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TuanHA Monk - The Ultimate Experience

all mode have an annoying forced movement whether you turn it off or on expecially when you roll in pvp it turns to what you got targeted. any help with this

I don't really understand your question, but did you try to turn off Auto Target and Move to Target? (which means you agree that you will do the movement, targeting and picking up sphere instead of the bot)

And this would be useful for you if you are using Questing/Grinding bot based, it has nothing to do with the CC.

HonorBuddy: Honorbuddy Bots and their Settings - Buddy Wiki
Ground mount farming mode (link)

In normal operation, Honorbuddy will defend itself against any mob that attacks it. This is fine if the toon is questing or grinding; however, it becomes very annoying it the toon only wants to farm (collecting ore and herbs).
When this option is enabled, Honorbuddy will not defend itself against mobs if it determines it is 'safe'. 'Safe' could mean scores of greens and grey mobs, or perhaps a handful of yellow mobs. Honorbuddy makes the determination appropriately. The idea is that these mobs will break off before Honorbuddy makes it to the next harvest, thus speeding up farming immensely.
If you accidentally leave this setting enabled while you are Questing or Grinding, then your toon will frequently walk right past the mobs it should be killing.
In general, you want this option ON when farming, and OFF at all other times.
 
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I don't really understand your question, but did you try to turn off Auto Target and Move to Target? (which means you agree that you will do the movement, targeting and picking up sphere instead of the bot)

He means that in pvp (and pve) when you untick autotarget/movement the bot still moves to targets automatically... I have asked about this two or three times in this thread without response. It is extremely annoying and keeps me from using this bot in raids and arena...
 
He means that in pvp (and pve) when you untick autotarget/movement the bot still moves to targets automatically... I have asked about this two or three times in this thread without response. It is extremely annoying and keeps me from using this bot in raids and arena...

Hi Gregt,
Can you tell us what botbased that you're using for Raid/Arena and how do you config it
And also you should update HB to get the latest version, also latest revision from TuanHA SVN. I have no issue with PvE/PvP targeting and movement when i disabled the 2 options and manually control it. (The CC will tells HB to disable all auto movement unless it automatically detects Lazyraider)
Currently the movement part is a known issue from LazyRaider Botbased and i believe that they are working hard to tackle this issue, just be patient.
I don't use RaidBot so i can't give any feedback, maybe someone else.
 
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He means that in pvp (and pve) when you untick autotarget/movement the bot still moves to targets automatically... I have asked about this two or three times in this thread without response. It is extremely annoying and keeps me from using this bot in raids and arena...
Same issue with me!!! And it total annoying me and sometimes cause Map mesh issue!
 
Can't attack the fifth boss of MogushanPalace

see log
Code:
[11:13:23.764 D] +LazyRaider+ FollowTank set to True
[11:13:23.764 D] +LazyRaider+ FollowDistance set to 5
That the reason you disable movement in my cc and your char still auto move. You allow LazyRaider move it.

Please follow installation guide on first page to setup bot work nicely with LazyRaider.

Thank you.
 
This cc is friggin amazing no doubt about that. I only have a question wondering if it's me or the tank the cc was healing ... I'm not max level on my monk only 60 and I did Hellfire Ramparts with a friend of mine tanking on a DK. Of course I move the character myself I never wanna be that much out of control ... but at the section before going to either the winged boss or the dragon, where a room of mobs are ... they pulled the whole room and prior to that the bot had no issues healin and I wasn't fast enough to hit any extra buttons (I've gotten so lazy on that) and they went down fast.

Was that just poorly geared tank issue, or sometimes just not a OH CRAP healing thing with the cc? Or I would tweak settings to overheal drastically? Mainly just trying to get a feel for what settings are proper even in the lower dungeons since I enjoy Mistweaver most. I think I had it set on Dungeon Mode if I remember right (Itching to play the monk but I'm still trying to wait for when my hubby has a chance to actually run his with me). Other than other players being silly this thing heals like a champ.

