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TuanHA Combat Routine News, Update, Question and Answer...

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I sometimes bot on multiple accounts, and I purchased your routines, (all current and future combat routines), can I use the code I get on all my honorbuddy keys? I don't really mind if i can't however only if I can still use an updated SVN version from your website.

P.S can't wait until that version for a different platform is ready!!!! Arena baby :)
 
I sometimes bot on multiple accounts, and I purchased your routines, (all current and future combat routines), can I use the code I get on all my honorbuddy keys? I don't really mind if i can't however only if I can still use an updated SVN version from your website.

P.S can't wait until that version for a different platform is ready!!!! Arena baby :)
You can use on multiple account as long as you have more session to use it.

For example, your main account have 5 session, you can run a 5 man team...
 
once again im here to appreciate Tuanha's profiles,
im really thankful for everything tuanha provided, i can walk along big guilds, who can't even recognize me that im botting, and they think im totally pro player

thank you Tuanha <3

you're the best, keep it up
 
Hi Tuanha,

I have your all in one package with the warrior routine and have had for a while but I haven't received an email from you with a password to obtain the routines through HB store as yet?

Could you help? Thank you
 
My honorbuddy keys are under different accounts.

You need to do 1 of 2 things,

1, Send your keys to support@buddy.... and get your keys merged to one account... Generally its a no issue.. Unless your keys are in dispute.

2, Purchase the Tuanha package for each account with your keys on it..


There is no reason you can't have all your keys under one buddyauth however, I currently have 15 keys under mine.
 
Hi Tuanha,

I have your all in one package with the warrior routine and have had for a while but I haven't received an email from you with a password to obtain the routines through HB store as yet?

Could you help? Thank you

You won't get a email- Read back a few pages..

You will need to go to his website (as if you where going to download like the old days)... Login and you will see you buddy store keys that you will need to enter to receive your buddy store gift.
 
@Tuanha,

Sorry to be pain, Its been asked a few times now, many of would like to know will you remain keeping the SVN packages for those who wish not use the buddy store system ? or is it now we must use buddy store if we wish to receive updates for your package ?
 
You won't get a email- Read back a few pages..

You will need to go to his website (as if you where going to download like the old days)... Login and you will see you buddy store keys that you will need to enter to receive your buddy store gift.

Thanks Camel I will go and check :)
 
@Tuanha,

Sorry to be pain, Its been asked a few times now, many of would like to know will you remain keeping the SVN packages for those who wish not use the buddy store system ? or is it now we must use buddy store if we wish to receive updates for your package ?

This +1
 
@Tuanha,

Sorry to be pain, Its been asked a few times now, many of would like to know will you remain keeping the SVN packages for those who wish not use the buddy store system ? or is it now we must use buddy store if we wish to receive updates for your package ?
Hi friend,

We are now focus on updating combat routine for the Buddy Store version, the SVN version is still there, working but only updated on major changes.

Windows 10 is coming soon and I'm not sure if the SVN version work well with it and that also one of the reason we focus on the Buddy Store version for now.

Thank you for asking.

TuanHA
 
Hi Tuanha,

I have your all in one package with the warrior routine and have had for a while but I haven't received an email from you with a password to obtain the routines through HB store as yet?

Could you help? Thank you
Hi alienware96,

We haven't send out email about buddy store just yet (because we all hate spam mail lol)... Please login your account in my website, there's Free Gift Key and Guide to claim your version on Buddy Store.
 
Hello, TuanHa.

Since last fe updates of HB most of the users experience a huge FPS drop. I seriously doubt that situation going to change in future update (the one devs holding due to security reasons). In general we have situation where we can use your routne (with Enyo+framelock on) but have fps around 2-5 maybe (down from 30-100? depends of computer) or we can turn framelock off, got normal fps back but in that case your routine + Enyo not working at all.

Just wanted to know if you or Enyo author communicating with eachother or it`s just HB issue in general. I totally love your work (proud owner of all Your routines), this message is a huge question to you (since hb devs not reacting at all). Dont get me wrong.. i like this bot, totally love your work... but 2 latest updates of HB (have no idea so far how it`s going to be with new release) made HB and your routines useless junk on my harddrive. So.. is there a light at the end of the tonnel? Will HB and Your awesome Routines usable again?
 
Currently, there's a FPS issue and it happen on all Combat Routines and Botbase so I think it's the core HB problem.

I'm currently talking with HB and other authors in the developer chat channel channel for fix.
 
