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TuanHA Death Knight- The Ultimate Experience

@goldenstyle

Links are not allowed, google for tuanHA routine

@MrMister

works for me, he is still updating other routines, when they are done, he will work in this routine

He has so many routines, he can't work on all routines at the same time, i think, he is also a lil bit stressed atm ( Rogue and Hunter ;) )

This is very true, Tuanha is very stressed at the moment dealing with lots of complaints about Hunter/Rogue CR. He does listen to advisers if the ideas are good (@MrMister, your ideas are very good), so give him some time to sort out his other stuff and rest then he will fix this.
 
I think his Routine for now is very good! If you have good Equip and a good Mate you can easily made it over 2k.
If you play against some Teams you can still edit some settings that you need for this Aren match.

But for me there is one Problem! If i startet the Bot once, i cant edit it why its launched because honorbuddy freezes but does the routine ? whats the problem ?
 
Hey TuanHA,

A) BUG: There is a bug with Plague Leech. Sometimes the routine tries to use Plague Leech on a target even if you dont have fully depleeted runes! It results in doing nothing and spamming that error message that you cant use it. Just test it on a dummy and you'll see it. UPDATE: It seems like the bot doesnt recocnize Death Runes created by Plague leech. 90% of those Death Runes arent used for Necrotic Strikes (Setting is on 1 Death Rune).

B) Suggestion: Can you add a retargeting function that automatically retargets the last target if the target uses Spectral Guise or Feint Death?

C) Necrotic Strikes: Even if i use "Necrotic on 1 Death rune" not every death rune results in a necrotic strike! I checked the logs, sometimes it goes for a Scourge Strike, sometimes for a Blood Boil. Thats not efficient.

D) What about Combat_Event functions and reactions? For example Auto AMS on NS cyclone/Hex, on Psychic Scream, Howl of Terror, Mortal Coil, Deep Freeze, Shadow Fury, Blood Horror, Naturas Grasp, Hammer of Justice. AMS isn on global Cool Down. I made something similar with Cloak of Shadow from my Rogue routine and it was hillarious *g*

E) Dark Simulacrum. There is soooo much Potential in that spell but - my apologize - its not well realised. I am PQR developer by my own and i wrote a good DK PvP profile as well. I know... I know you cant check what spell you got with DS. But if you cast DS on specific spells (not on every casted spell as it does now) you raise the chance to get a very nice spell by a lot. I wrote an example how it could be realized in LUA.

--> Check this: [Lua] DS Solution - Pastebin.com.

Of Course you should use the DS spell by your own because its not possible to now what spell it is.

And on top of that you could use it on several conditions. Here is a List to Check:

- If Mage and HP below 40% (Ice Block)
- If Paldin and HP below 40% (Bubble)
- If Druid Casts Natural Swiftness (Big Heal or Cyclone)
- If Shaman Casts Ancestral Swiftness (Hex or Big Heal)
- If Mage Casts Pet Freeze (Deep Freeze)
- If Warlock Casts Havoc (Mortal Coil / Chaos Bolt)
- When Priest Comes out Spectral Guise (Psychic Scream)
- When Mage Casts Presence of Mind (Poly)
... and so on

F) Can you add an auto Interrupt / Attack on Psyfiends in your range? I got feared quite often because the bot isnt that good in switching target when i manualy target psyfiend. I think it could be a lot faster if the bots targets automatically.

What do you think about that?



You can use this on Psyfiends / Mind Bender / Shadow Fiend as well. By the way it is +50% haste. But our Gargoyle doesnt get haste from bonus abilities like Soul Reaper, Unholy Frenzy or Lifeblood. Its only affected by our base Haste + Presence.

all is said here, very good suggestions.....
i aggree with every point from A to F )) (especialy with NS ....)
just have to wait about TuanHA answer ))
 
Last edited:
Hey TuanHA,

A) BUG: There is a bug with Plague Leech. Sometimes the routine tries to use Plague Leech on a target even if you dont have fully depleeted runes! It results in doing nothing and spamming that error message that you cant use it. Just test it on a dummy and you'll see it. UPDATE: It seems like the bot doesnt recocnize Death Runes created by Plague leech. 90% of those Death Runes arent used for Necrotic Strikes (Setting is on 1 Death Rune).

