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TuanHA Monk - The Ultimate Experience

AW: TuanHA Monk - The Ultimate Experience

Thank Josh for the review.

I promise the donor version event better... well ways better than this.

Donor version will make you always top DPS chart as Windwalker, top Healing chart as Mistweaver and Never lose aggro as Brewmaster.

Trust me :D

My cat will beat you. :D
 
Why this glyph is a must?
It stop when you reach target.

Without it, you fly over the edge and fall off the cliff too often :)

Glyph of Flying Serpent Kick Windwalker
Your Flying Serpent Kick automatically ends when you fly into an enemy, triggering the area of effect damage and snare.
 
tuanha, awesome work on the Brewmaster tanking, auto target is rly fixed! How much do I have to donate to get the donor version of the CC?
 
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What would people like to see in the advanced version?

I would like to see Grind and Quest Bot support. Not being able to level up with this CC is unfortunate, it works so well.

Or just an enable movement option in general.
 
I would like to see Grind and Quest Bot support. Not being able to level up with this CC is unfortunate, it works so well.

Or just an enable movement option in general.


Old/first version works perfect with quest bot still, I'm using it and leveling is perfect.
 
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Ok, so my mistweaver is simply sucking down mana in a fight. 50% within the first 30 second, OOM by about 1:30 in. I have the correct option (Raid/SaveMana) settings.

Also, can we have a list of cooldowns not being automated? For example, Resuscitate, are there others?

Great Routine, lots of promise, but it appears to need a little more mana usage balance.
 
it's the thread under this one in the Monk-Routines sub-forum

I know that, but there is no download link in that thread, unless I'm missing it. When clicking on the picture, all I get is a "404 Not Found

The requested URL /svn/trunk/TuanHA-Monk was not found on this server."
 
This routine was excellent for leveling... until all files were removed from the SVN. Any chance we can get the old files with movement back?
 
I'm also wondering whether movement will be added in the near future, considering the previous had pretty much flawless movement I don't really see why it's disabled in this new and improved version?

Was eagerly awaiting the Mistweaver part of this CC, but the lack of movement forces me to keep using the older ones with Windwalker spec :/
 
Few sugestions/ideas for Brewmaster:

I'd like to be able to choose when to use Touch of Death, I like to save it for boss fights..
Auto disarm?
Auto use defensive on use trinkets?

:)
 
I really do think that removing movement was a step back... If you didn't feel like modifying it anymore, then just keep what you've already written and let the user enable/disable it.
 
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