Anyone else having the problem with Hunter Routine where it stops attacking if you get cc'd or switch targets?
I am using latest Rev. with Tyrael latest Rev. Framelock @ 30 TPS. Using same settings I used to get 2350 / Duelist last season.
I just played 4 games and in 2/4 games the CC just stopped working, I noticed it once when I switched targets and the other time was cause I got cc'd (stunned). When I came out of the stun my Hunter was just standing there, not attacking or doing anything. I got cc'd again, and when I came out of it the bot started working again...
I have the same problem with DK sometimes, when I get cc'd or switch targets the bot stops working, but normally I just have to switch targets AGAIN and it starts kicking in again. Haven't seen Hunter CC this bad ever
Can't attach the log because the file is too large (27mb) and can't attach the .rar (invalid file ????), but this is appearing a lot:
[12:52:22.338 D] System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000028, Size: 8
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Styx.WoWInternals.WoWObjects.WoWObject.get_Guid()
at Styx.WoWInternals.WoWObjects.WoWObject.Equals(WoWObject other)
at Styx.WoWInternals.WoWObjects.WoWObject.Equals(Object obj)
at System.Collections.Generic.ObjectEqualityComparer`1.Equals(T x, T y)
at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
at TuanHA_Combat_Routine.Classname.CanUseCheck(WoWItem ItemName)
at TuanHA_Combat_Routine.Classname.UseTrinket()
at TuanHA_Combat_Routine.Classname.Pulse()
at Loader.Loader.Pulse() in c:\Users\xxxx\Documents\Honorbuddy\Routines\TuanHAHunterSpecialEdition\Loader.cs:line 191
at Styx.Pulsator.Pulse(PulseFlags flags)
at Styx.CommonBot.TreeRoot.()
at Styx.CommonBot.TreeRoot.()
Guessing this is to do with HB not being 100% working at the moment?