B) Suggestion: Can you add a retargeting function that automatically retargets the last target if the target uses Spectral Guise or Feint Death?

C) Necrotic Strikes: Even if i use "Necrotic on 1 Death rune" not every death rune results in a necrotic strike! I checked the logs, sometimes it goes for a Scourge Strike, sometimes for a Blood Boil. Thats not efficient.

D) What about Combat_Event functions and reactions? For example Auto AMS on NS cyclone/Hex, on Psychic Scream, Howl of Terror, Mortal Coil, Deep Freeze, Shadow Fury, Blood Horror, Naturas Grasp, Hammer of Justice. AMS isn on global Cool Down. I made something similar with Cloak of Shadow from my Rogue routine and it was hillarious *g*

E) Dark Simulacrum. There is soooo much Potential in that spell but - my apologize - its not well realised. I am PQR developer by my own and i wrote a good DK PvP profile as well. I know... I know you cant check what spell you got with DS. But if you cast DS on specific spells (not on every casted spell as it does now) you raise the chance to get a very nice spell by a lot. I wrote an example how it could be realized in LUA.

--> Check this: [Lua] DS Solution - Pastebin.com.

Of Course you should use the DS spell by your own because its not possible to now what spell it is.

And on top of that you could use it on several conditions. Here is a List to Check:

- If Mage and HP below 40% (Ice Block)
- If Paldin and HP below 40% (Bubble)
- If Druid Casts Natural Swiftness (Big Heal or Cyclone)
- If Shaman Casts Ancestral Swiftness (Hex or Big Heal)
- If Mage Casts Pet Freeze (Deep Freeze)
- If Warlock Casts Havoc (Mortal Coil / Chaos Bolt)
- When Priest Comes out Spectral Guise (Psychic Scream)
- When Mage Casts Presence of Mind (Poly)
... and so on

F) Can you add an auto Interrupt / Attack on Psyfiends in your range? I got feared quite often because the bot isnt that good in switching target when i manualy target psyfiend. I think it could be a lot faster if the bots targets automatically.

What do you think about that?



You can use this on Psyfiends / Mind Bender / Shadow Fiend as well. By the way it is +50% haste. But our Gargoyle doesnt get haste from bonus abilities like Soul Reaper, Unholy Frenzy or Lifeblood. Its only affected by our base Haste + Presence.
Hi MrMister,

I've read your suggestion again and again and it's really good.

Some suggestion can be code, some I can not as HB API is not always return correct value (API that return current rune, current runic power for example)

I'll start working on DK this weekend.

BTW, I don't think DK is totally broken, I'm still doing OK at 1800 rating (last season I got 2k2 with him)

Of course, it isn't perform at what we hope for now and I'll try to improve it time by time.

Again, thank you for your nice suggestion.
 
Thank you for your response =) Even with the DS fixes it would be much better =)
I do fine as well on 1,9k but it could be so much better! But to be honest, to get to 2k you had to turn off 80% of the functions (Plague Leech / Blood Tap / AMS / Stun/Silence / Presences / Burst / Rune Weapon / Pet Stun / Use DS Spell / NECROTICS ) and play by yourself - in the current state (no offense you are doing a gigantic job here!).

API that return current rune, current runic power for example)

How does developers are supposed to create good custom routines without fundemental resource management? oO

Question 1: Due to the rune API you canot fix Plague Leech?

Question 2: "Necrotic on Death Rune". Is it supposed to safe death runes until this value is TRUE or does it cast the normal rotation until it have that many death runes accidently... ?
 
Last edited:
Thank you for your response =) Even with the DS fixes it would be much better =)
I do fine as well on 1,9k but it could be so much better! But to be honest, to get to 2k you had to turn off 80% of the functions (Plague Leech / Blood Tap / AMS / Stun/Silence / Presences / Burst / Rune Weapon / Pet Stun / Use DS Spell / NECROTICS ) and play by yourself - in the current state (no offense you are doing a gigantic job here!).



How does developers are supposed to create good custom routines without fundemental resource management? oO

Question 1: Due to the rune API you canot fix Plague Leech?

Question 2: "Necrotic on Death Rune". Is it supposed to safe death runes until this value is TRUE or does it cast the normal rotation until it have that many death runes accidently... ?
I suggest try yourself on HB for a while and find the answer. Currently a few API on HB don't return correct value and all my CR have a lot work around code to fix it.
 
