweaver.cs

Code:
                new Decorator(
                    ret =>
                    THMistweaver.Instance.SUseTigerPalm &&
                    THMistweaver.Instance.SFistweave &&
                    !CastingorGCDL() &&
                    ValidUnit(Me.CurrentTarget) && IsEnemy(Me.CurrentTarget) &&
                    Me.CurrentTarget.IsWithinMeleeRange &&
                    TigerPalmFistWeave() && // TODO: Merge with Function.
					//Shazbawt's Fistweaving Fix
                    (Me.CurrentChi >= 1) && (Me.ManaPercent > THMistweaver.Instance.SFistWeavePerc) &&
                    (((MyAuraTimeLeft("Tiger Power", Me) < 7500))&&
                     SpellManager.HasSpell("Tiger Palm")),
                    new Action(delegate
                                   {
                                       FaceUnit(Me.CurrentTarget);
                                       CastSpell("Tiger Palm", Me.CurrentTarget);
                                       return RunStatus.Success;
                                   })
                    ),
                new Decorator(
                    ret =>
                    THMistweaver.Instance.SUseBlackoutKick &&
                    THMistweaver.Instance.SFistweave &&
                    !CastingorGCDL() && !Me.Mounted &&
                    ValidUnit(Me.CurrentTarget) && IsEnemy(Me.CurrentTarget) &&
                    Me.CurrentTarget.IsWithinMeleeRange &&
					//Shazbawt's Fistweaving Fix
                    (Me.CurrentChi >= 2) && (Me.ManaPercent > THMistweaver.Instance.SFistWeavePerc) &&
                    (((MyAuraTimeLeft("Serpent's Zeal", Me) < 7500) || (MyAuraStackCount("Serpent's Zeal", Me) < 2) ||
                      !Me.HasAura("Serpent's Zeal")) &&
                     SpellManager.HasSpell("Teachings of the Monastery")),
                    new Action(delegate
                                   {
                                       FaceUnit(Me.CurrentTarget);
                                       CastSpell("Blackout Kick", Me.CurrentTarget);
                                       return RunStatus.Success;
                                   })
                    ),
 
Last edited:
Rotation

Horde
BE Monk

HB beta version .68
TuanHA monk free

The rotation doesn't include blackout kick. I'm not sure why it's using tigers palm repeatedly. Should only use it to keep buff up.

Not sure if the fight was too short to get to the point of the rotation, but even so tigers palm should only be used to refresh.

View attachment 21040 2012-11-27 18.36.txt
 
Last edited:
Here is the fix for the Tiger Palm spam trying to get 3 stacks for WWs

Code:
                new Decorator(
                    ret =>
                        THWindwalker.Instance.SUseTigerPalm &&
                        !CastingorGCDL() && Me.GotTarget &&
                        ValidUnit(Me.CurrentTarget) && IsEnemy(Me.CurrentTarget) &&
                        IsFacing(Me.CurrentTarget) &&
                        IsUnitInRange(Me.CurrentTarget) &&
                        Me.CurrentChi >= 1 &&
                        (!Me.HasAura("Tiger Power") ||
						//Shazbawt changes
                         (Me.HasAura("Tiger Power") && Me.GetAuraByName("Tiger Power").StackCount < 1) ||
                         (Me.HasAura("Tiger Power") &&
                          Me.GetAuraByName("Tiger Power").TimeLeft.TotalMilliseconds <= (3250 + MyLatency))) &&
                        SpellManager.HasSpell("Tiger Palm"),
                        new Action(delegate { CastWindwalkerSpell("Tiger Palm", Me.CurrentTarget); return RunStatus.Success;})
                    ),
 
Last edited:
Here is the fix for the Tiger Palm spam trying to get 3 stacks for WWs

Code:
                new Decorator(
                    ret =>
                        THWindwalker.Instance.SUseTigerPalm &&
                        !CastingorGCDL() && Me.GotTarget &&
                        ValidUnit(Me.CurrentTarget) && IsEnemy(Me.CurrentTarget) &&
                        IsFacing(Me.CurrentTarget) &&
                        IsUnitInRange(Me.CurrentTarget) &&
                        Me.CurrentChi >= 1 &&
                        (!Me.HasAura("Tiger Power") ||
                        //Shazbawt changes
                         (Me.HasAura("Tiger Power") && Me.GetAuraByName("Tiger Power").StackCount < 1) ||
                         (Me.HasAura("Tiger Power") &&
                          Me.GetAuraByName("Tiger Power").TimeLeft.TotalMilliseconds <= (3250 + MyLatency))) &&
                        SpellManager.HasSpell("Tiger Palm"),
                        new Action(delegate { CastWindwalkerSpell("Tiger Palm", Me.CurrentTarget); return RunStatus.Success;})
                    ),

