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TuanHA Death Knight- The Ultimate Experience

I think it already on latest svn update of the public release.

Fixing/improving too many CRs make me forgot things :D

Don't think it is.

https://tuanha.sourcerepo.com/tuanha/tuanhadk/

That's the SVN attached to the zip on the first page - it's last update appears to be from 2/6 and the THUnholy doc is still mostly blank with the 'is not supported line'.

Either your new SVN isn't properly attached to the zip on the first page or the public UH doc hasn't been uploaded yet.
 
Yeah, I was thinking more along the lines of dungeons and tank assisting. I can cast it easily enough myself by clicking the tank, but I just figured it could be set up in the routine to do it automatically.
 
Tuan,

should we enable or disable framelock with all your CC's?

Haggy

From what I understand, enabling framelock increases DPS because it can hit each spell it needs to at the exact instant the GCD is up. Unfortunately one of the methods that detects buffs and debuffs seems to create too much overhead for the WoW client to run well with framelock.
 
Does the CC take advantage of the glyph , icy touch?
Yes, it auto activate when you Glyph for it.

And CR have 2 sophisticated logic for dispel:

Icy Touch Dispel High Priority: Will Dispell these before using DPS skill
Hand of Protection
Nature's Swiftness
Icy Veins
Master's Call

Icy Touch Dispel High Priority: Will Dispell these in mix with DPS skill
All kind of heal on target (Regrowth, PW:S, Riptide...)
 
Please disable framelock, more on my Paladin/Monk page.

Sorry busy coding all day and don't have enough time for proper document/guide (I hate these stuff too lol)
 
Any chance you can make a quick update to the Unholy public file on the SVN? I detailed it in an earlier response; appears to be still from February.
 
Any chance you can make a quick update to the Unholy public file on the SVN? I detailed it in an earlier response; appears to be still from February.
I'm doing it now sir.

I hope the update for DK will be ready in a few hour.
 
You can also let me know if you need any help testing/coding/guides - I have some experience and would be glad to help.
 
Status update on Public Release:

Full support all 3 spec. Please update to revision 173 or later, you should see HUGE dps increase.

PS: I can't upload .zip file to forum at the moment, forum bug or something.

Those with svn just can do an svn update.

I'll try later tonight.
 
Yes, it auto activate when you Glyph for it.

And CR have 2 sophisticated logic for dispel:

Icy Touch Dispel High Priority: Will Dispell these before using DPS skill
Hand of Protection
Nature's Swiftness
Icy Veins
Master's Call

Icy Touch Dispel High Priority: Will Dispell these in mix with DPS skill
All kind of heal on target (Regrowth, PW:S, Riptide...)

Is Alter Time - Spell - World of Warcraft in the high priority :P ?

It can be used offensive and defensively.
Offensive, they can do crazy burst especially fire mages.
Defensive, they can use it to not get damaged while you burst.
 
Question:

In the public version, are the grayed out areas working but not changeable? Or are they completely removed and only available in special edition?
 
So does the public release actually use necrotic strike or not? It's selected when I load the pvp but it's greyed out I cannot adjust it. In pvp it's not using necrotic on any targets.
 
Grayed out are feature that not available (not working), there are pure PvP talent and who care PvP these days :P

On other side, the Public Release dps is almost exactly the same as the SE and on my test it doing decent damage, it one of the best CR for PvE DK.
 
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Grayed out are feature that not available (not working), there are pure PvP talent and who care PvP these days :P

On other side, the Public Release dps is almost exactly the same as the SE and on my test it doing decent damage, it one of the best CR for PvE DK.

I care about PvP :) PM price for SE please.
 
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