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TuanHA Hunter - The Ultimate Experience

Hi, the routine will cast murder of crows even if target already has on it, i.e pulling sequence, murder of crows is used, then readiness so beastial wrath can be used again, but murder of crows is used as soon as readiness is cast... Any way to change this?
Just fix with new revision
 
The BM PVP needs to be updated.

Does not Scatter-Trap as much as it should in arenas (should almost be on CD all the time)
Should use Blink Strike and Kill Command more often. Blink Strike keeps my pet on enemy, and does a TON of damage.

Those are my only complaints for now.
Blink Strike/Kill Command have higher priority if target is away from your pet in new revision.

The scatter shot/pet stun + trap is reserved for special edition and not there yet :D
 
the CR does support use of Aimed shot, but it is not priority, and it waits till i am above 50% focus to use aimed shot even with the full Master Marksmen stack.
 
Can you let me know what revision are you using? Log?

Unlike your claim, I'm testing MM right now and the aimed shot work as intended.

For the Master Markman stack, it have 3 function to ensure it will be used:
High Priority: AimedShotMasterMarksmanExpiring() - will cast in high priority if the buff about to expire (3 sec left)
Medium Priority: AimedShotCapFocus() - will cast if focus capped
Low Priority: AimedShotMasterMarksman () - will cast if you have "Fire!" buff

And what "full Master Marksmen stack" are you talking about? Do you know how 5.2 hunter work?
When you have 3 stack of "Ready, Set, Aim..." the stack GONE and a buff name "Fire!" replace it, it the time for Aimed Shot instant cast.

So please give me a log, suggestion are welcome but clueless suggestion are just a waste of time for all people testing here.
 
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i apologize, i am not very good at expressing my thoughts in an effective way.
My claim is not that your CR is working in correctly, as you describe it is working flawlessly when it comes to Aimed shot.

i am far from clueless and yes i know very well how hunters work in 5.2, i am asking why Aimed shot is not high priority as soon as you get the "Fire!" buff, that makes it instant. the CR most of the time is casting steady shot 1 or 2 times before casting aimed shot, wasting possible stacks towards the next "Fire!" buff.

I just feel that Aimed shot should be high priority as soon as the "Fire!" buff is up.

Also after a good bit of PVP Widow's venom and tranquilizing shot are not being cast.

Again i am sorry you are misunderstanding me i have a hard time organizing my thoughts into clear statements.
The log is from the last battleground i did.
 

Attachments

Hey Tuanha,

Love the improvements of the CR, works really well except for some minor stuff. (questing).

One thing I noticed is that Auto Face need some tuning. Most of the time the CR doesn't stand facing the mobs. I don't know how to explain it so I posted 2 pictures when I it stands in a very unnatural direction when killing the mobs (it looks very bottish killing mobs on your right side when you are looking forward).

It's not broken though, it still faces the target correctly when u get the error "Target needs to be infront of you".
 

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  • WoWScrnShot_031613_095534.webp
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  • WoWScrnShot_031613_095707.webp
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  • 5596 2013-03-16 09.36.txt
    5596 2013-03-16 09.36.txt
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Hey aeus,

I change the code a bit because of PvP reason.

As you know, hunter can dps on a 180 degree angle and on PvP if you wait for target stay in front of you to start attack, you rarely get it because smart player always moving - that the reason I make the bot start dps whenever possible.

I may add more code so it face more natural in PvE - not sure if it create lag through :D
 
Hey aeus,

I change the code a bit because of PvP reason.

As you know, hunter can dps on a 180 degree angle and on PvP if you wait for target stay in front of you to start attack, you rarely get it because smart player always moving - that the reason I make the bot start dps whenever possible.

I may add more code so it face more natural in PvE - not sure if it create lag through :D

Ah I see :) then I guess it may be the best to keep it like this, thx for the info!
 
Wrong thread/log sir.

Your log show you are using Bowman Combat Routine :D

ah, now i found the right one, but its over 8MB so i cant upload it :S

But yes i get those 299 error on this CC aswell, and a lot!



Have this spammed 90% of the log and its 8mb.
[18:36:24.319 D] System.AccessViolationException: Could not read bytes from 01A80F26 [299]!
at Styx.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
at Styx.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
at Styx.StyxWoW.get_IsInGame()
at Styx.CommonBot.TreeRoot.()
at Styx.CommonBot.TreeRoot.()
[18:36:24.319 D] System.AccessViolationException: Could not read bytes from 01A80F26 [299]!
at Styx.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
at Styx.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
at Styx.StyxWoW.get_IsInGame()
at Styx.CommonBot.TreeRoot.()
at Styx.CommonBot.TreeRoot.()
[18:36:24.319 D] System.AccessViolationException: Could not read bytes from 01A80F26 [299]!
at Styx.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
at Styx.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
at Styx.StyxWoW.get_IsInGame()
at Styx.CommonBot.TreeRoot.()
at Styx.CommonBot.TreeRoot.()
[18:36:24.320 D] System.AccessViolationException: Could not read bytes from 01A80F26 [299]!
at Styx.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
at Styx.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
at Styx.StyxWoW.get_IsInGame()
at Styx.CommonBot.TreeRoot.()
at Styx.CommonBot.TreeRoot.()
[18:36:24.320 D] System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent was never fired
at Styx.MemoryManagement.Executor.GrabFrame()
at Styx.CommonBot.TreeRoot.Stop(String reason)
[18:36:24.320 D] System.AccessViolationException: Could not read bytes from 01A80F26 [299]!
at Styx.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
at Styx.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
at Styx.StyxWoW.get_IsInGame()
at Styx.CommonBot.TreeRoot.()
at Styx.CommonBot.TreeRoot.()