Currently, there's a FPS issue and it happen on all Combat Routines and Botbase so I think it's the core HB problem.

I'm currently talking with HB and other authors in the developer chat channel channel for fix.

Thank you for the fast answer mate. i really hope that you all ging to solve that annoing issue. You the best TuanHa!
 
Hello everyone,

this is my first time trying out a paid HB routine. I decided to go with Tuanhas Hunter routing, but unfortunately I'm getting some errors.
Maybe someone wouldnt mind guiding me in the right direction.

So I'm getting the following error:
Error InterruptListBuild
=============================
Building Interrupt

I got the routing over the store and Enyo.
Now I also would like to know if I have to load Enyo (in the drop down menu at the very top) or if I can continue to use the questing profile.
Otherwise I made no modifications yet, to the Hunter profile, but as soon as I press start, it doesnt use any abilities, and only gives me the error.

Any help would be appreciated.

/edit
View attachment 1104 2015-06-28 16.55.txt

Thank you
 
Last edited:
Hello everyone,

this is my first time trying out a paid HB routine. I decided to go with Tuanhas Hunter routing, but unfortunately I'm getting some errors.
Maybe someone wouldnt mind guiding me in the right direction.

So I'm getting the following error:
Error InterruptListBuild
=============================
Building Interrupt

I got the routing over the store and Enyo.
Now I also would like to know if I have to load Enyo (in the drop down menu at the very top) or if I can continue to use the questing profile.
Otherwise I made no modifications yet, to the Hunter profile, but as soon as I press start, it doesnt use any abilities, and only gives me the error.

Any help would be appreciated.

/edit
View attachment 181589

Thank you
Thank for the log.

Look like combat routine didn't finished downloading InterruptExcept.xml

Please delete folder TuanHAHunterWoD and make it rebuild the file and should work just fine.
 
Hey there, I'm having a problem with the paid version of the rogue CR. Currently, the rogue will not move or face after engaging in PVP combat. The bot will move and mount until the first attack is initiated. After that, the bot stands there like an idiot. It seems to be a problem with this CR--Singular works fine.

