How do I stop it attacking random people in quest hubs etc? It just walks up to them and uses disable, without even targeting them, which gets me killed by the guards.
Thank, I'll update with better logic next svn updateFixed this by unticking "Disable Player & Fleeing Mob" in the WindWalker tab.
It would cast Disable on any player that ran within a few yards of me, even if they didn't attack me.
why do I have mana issues even in LFR? my ilvl is 472 and i keep going oom fast on every fight... any tipps? cheers!
Try to set Use Spinning Crane Kick on 1 unit.I'm using this for my 86 monk to RAF-boost, is there a way to force it to use spinning crane kick WAY more?
Until now it's NOT using it on 20+ mobs at the same time..
Other then that, good CR!
I'll make Blackout Kick Shuffle on higher priority.As it has been said before Shuffle should be up longer than it is right now with the cc. It is using blackout kick at the last possible second before shuffle drops off.
Not complaining too much though ranked in the top 20 on heroic vizier. As Brewmaster.
WindWalker have problem on PvP, tbh, that the Blizzard class design and it's really hard for WindWalker to PvP right now. You can easily see there is a very low presentation of WindWalker on high rating bracket.windwalker don't work to well in pvp. don't make a good dps
windwalker don't work to well in pvp. don't make a good dps
Try to set Use Spinning Crane Kick on 1 unit.
Me.HasAura("Tiger Power") &&
I removed the phase 2 special code because it work well on Tsulong but cause the slow issue in everything else.Ya Heals Tsulong fine in phase 1...have to manually do it in phase 2...i think its a known issue
Ah now I got your idea.Unfortunatly, doesn't work, it's just doing BlackoutKickShuffle.. Is there a way to edit it myself in the .cs files?
edit I've commented out this line
Code:Me.HasAura("Tiger Power") &&
in THCommon.cs on line 3602, now it's using SCK as intended.