Yo Taunha, just wanted to say that I agree with MrMister atm. The DK Combat Routine isn't actually doing that much atm. I manage my own stun and pet stun, I have to spam necrotic strike every time there is a death rune just incase the CR doesn't use it for NS, I have to re-apply chains of ice to targets that are out of range sometimes, I have to re-apply diseases when all my strength buffs are up, I use AMS and lichborne myself. I handle the presence swapping myself because sometimes it just doesn't swap to blood from unholy. I manage my own death-grips and death and decay. At the moment I can only rely on the bot to apply diseases on my main target, use necrotic strikes (still pretty shitty at it tho), transform my ghoul and manage my conversion toggles.

I still enjoy the routine and use it. I'm just making sure you're aware that as the bot is becoming less and less noticeable to me. You need to make it efficient TuanHa.
Currently playing at 2100 in 3vs3 and 2300 in 5vs5. So you can rest assured this is coming from one of your most highly experienced users.
 
hello this an awsome routine but i got a problem atm

when i use it on arenas it doesnt work when i got opponents allys ( i play ally side ) when i got oppnents hordes its fine any suggestions ?

i use tyrael for this
 
hello this an awsome routine but i got a problem atm

when i use it on arenas it doesnt work when i got opponents allys ( i play ally side ) when i got oppnents hordes its fine any suggestions ?

i use tyrael for this
Its because you're using the public version I guess, google tuanha.
 
DK Settings

A long time ago in a galaxy far, far away....

I want to share my experience with TuanHADK and unleash the potential of this CR.
There are some arena hints during text and few explained options, should be useful for newcomers.

I've attached my milestone profiles for Human with engineering, they are actual for 04.04.2014

Feel free to test provided CR settings and discuss them.

==============
I'm playing on EU since s14 with premium TuanHADK routine.

My maximum experience was 1800 in 3v3 in s11 as Frost over 2k games.
Never played uDK before and never has played uDK by hands.

My higher ratings in s15 is
2v2 2100 + mw monk
3v3 2100 + scleave
5v5 2300 + melee cleave
RBG 2000 + random

My comps:
  • 2v2 MW monk is the best healer, hpaladins just a waste of time, rshammy is little better.
  • 3v3 mostly Shadowcleave/TSG, but tried to do some games in PHD. I prefer shadowcleave because you're allowed to iddqd faceroll while your warlock tries to survive, lol. TSG is too stupid and too fast for me. PHD sucks without gear. And 99% of hunters are KFC fans.
  • 5v5 Melee cleave with hunt/war/mwmonk is brilliant.
  • RBG AoE holiday, my role is to move toon from one flag to another. TuanHADK is ideal for RBG. It doesn't leave a chance for primitive anthropoids to overdamage CR.

Addons:
  • ElvUI - great for PvP with default settings
  • gladiatorlossa - sound alarm to use grip/dispel/strangulate
  • NecroticTrack - track my necrotic absorption
  • BattlegroundTargets - for RBG targets
  • Recount - games analyzis

Please spellcheck ALL SPELL NAMES before using it in macros. May be some mistakes in spell names.

Macros:
You should recreate following macros with provided template.
I have six basic macros with simple skel.
Code:
#showtooltip
/cast SpellName
/cast [@focus,mod:shift] SpellName

I will provide a list of abilities which should be casted on focus:
  1. Deathgrip
  2. Strangulate/Asphixiate
  3. Icy Touch to dispel
  4. Chains of Ice
  5. Pet stun
  6. Dark Simulacrum

Deathgrip usage:
  • interrupt cyclons/poly/hex
  • grip enemy healer + chains/asph + switch
  • grip enemy dd to LoS from heal
  • stop priests
  • stop enemy burst
  • save teamates
must not to
  • grip kiter
  • grip grounding
  • grip block/bubble
  • grip Spiritwalker's Grace etc.
  • interrupt insignificant spells like scorch

Strangulate/Asphixiate usage:
playing with chilbains?

  • take glyph and let CR to take care about enemy casters
  • use blanket if your target is low
  • use blanket to continue chain control
playing with asphixiate?