Here are my settings:
<?xml version="1.0" encoding="utf-8"?>
<THSettings>
<AdrenalineRush>True</AdrenalineRush>
<AdrenalineRushCD>False</AdrenalineRushCD>
<AdrenalineRushBurst>True</AdrenalineRushBurst>
<AoENumber>0</AoENumber>
<AutoStopAttack>True</AutoStopAttack>
<AutoDetectManualCast>False</AutoDetectManualCast>
<AutoDetectManualCastMS>300</AutoDetectManualCastMS>
<AutoFace>True</AutoFace>
<AutoMove>True</AutoMove>
<AutoMoveBehind>True</AutoMoveBehind>
<AutoPotion>True</AutoPotion>
<AutoRacial>True</AutoRacial>
<AutoSetFocus>True</AutoSetFocus>
<AutoTarget>True</AutoTarget>
<AutoWriteLog>True</AutoWriteLog>
<AutoWriteLogDetail>False</AutoWriteLogDetail>
<AttackASAP>True</AttackASAP>
<AttackOOC>True</AttackOOC>
<Ambush>True</Ambush>
<Backstab>True</Backstab>
<Backward>19</Backward>
<BladeFlurry>True</BladeFlurry>
<BlindHelpFriend>True</BlindHelpFriend>
<BlindHelpFriendHP>40</BlindHelpFriendHP>
<BlindTargetLow>True</BlindTargetLow>
<BlindTargetLowHP>60</BlindTargetLowHP>
<BlindTargetLowHealer>True</BlindTargetLowHealer>
<BlindTargetLowDPS>True</BlindTargetLowDPS>
<DispellMax>200</DispellMax>
<DispellMin>50</DispellMin>
<BurstKeyIndex>2</BurstKeyIndex>
<BurstHP>70</BurstHP>
<BurstString></BurstString>
<BurstofSpeed>True</BurstofSpeed>
<BurstofSpeedDistance>10</BurstofSpeedDistance>
<BurstofSpeedEnergy>True</BurstofSpeedEnergy>
<BurstofSpeedEnergyNumber>70</BurstofSpeedEnergyNumber>
<BurstofSpeedRenew>500</BurstofSpeedRenew>
<CheapShot>True</CheapShot>
<CheapShotInterrupt>True</CheapShotInterrupt>
<CloakofShadows>True</CloakofShadows>
<CloakofShadowsHP>60</CloakofShadowsHP>
<CloakofShadowsTarget>True</CloakofShadowsTarget>
<CloakofShadowsTargetUnit>3</CloakofShadowsTargetUnit>
<CloakofShadowsRoot>True</CloakofShadowsRoot>
<CloakofShadowsCC>True</CloakofShadowsCC>
<CombatReadiness>True</CombatReadiness>
<CombatReadinessHP>60</CombatReadinessHP>
<CombatReadinessTarget>True</CombatReadinessTarget>
<CombatReadinessTargetUnit>3</CombatReadinessTargetUnit>
<CrimsonTempest>True</CrimsonTempest>
<CrimsonTempestUnit>3</CrimsonTempestUnit>
<DeadlyThrow>True</DeadlyThrow>
<DeadlyThrowInterrupt>True</DeadlyThrowInterrupt>
<DeadlyThrowSlow>True</DeadlyThrowSlow>
<DeadlyThrowSlowDistance>15</DeadlyThrowSlowDistance>
<DeadlyThrowFinish>True</DeadlyThrowFinish>
<DeadlyThrowFinishCP>5</DeadlyThrowFinishCP>
<DeadlyThrowFinishDistance>15</DeadlyThrowFinishDistance>
<DeathfromAbove>True</DeathfromAbove>
<Dispatch>True</Dispatch>
<Distract>True</Distract>
<DoNotHealAbove>95</DoNotHealAbove>
<Detection>True</Detection>
<Evasion>True</Evasion>
<EvasionPre>False</EvasionPre>
<EvasionHP>60</EvasionHP>
<EvasionTarget>True</EvasionTarget>
<EvasionTargetUnit>3</EvasionTargetUnit>
<Eviscerate>True</Eviscerate>
<Envenom>True</Envenom>
<EnvenomCP>5</EnvenomCP>
<FanofKnives>True</FanofKnives>
<Forward>23</Forward>
<Feint>True</Feint>
<FeintHP>80</FeintHP>
<FeintTarget>True</FeintTarget>
<FeintTargetUnit>3</FeintTargetUnit>
<FeintFocus>False</FeintFocus>
<FeintFocusPercent>130</FeintFocusPercent>
<FileandSettingCheckLast>16615</FileandSettingCheckLast>
<FlagReturnorPickup>True</FlagReturnorPickup>
<Garrote>True</Garrote>
<GarroteInterrupt>True</GarroteInterrupt>
<Gouge>True</Gouge>
<GougePet>True</GougePet>
<GougeHelpFriend>True</GougeHelpFriend>
<GougeHelpFriendHP>40</GougeHelpFriendHP>
<GougeOffensiveCooldown>True</GougeOffensiveCooldown>
<HealthStone>True</HealthStone>
<HealthStoneHP>40</HealthStoneHP>
<Hemorrhage>True</Hemorrhage>
<InterruptMode1>True</InterruptMode1>
<InterruptMode2>False</InterruptMode2>
<InterruptAll>True</InterruptAll>
<InterruptTarget>True</InterruptTarget>
<InterruptFocus>True</InterruptFocus>
<InterruptMin>30</InterruptMin>
<InterruptMax>70</InterruptMax>
<InterruptChannelDelay>300</InterruptChannelDelay>
<InterruptMinTimeToInterrupt>400</InterruptMinTimeToInterrupt>
<Kick>True</Kick>
<KidneyShot>True</KidneyShot>
<KidneyShotStunLevel>2</KidneyShotStunLevel>
<KidneyShotCP>5</KidneyShotCP>