I cut of all the overflow of spam in the log so i could upload it
 

Attachments

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i apologize, i am not very good at expressing my thoughts in an effective way.
My claim is not that your CR is working in correctly, as you describe it is working flawlessly when it comes to Aimed shot.

i am far from clueless and yes i know very well how hunters work in 5.2, i am asking why Aimed shot is not high priority as soon as you get the "Fire!" buff, that makes it instant. the CR most of the time is casting steady shot 1 or 2 times before casting aimed shot, wasting possible stacks towards the next "Fire!" buff.

I just feel that Aimed shot should be high priority as soon as the "Fire!" buff is up.

Also after a good bit of PVP Widow's venom and tranquilizing shot are not being cast.

Again i am sorry you are misunderstanding me i have a hard time organizing my thoughts into clear statements.
The log is from the last battleground i did.
Sorry for the hash word :D

Please update to revision 137 and let me know.

Thank :D

aeus: I found better solution with facing in this new rev too :D
 
Sorry for the hash word :D

Please update to revision 137 and let me know.

Thank :D

aeus: I found better solution with facing in this new rev too :D

thanks tuanha will try it out :)


EDIT: Much much much better face targetting now! Good job dude!
 
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Ok guys,

New build 138 we have survival and self heal redesigned.

We have 3 new option:
Camouflage out combat: Activate when you are out of combat and Combat Routine scan and find an enemy within 100 yard range.
Camouflage in combat: Activate when you find enemy that have more HP than you and you below 40% (can change setting) - Camouflage don't activate if a melee stick on you.
Feign Death: Activate when your hp below 25% (PvP) or 20% (PvE) Feign Death auto deactivated if there's no enemy around you within 30 yard for someone target you back.

Worth trying in PvP it really fun now lol.
 
Ok guys,

New build 138 we have survival and self heal redesigned.

We have 3 new option:
Camouflage out combat: Activate when you are out of combat and Combat Routine scan and find an enemy within 100 yard range.
Camouflage in combat: Activate when you find enemy that have more HP than you and you below 40% (can change setting) - Camouflage don't activate if a melee stick on you.
Feign Death: Activate when your hp below 25% (PvP) or 20% (PvE) Feign Death auto deactivated if there's no enemy around you within 30 yard for someone target you back.

Worth trying in PvP it really fun now lol.


For Arena, this may have to be used manually because healer can dispel mage freeze but sometimes they are slow but use Feign Death whenever a Mage is casting Forst Bomb at x cast time and you're stuck in a freeze.
Feign Death = Clear Target for the enemy
Those frost bombs hurt
This can be used for other spells though


Idk if the CC has this implemented already or not but yeah :P
 
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For Arena, this may have to be used manually because healer can dispel mage freeze but sometimes they are slow but use Feign Death whenever a Mage is casting Forst Bomb at x cast time and you're stuck in a freeze.
Feign Death = Clear Target for the enemy
Those frost bombs hurt
This can be used for other spells though


Idk if the CC has this implemented already or not but yeah :P
Currently working on:
Feign Death/Camouflage use is an interrupt enemy offensive spell casting on me if scatter shot/silencing shot on cooldown :D
 
Introduce a fun logic: Kill Command while staying in stealth xD

For some reason, Blizzard let the hunter pet Kill Command without breaking Camouflage... so you can just camouflage and spam kill command your target, watch him busy fighting your pet to 20% then Kill Shot :D
 
Introduce a fun logic: Kill Command while staying in stealth xD

For some reason, Blizzard let the hunter pet Kill Command without breaking Camouflage... so you can just camouflage and spam kill command your target, watch him busy fighting your pet to 20% then Kill Shot :D
When will the special version come out?
 
1 week max Inner-vision,

Only the chain cc on demand left. It like if you hold 1 button, CR will do everything to cc your focus to get a kill your target. Everything I mean scatter shot/trap/silencing shot/pet stun/explosive knock back...

That hard to code but possible with long coding time :D
 
Man, tried the new Revision and its just awesome :D
But it didnt seem to use Bestial Wrath

Edit: an i made the marks on the Cr to use it on CD
 
Man, tried the new Revision and its just awesome :D
But it didnt seem to use Bestial Wrath

Edit: an i made the marks on the Cr to use it on CD
I just made a slight change for CR use Bestial Wrath more often, please update it :D
 
When the bot performs Feign Death it stops doing anything if its cancelled by anything.. . it just said Hold Feign Death and doesnt cast or move
 
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