  • use grip + asphixiate on enemy healer
  • use apsh on stealther openers
  • stop priests
  • stun hunters on 50% - they're never trink to detterence under 2k
  • provoke mages to blink
  • much more
Icy Touch usage:
  • while converting runes, you can randomly dispell target and focus
  • the spell will take 1st spam priority when enemy got BoP/Sacrifice/Shadowfear/Innervate
TuanHA! We need to have Bless of Salvation in autopurge list!

Chains of Ice usage:
  • melees should receive chains anytime then they're in 30 yards range. CR is not good and I need to slow enemies myself.
  • healers should sit chains by CD when you're on them

Pet stun usage:
  • sometimes CR is using stun, sometimes not.
  • use it on master aura, Spiritwalker's Grace
  • use it on noninterruptible Chaos Bolts etc.
  • more more more

Dark Simulacrum usage:
  • when deathgrip on CD
  • when you can to anticipate the next spell

Also you will need to use canceling macro.
Simulacr code is extremely bugged and you may found yourself in Ice Block or bubble often.
Code:
/cancelaura Blessing of Protection - you should use it as blind/karma cleanser then fast remove
/cancelaura Lichborne - prevent shackle/fear undead
/cancelaura Ice Block - CR will necessarily pop a ice block when you bursting
/cancelaura Divine Shield - ^^^
/cancelaura Blessing of Freedom - don't allow mage to steal BoF after you has been escaped from roots
/cancelaura Blessing of Sacrifice - same story

I have used the trick with merging mutually exclusive abilities to one macro.
This allowed me to skip actionbar/keybinding changes in future when I want to change talents.
You MUST to have a macro name as set in first argument of SetMacroSpell option.
It should be called "StAsp", as for example. Please google if intrested.

Code:
#showtooltip
/cast Strangulate
/cast Asphixiate
/cast [@focus,mod:shift] Strangulate
/cast [@focus,mod:shift] Asphixiate
/run local G=GetSpellInfo SetMacroSpell("StAsp", G"Strangulate" or "Asphixiate")

CR setup and builds:
HonorBuddy
[x] Use Framelock in main settings
90 ticks
Lazy Raider
90 FPS
[x] Disable plugins
[x] Framelock CC support
Nothing more selected
Commons
Didn't see real difference between mastery and crit - the final damage is identical.
But my choice is crit because Soul Reaper is a true Doomsday Weapon with 30%+ buff.
You can plan your reforge with Ask Mr. Robot

Switched to manual transmission
AMS
Icebound
Death Strike
Deathgrip
Asphyxiate
Gorefiend's Grasp
Lichborne as CC breaker
Descecrated Ground
Icy Touch
Chains of Ice
Dark Simulacrum
Death and Decay
Soul Reaper
Unholy Presence
Trinket

Important notes
Auto use of Dark Sumulacrum is disabled.
Necrotics is not working as intended, so only 1 Death Rune required for 2v2 3v3.
On RBG/5v5 I've turned off Necrotics. They're useless until fix.
Start AoE Rotation effective only on 5v5 and RBG.
Soul Reaper should be casted at 40% enemy hp or ever higher.​

2v2
No automated assistance on my healer at all, only autochains on melee. Not possible to kill a mw monk if he had at least one hand.
2v2 on 2100 is fast like a diarrhea, but we need to interrupt like a human.
Allowed automated strangulate interrupt only when target has <= 40% HP.

Talents: most time with chilbains + deathpact.
Glyphs: strangulate + antimagick shield + depends on comp

3v3
Some friends saving is enabled.
I don't care about automated strangulation of my target in 3v3. Need to stop CC at any cost, so it has been enabled only on focus.
I am using conversion only vs DoT cleaves and prefering AMS glyph and stance dancing.

Talents: in scleave it's asph + conversion. In TSG it's chilbains and deathpact.
Glyphs: stances + depends on comp + depends on comp

5v5
Auto strangulate target is disabled.
We has 2 enemy healers in 5v5, so I need to cast asphyxiate by @mouseover to strenghten our CC.
Necrotics is disabled.
AoE rotation is ON.
No assistance on teamates.

Talents: asphyxiate + deathpact + gorefiend's grasp
Glyphs: pestilence + death and decoy + depends on comp

RBG
Profile is almost identical to "TuanHA Death Knight Unholy RBG AoE.xml"
Gorefiend's Grasp enabled to Solar/RoF only.
No savings on raid.
Icebound, AMS, Desecrated Ground is auto.
Blood Presence is 60%.