I don't think that will work. Tiger Power nolonger has stacks. It should just be
Code:
 !Me.HasAura("Tiger Power")
 
Here is the fix for the Tiger Palm spam trying to get 3 stacks for WWs

Code:
                new Decorator(
                    ret =>
                        THWindwalker.Instance.SUseTigerPalm &&
                        !CastingorGCDL() && Me.GotTarget &&
                        ValidUnit(Me.CurrentTarget) && IsEnemy(Me.CurrentTarget) &&
                        IsFacing(Me.CurrentTarget) &&
                        IsUnitInRange(Me.CurrentTarget) &&
                        Me.CurrentChi >= 1 &&
                        (!Me.HasAura("Tiger Power") ||
						//Shazbawt changes
                         (Me.HasAura("Tiger Power") && Me.GetAuraByName("Tiger Power").StackCount < 1) ||
                         (Me.HasAura("Tiger Power") &&
                          Me.GetAuraByName("Tiger Power").TimeLeft.TotalMilliseconds <= (3250 + MyLatency))) &&
                        SpellManager.HasSpell("Tiger Palm"),
                        new Action(delegate { CastWindwalkerSpell("Tiger Palm", Me.CurrentTarget); return RunStatus.Success;})
                    ),

Where do I put this?
 
I don't think that will work. Tiger Power nolonger has stacks. It should just be
Code:
 !Me.HasAura("Tiger Power")


Where can I edit this? I'm in a raid now so it'd be nice to have this fix. i'm currently just blackout kicking manually.
 
Hi everyone, im a special donor and just started using the Brew Monk today after the 5.1, with the beta HB (yeah, rough!).

I've tried the Special Mistweaving before, just a bit, and was marvelous (lv 60 or so). But i have set foot on dungeons with my Brewmaster as lv80 and sometimes it seems he just stands there taking hits doing nothing sometimes. And, my second issue, shouldn't he open with Keg Smash for a instant and aoe control aggro? Its kinda must-have, in my humble noob-ass lowbie monk opinion.

Looking forward for your feedback!
 
Hi everyone, im a special donor and just started using the Brew Monk today after the 5.1, with the beta HB (yeah, rough!).

I've tried the Special Mistweaving before, just a bit, and was marvelous (lv 60 or so). But i have set foot on dungeons with my Brewmaster as lv80 and sometimes it seems he just stands there taking hits doing nothing sometimes. And, my second issue, shouldn't he open with Keg Smash for a instant and aoe control aggro? Its kinda must-have, in my humble noob-ass lowbie monk opinion.

Looking forward for your feedback!

To my knowledge this is a 90 only, or at least 85+ CC. But don't quote me on it. On my monk it opens with the dizzying haze thing, throws it at all the targets.
 
these are mines, dunno if kickass enough for you, but for me they work like a charm. MV/HoF no problems, LFR Tsulong a.e. 70khps with ilvl 473 .. but i use Uplift manually to hold it on CD :)

rq6v67pm.jpg

im using this right now. im using the hb beta so i could raid tonight.
better then my old settings and/or cc improvement good job guys and thanks so much mosuri for your set up let me know if you change it up at all for the patch.
i might change renewing mist to 100% just so its up all the time. but other then that amazing.
 
I've updated to 21 while it works better than before the updates.. It is not using Jab for me at all.

Forgot to post what the log says. All it does during combat is spam this over and over...

Code:
~~~~~~~~~~~~~~~
Not in GCD > CB>TP
CB>BK
Use TigerPalm
(Me.CurrentEnergy >= 40) && (Me.CurrentChi <= Me.MaxChi)
SCK
Jab
~~~~~~~~~~~~~~~
Not in GCD > CB>TP
CB>BK
Use TigerPalm
(Me.CurrentEnergy >= 40) && (Me.CurrentChi <= Me.MaxChi)
SCK
Jab
 
Last edited:
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