<KidneyShotInterrupt>True</KidneyShotInterrupt>
<KidneyShotStunLeft>500</KidneyShotStunLeft>
<KillingSpree>True</KillingSpree>
<KillingSpreeCD>False</KillingSpreeCD>
<KillingSpreeBurst>True</KillingSpreeBurst>
<LastSavedSpec>Assassination</LastSavedSpec>
<LastSavedMode></LastSavedMode>
<LagTolerance>True</LagTolerance>
<MarkedforDeath>True</MarkedforDeath>
<MarkedforDeathCD>False</MarkedforDeathCD>
<MarkedforDeathBurst>True</MarkedforDeathBurst>
<MarkedforDeathLow>True</MarkedforDeathLow>
<MarkedforDeathLowHP>20</MarkedforDeathLowHP>
<Mutilate>True</Mutilate>
<PauseToggleKeys></PauseToggleKeys>
<PausePressedKeys></PausePressedKeys>
<Pause>False</Pause>
<PickPocket>True</PickPocket>
<PickPocketMode>False</PickPocketMode>
<PoisonLethal>1</PoisonLethal>
<PoisonNonLethal>2</PoisonNonLethal>
<Premeditation>True</Premeditation>
<Preparation>True</Preparation>
<PriorityHeal>75</PriorityHeal>
<Recuperate>True</Recuperate>
<RecuperateHP>95</RecuperateHP>
<RevealingStrike>True</RevealingStrike>
<Rupture>True</Rupture>
<SapLevel>3</SapLevel>
<SapTarget>False</SapTarget>
<SapFocus>False</SapFocus>
<SapRogueDruid>False</SapRogueDruid>
<SapAny>True</SapAny>
<SearchInterval>2000</SearchInterval>
<ShadowDance>True</ShadowDance>
<ShadowDanceEnergy>90</ShadowDanceEnergy>
<ShadowDanceCD>False</ShadowDanceCD>
<ShadowDanceBurst>True</ShadowDanceBurst>
<ShadowDanceSap>False</ShadowDanceSap>
<ShadowReflectionCooldown>True</ShadowReflectionCooldown>
<ShadowReflectionBurst>True</ShadowReflectionBurst>
<Shadowstep>True</Shadowstep>
<ShadowstepDistance>15</ShadowstepDistance>
<Shiv>True</Shiv>
<ShivEnrage>True</ShivEnrage>
<ShivCripplingPoison>True</ShivCripplingPoison>
<ShivLeechingPoison>True</ShivLeechingPoison>
<ShivLeechingPoisonHP>70</ShivLeechingPoisonHP>
<ShivParalysticHP>70</ShivParalysticHP>
<ShroudofConcealment>True</ShroudofConcealment>
<ShroudofConcealmentNumber>3</ShroudofConcealmentNumber>
<ShurikenToss>True</ShurikenToss>
<ShurikenTossDistance>15</ShurikenTossDistance>
<SliceandDice>True</SliceandDice>
<SmokeBomb>True</SmokeBomb>
<SmokeBombHP>35</SmokeBombHP>
<SmokeBombHealer>True</SmokeBombHealer>
<SmokeBombDPS>True</SmokeBombDPS>
<SmokeBombMeLow>True</SmokeBombMeLow>
<SmokeBombMeLowHP>30</SmokeBombMeLowHP>
<Sprint>True</Sprint>
<SprintDistance>30</SprintDistance>
<SprintPre>False</SprintPre>
<Stealth>True</Stealth>
<StealthForce>True</StealthForce>
<StrafleLeft>17</StrafleLeft>
<StrafleRight>5</StrafleRight>
<Throw>True</Throw>
<TricksoftheTrade>False</TricksoftheTrade>
<TricksoftheTradeFocus>False</TricksoftheTradeFocus>
<TricksoftheTradeAny>True</TricksoftheTradeAny>
<Trinket1>3</Trinket1>
<Trinket1HP>70</Trinket1HP>
<Trinket2>4</Trinket2>
<Trinket2HP>70</Trinket2HP>
<TurnRight>4</TurnRight>
<TurnLeft>1</TurnLeft>
<UrgentHeal>40</UrgentHeal>
<UseFood>True</UseFood>
<UseFoodHP>50</UseFoodHP>
<UsePauseKey>True</UsePauseKey>
<Vanish>True</Vanish>
<VanishPre>True</VanishPre>
<VanishHP>35</VanishHP>
<VanishCD>False</VanishCD>
<VanishBurst>False</VanishBurst>
<VanishSap>False</VanishSap>
<Vendetta>True</Vendetta>
<VendettaCD>False</VendettaCD>
<VendettaBurst>True</VendettaBurst>
</THSettings>
 
Also, it would be really cool to see some new stuff added to rogues. Currently, there doesn't seem to a functional 'always stealth' option. The 'stealth out of combat' option doesn't really seem to change the stealth behavior which causes the rogue to approach battles in PvP without being stealthed and often gets spanked because of it. Can you add functionality to restealth after the vanishing buff dissipates? Many rogues are using Glyph of Disappearance and get autokicked out of stealth once the vanish buffs falls off.

Would it be possible to prioritize Recuperate? The healing is often necessary to win fights and starting it 20%-30% below the threshold specified in the configuration is annoying and causes the rogue to die too early.
 
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