Talents: asphyxiate + deathpact + gorefiend's grasp
Glyphs: pestilence + death and decay + AMS

Conclusion:
CR requires some code refactoring, I hope that necrotic stacking some day will be fixed and simulacrum usage will be improved soon.
Anyway it's one of the most effective HB combat routines ever made. :)

All work and no play makes Jack a glad boy.
Keep it up!

Hope, your brain will be not seriously damaged by my elegant english.
 

Attachments

Last edited:
What do you mean with "Autokick" ?

Your Interupt Settings on 2on2 (you said disabled) and 3on3 (you said enabled) are the same in your settings.

<InterruptAll>False</InterruptAll>
<InterruptTarget>True</InterruptTarget>
<InterruptFocus>True</InterruptFocus>
<InterruptMax>700</InterruptMax>
<InterruptMin>400</InterruptMin>

And:
Necrotics is not working as intended, so only 1 Death Rune required for 2v2 3v3.

Stacking death runes and using necros works fine for me since the last update! Using it on 3 now and its working for me!
 
What do you mean with "Autokick" ?

Your Interupt Settings on 2on2 (you said disabled) and 3on3 (you said enabled) are the same in your settings.



And:


Stacking death runes and using necros works fine for me since the last update! Using it on 3 now and its working for me!

<StrangulateInterruptTarget>False</StrangulateInterruptTarget>
<StrangulateInterruptTargetHP>40</StrangulateInterruptTargetHP>

Nice checkbox in Interrupt group, "Only when my target below %"
Looks like global, but has binded to strangulate only.
Thanks.

<BloodChargeStack>10</BloodChargeStack>
Is it works for you?

I've used in settings 4+10
Then started to count deathrunes and necrotics.
18 deathrunes 14 necrotics and always tapped on 5 stacks.

Revision: 99
Author: tuanha
Date: 31 march 2014 г. 1:50:42
Message:
Fix issue Friendly Unit under Enemy Transformed Aura not count as Enemy
 
A long time ago in a galaxy far, far away....

I want to share my experience with TuanHADK and unleash the potential of this CR.
There are some arena hints during text and few explained options, should be useful for newcomers.

I've attached my milestone profiles for Human with engineering, they are actual for 04.04.2014

Feel free to test provided CR settings and discuss them.

==============
I'm playing on EU since s14 with premium TuanHADK routine.

My maximum experience was 1800 in 3v3 in s11 as Frost over 2k games.
Never played uDK before and never has played uDK by hands.

My higher ratings in s15 is
2v2 2100 + mw monk
3v3 2100 + scleave
5v5 2300 + melee cleave
RBG 2000 + random

My comps:
  • 2v2 MW monk is the best healer, hpaladins just a waste of time, rshammy is little better.
  • 3v3 mostly Shadowcleave/TSG, but tried to do some games in PHD. I prefer shadowcleave because you're allowed to iddqd faceroll while your warlock tries to survive, lol. TSG is too stupid and too fast for me. PHD sucks without gear. And 99% of hunters are KFC fans.
  • 5v5 Melee cleave with hunt/war/mwmonk is brilliant.
  • RBG AoE holiday, my role is to move toon from one flag to another. TuanHADK is ideal for RBG. It doesn't leave a chance for primitive anthropoids to overdamage CR.

Addons:
  • ElvUI - great for PvP with default settings
  • gladiatorlossa - sound alarm to use grip/dispel/strangulate
  • NecroticTrack - track my necrotic absorption
  • BattlegroundTargets - for RBG targets
  • Recount - games analyzis

Please spellcheck ALL SPELL NAMES before using it in macros. May be some mistakes in spell names.

Macros:
You should recreate following macros with provided template.
I have six basic macros with simple skel.
Code:
#showtooltip
/cast SpellName
/cast [@focus,mod:shift] SpellName

I will provide a list of abilities which should be casted on focus:
  1. Deathgrip
  2. Strangulate/Asphixiate
  3. Icy Touch to dispel
  4. Chains of Ice
  5. Pet stun
  6. Dark Simulacrum

Deathgrip usage:
  • interrupt cyclons/poly/hex
  • grip enemy healer + chains/asph + switch
  • grip enemy dd to LoS from heal
  • stop priests
  • stop enemy burst
  • save teamates
must not to
  • grip kiter
  • grip grounding
  • grip block/bubble
  • grip Spiritwalker's Grace etc.
  • interrupt insignificant spells like scorch

Strangulate/Asphixiate usage:
playing with chilbains?