OH and I never actually target any mobs for it to attack ... but I dont see it really wanting to. Its not the "fistweaving" thing right now is it, just stand back and let it do it's thing right? Or stay near tank, or does that not matter? Just goes to show I may have read every page of this thread but I just can't remember it all :)
 
Code:
[11:13:23.764 D] +LazyRaider+ FollowTank set to True
[11:13:23.764 D] +LazyRaider+ FollowDistance set to 5
That the reason you disable movement in my cc and your char still auto move. You allow LazyRaider move it.

Please follow installation guide on first page to setup bot work nicely with LazyRaider.

Thank you.

I have the same issue with auto target/movement and I use Raidbot which to my knowledge has no movement built in. Keeping auto target and movement unticked in the CC gui results in "random" behavior for targeting and movement. This log was running as brewmaster. If you are tanking trash packs the bot will not allow you to tab or select your own mobs, it just "autosnaps" back to whatever it wants to attack. This makes taunting or clashing a mob in the distance, or tabbing through to build threat impossible. Will sometimes move into a mob if it is out of range.

Dizzying Haze is glitchy sometimes. If there are a lot of mobs or mobs that are "immune" to the debuff sometimes the cc will freak out and constantly try to cast dizzying haze. This happens often in raids.
 

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hi, i use the donation version. when tanking mobs which fly highly above or stands slightly out of melee range, but still hitable due to it's big hitbox like the cloudserpent in shado-pan dungeon, the toon won't fight. is there any way to fix it?

and is this a lazyraider, hb oder cc issue? thanks in advance for your help.
 
I have the same issue with auto target/movement and I use Raidbot which to my knowledge has no movement built in. Keeping auto target and movement unticked in the CC gui results in "random" behavior for targeting and movement. This log was running as brewmaster. If you are tanking trash packs the bot will not allow you to tab or select your own mobs, it just "autosnaps" back to whatever it wants to attack. This makes taunting or clashing a mob in the distance, or tabbing through to build threat impossible. Will sometimes move into a mob if it is out of range.

Dizzying Haze is glitchy sometimes. If there are a lot of mobs or mobs that are "immune" to the debuff sometimes the cc will freak out and constantly try to cast dizzying haze. This happens often in raids.

Bro, you just said what I want to....
That kind of things made me mad when I am raid.... Hope it will be fix asap!!
 
Using SE its still not attacking Elegon in LFR
Same issue!
I'll take a look tonight and see if I can figure out whats going on. I have an idea of the issue - but may need to hardcode a fix.

Did a bit a testing of this today for you again, feedback below:

For raiding mistweavers turn off statue placement and put it down yourself.

E.g Algaron, place it on the edge it will stay up the whole fight, if you leave the bot to cast it alot of the time it either puts it in the centre (where it falls of) or it puts out range or the bot will recast it alot (wasting mana).

For will of emperor I think priority for tank healing needs tweaking It will be aoe healing and the tank will get low, but it wont cancel the spinning crane kick and will let the tanks die.

You want it so it aoe healing and if tanks get low it want to be cancelling spinning crane kick and Surging mist the tank.

Finally the bot is still casting enveloping mists and surging mists hard cast some times, leading to death.

I know this is to conserve mana, but could you set up a mode where it will always use soothing mist then the move for the instant proc.

As on fights where spike damage is important this would help alot.

Kind Regards and Keep to the stella work :)

Xeno!
I'll add you sometime tonight.
 
I'll take a look tonight and see if I can figure out whats going on. I have an idea of the issue - but may need to hardcode a fix.


I'll add you sometime tonight.

Also for the elegon fight when its doing draw power and an add hits the edge and the reactor thing pops up it doesnt attack that either, it will attack the ghost adds but not boss or energy thing
 
Hi Tuan,

could you please add the use of Chi Brew and Rushing Jade Wind (maybe use Chi Brew first -> Rushing Jade Wind to have it instant when Spinning Crane Kick is needed) to the SE of your great bot?

Thank you much! (playing Mistweaver)
 
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