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TuanHA Monk - The Ultimate Experience

HP: 100% Energy: 100 (2 Chi) Stormwind Rat 1.47y 100% hp Jab

Tua,

I Already reported to you abt this, take a look,

[01:21:53.615 N] 53:615 HP: 100% Energy: 100 (2 Chi) Stormwind Rat 1.47y 100% hp Jab :confused:
[01:21:55.640 D] Target Best Unit
[01:21:57.887 N] 57:887 HP: 100% Energy: 89 (4 Chi) Stormwind Rat 2.82y 100% hp Tiger Palm :confused:



Rgds,
 

Attachments

Build 5.4.5127.25997
Combat Routine no longer try to get behind target that are not player.
Fix issue attacking critter :D
 
I wonder why you skip my question if there will be movement for Monk PvP implemented for the Public version, as it seems to be bugged right now (moves to targets, but doesnt move while fighting).
I'm not gonna buy the special edition to find out if it's buggy there, too, that you can be sure of.
 
I wonder why you skip my question if there will be movement for Monk PvP implemented for the Public version, as it seems to be bugged right now (moves to targets, but doesnt move while fighting).
I'm not gonna buy the special edition to find out if it's buggy there, too, that you can be sure of.


I'll answer this easy question for you, the donation version is working perfectly - and is very frequently updated. There are 636 pages (the most pages out of ANY CR to confirm this).

The free version has a built in movement logic but its not as smart as the Donation's version.


simple answer, Donation's version > Free version, "That you can be sure of".
 
I wonder why you skip my question if there will be movement for Monk PvP implemented for the Public version, as it seems to be bugged right now (moves to targets, but doesnt move while fighting).
I'm not gonna buy the special edition to find out if it's buggy there, too, that you can be sure of.
The public release have build in movement logic but not as smart as the Special Edition (which have smart targeting and movement behind target just like good player)

The public release have not been update/tested properly last few days as I was too busy fixing my website under DDOS attack, I'm sorry for that.
 
any update on this issue yet?

Cheers
Metzi
Mi Metzi,

I believed I've fixed but actually not.

I've just revise the code, found a flaw, fix it and update combat routine.

I hope this time it's really fixed.
 
Build 5.4.5127.5650
Improve logic on Calculating Health Percent
Support Malkorok and Necrotic Absorbs heal debuff

I will get to providing some logs this evening but this update negatively impacted BrM dps. I used it on Heroic & Normal Malkorok through normal Garrosh. Anecdotally, the combat component was severely nerfed (meaning I was last in dps as a crit build BrM). For example: Last week I did 165k dps on Garrosh Normal as BrM and this week I did 123k dps. Our raid didn't end until late so i haven't had a chance to review logs and I am now at work. I just wanted to provide a little feedback. I also see that you have made another update so this might be a mute point.
 
Hi, there's an issue with current HB API, it's broken on Item.Cooldown, I've asked Raphus for a fix.
 
Hi, this is my first comment ever on Honorbuddy. I would like to thank Tuanha for the great profiles. I am vinshom previous programmer from PQR. First I would like to say Honorbuddy is more reliable and complete service.

One question, When I join rbgs and face enemies from same faction, Monk CR wont attack same faction for some reason.
 
Hi, this is my first comment ever on Honorbuddy. I would like to thank Tuanha for the great profiles. I am vinshom previous programmer from PQR. First I would like to say Honorbuddy is more reliable and complete service.

One question, When I join rbgs and face enemies from same faction, Monk CR wont attack same faction for some reason.
Hi vinshom, welcome to Honorbuddy forum.

Your question have been answered here:
http://www.thebuddyforum.com/honorbuddy-forum/146161-pvp-problems-2.html#post1377261

The problem is HB core API do not support attack same faction match (Alliance vs Alliance | Horde vs Horde) that why sometime you see public release combat routine work perfectly and next game it do nothing but defensive cooldown.

However special edition have work around code on that non-supported API and it will attack both Horde | Alliance in arena which not from your team.
 
Not using Will of the Forsaken with Auto Racial ticked. Not Breaking Fear

Hi, there's an issue with current HB API, it's broken on Item.Cooldown, I've asked Raphus for a fix.

Is this the answer to Will of Forsaken?

And what about this one?
using Mistweaver in arena. He is not using grapple to steal a weapon (especially when they're targeting me) that would be very sweet to see implemented

Or maybe add a mouseover control to your CR for Grapple and Paralysis while holding shift mousever. You can add these to the WOW client itself but somepeople may not know how and it would tremendously to be able to mouseover shift CC
 
I'm sorry Will of the Forsaken not coded in all of my CRs, I'll try to add it in next release.

Grapple weapon have 2 condition: When target using offensive cooldown or when his target below x percent. It's only apply to melee class. Adjust your setting properly and he will grapple weapon like when his target below 100%
 
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