  • take glyph and let CR to take care about enemy casters
  • use blanket if your target is low
  • use blanket to continue chain control
playing with asphixiate?

  • use grip + asphixiate on enemy healer
  • use apsh on stealther openers
  • stop priests
  • stun hunters on 50% - they're never trink to detterence under 2k
  • provoke mages to blink
  • much more
Icy Touch usage:
  • while converting runes, you can randomly dispell target and focus
  • the spell will take 1st spam priority when enemy got BoP/Sacrifice/Shadowfear/Innervate
TuanHA! We need to have Bless of Salvation in autopurge list!

Chains of Ice usage:
  • melees should receive chains anytime then they're in 30 yards range. CR is not good and I need to slow enemies myself.
  • healers should sit chains by CD when you're on them

Pet stun usage:
  • sometimes CR is using stun, sometimes not.
  • use it on master aura, Spiritwalker's Grace
  • use it on noninterruptible Chaos Bolts etc.
  • more more more

Dark Simulacrum usage:
  • when deathgrip on CD
  • when you can to anticipate the next spell

Also you will need to use canceling macro.
Simulacr code is extremely bugged and you may found yourself in Ice Block or bubble often.
Code:
/cancelaura Blessing of Protection - you should use it as blind/karma cleanser then fast remove
/cancelaura Lichborne - prevent shackle/fear undead
/cancelaura Ice Block - CR will necessarily pop a ice block when you bursting
/cancelaura Divine Shield - ^^^
/cancelaura Blessing of Freedom - don't allow mage to steal BoF after you has been escaped from roots
/cancelaura Blessing of Sacrifice - same story

I have used the trick with merging mutually exclusive abilities to one macro.
This allowed me to skip actionbar/keybinding changes in future when I want to change talents.
You MUST to have a macro name as set in first argument of SetMacroSpell option.
It should be called "StAsp", as for example. Please google if intrested.

Code:
#showtooltip
/cast Strangulate
/cast Asphixiate
/cast [@focus,mod:shift] Strangulate
/cast [@focus,mod:shift] Asphixiate
/run local G=GetSpellInfo SetMacroSpell("StAsp", G"Strangulate" or "Asphixiate")

CR setup and builds:
HonorBuddy
[x] Use Framelock in main settings
90 ticks
Lazy Raider
90 FPS
[x] Disable plugins
[x] Framelock CC support
Nothing more selected
Commons
Didn't see real difference between mastery and crit - the final damage is identical.
But my choice is crit because Soul Reaper is a true Doomsday Weapon with 30%+ buff.
You can plan your reforge with Ask Mr. Robot

Switched to manual transmission
AMS
Icebound
Death Strike
Deathgrip
Asphyxiate
Gorefiend's Grasp
Lichborne as CC breaker
Descecrated Ground
Icy Touch
Chains of Ice
Dark Simulacrum
Death and Decay
Soul Reaper
Unholy Presence
Trinket

Important notes
Auto use of Dark Sumulacrum is disabled.
Necrotics is not working as intended, so only 1 Death Rune required for 2v2 3v3.
On RBG/5v5 I've turned off Necrotics. They're useless until fix.
Start AoE Rotation effective only on 5v5 and RBG.
Soul Reaper should be casted at 40% enemy hp or ever higher.​

2v2
No automated assistance on my healer at all, only autochains on melee. Not possible to kill a mw monk if he had at least one hand.
2v2 on 2100 is fast like a diarrhea, but we need to interrupt like a human.
All interrupts are ON <= 40% target hp.​

Talents: most time with chilbains + deathpact.
Glyphs: strangulate + antimagick shield + depends on comp

3v3
Some friends saving is enabled.
I don't care about autokick in 3v3. Need to stop CC at any cost.
I am using conversion only vs DoT cleaves and prefering AMS glyph and stance dancing.

Talents: in scleave it's asph + conversion. In TSG it's chilbains and deathpact.
Glyphs: stances + depends on comp + depends on comp

5v5
Autokick is enabled.
We has 2 enemy healers in 5v5, so I need to cast asphyxiate by @mouseover to strenghten our CC.
Necrotics is disabled.
AoE rotation is ON.
No assistance on teamates.

Talents: asphyxiate + deathpact + gorefiend's grasp
Glyphs: pestilence + death and decoy + depends on comp

RBG
Profile is almost identical to "TuanHA Death Knight Unholy RBG AoE.xml"
Gorefiend's Grasp enabled to Solar/RoF only.
No savings on raid.
Icebound, AMS, Desecrated Ground is auto.
Blood Presence is 60%.

Talents: asphyxiate + deathpact + gorefiend's grasp
Glyphs: pestilence + death and decay + AMS

Conclusion:
CR requires some code refactoring, I hope that necrotic stacking some day will be fixed and simulacrum usage will be improved soon.
Anyway it's one of the most effective HB combat routines ever made. :)

All work and no play makes Jack a glad boy.
Keep it up!

Hope, your brain will be not seriously damaged by my elegant english.
Thank undefined for a long and detailed guide. Can you allow me quote it in the 1st page?

I'm in the middle of rewriting DK unholy. New feature include:

+ More damage and using Simcraft rotation + some PvP Mix trick
+ Track attack power to spread dots
+ Pet Eat Trap
+ New Necrotic Strike logic
+ New Dark Sim logic
+ A few more

The process take time and unfortunately I have to work this weekend (damn) so I hope major update will be ready next week.
 
Yes, Yes, yeeeeees! Thats all i say! I will donate you something when you are ready. Just for motivation =) Maybe someone will follow <3

P.S.: Dont forget to disable Necrotic when your target is Lightwell, Psyfiend or a Totem =)
I think necrotic will only use on player.

Just play 7 5v5 team on DK and I top dmg everytime. But damage can/must be higher on the new version I hope :D
 
Thank undefined for a long and detailed guide. Can you allow me quote it in the 1st page?

I'm in the middle of rewriting DK unholy. New feature include:

+ More damage and using Simcraft rotation + some PvP Mix trick
+ Track attack power to spread dots
+ Pet Eat Trap
+ New Necrotic Strike logic
+ New Dark Sim logic
+ A few more

The process take time and unfortunately I have to work this weekend (damn) so I hope major update will be ready next week.

You're free to do anything you want with this wall of text. :)

Will you make config schema more human-readable?
 
Thank undefined for a long and detailed guide. Can you allow me quote it in the 1st page?

I'm in the middle of rewriting DK unholy. New feature include:

+ More damage and using Simcraft rotation + some PvP Mix trick
+ Track attack power to spread dots
+ Pet Eat Trap
+ New Necrotic Strike logic
+ New Dark Sim logic
+ A few more

The process take time and unfortunately I have to work this weekend (damn) so I hope major update will be ready next week.


WOOOOOOTTT

Thats amazing Tuan !!! Thank you very much !!
 
I think necrotic will only use on player.

Just play 7 5v5 team on DK and I top dmg everytime. But damage can/must be higher on the new version I hope :D

I would suggest also testing it in 2s and 3s. In 5v5 the spread damage will make it look like all is well but in the lower brackets the issues will stay. Such as Necrotic stacking and such.

Great that you are re working it though, no offense to the guy that posted the frost guide but frost is not the way to go in pvp. Maybe RBG but certainly not arena.
 
I would suggest also testing it in 2s and 3s. In 5v5 the spread damage will make it look like all is well but in the lower brackets the issues will stay. Such as Necrotic stacking and such.

Great that you are re working it though, no offense to the guy that posted the frost guide but frost is not the way to go in pvp. Maybe RBG but certainly not arena.

I think he has played frost and changed to uh without any experience and went to 2,1k in 2s with TuanHa's dk Routine ;) Thats what i understand.
 
Thank undefined for a long and detailed guide. Can you allow me quote it in the 1st page?

I'm in the middle of rewriting DK unholy. New feature include:

+ More damage and using Simcraft rotation + some PvP Mix trick
+ Track attack power to spread dots
+ Pet Eat Trap
+ New Necrotic Strike logic
+ New Dark Sim logic
+ A few more

The process take time and unfortunately I have to work this weekend (damn) so I hope major update will be ready next week.

If you're successful with this TuanHa it'll be amazing. Really looking forward to it, and I'll be happy to donate to you again if you manage to implement this! :)
 
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