What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

TuanHA Combat Routine News, Update, Question and Answer...

Status
Not open for further replies.
Hello everyone,

All of the download links are fixed now, please go to tuanhas website and download your desire routine. Both paid and Free are working.

Thanks.
 
Can you tell me what talents you are using please.... Execute is also not the main dps priority.

Double time
Enrage regeneration
sudden death
shockwave
mass spell reflection
bladestorm

I've been using Execute manually and its amazing. The cr refuses to use it and because of that you miss the oportunity to get a kill, giving them more uptime to dps back.
 
Ok so here is my log. Using paid warrior cr. Bg buddy this time. I see in the log it keeps saying "trying to cast execute" but I never see any dmg from execute in the battle log.

View attachment 150410
Thank zer0kewl, i found a bug and fixed it.

The reason is Execute have 2 spellID Execute = 5308, Execute Arms = 163201. It try to cast Normal Execute 5308 in Arms spec.

Anyway, I've make an improved logic on Execute:

1. Fix that bug of course
2. Will Execute on highest priority when:
- You are in Battleground
- You are in Arena
- Your target is player
- Sudden Death buff expiring soon
- Death Sentence buff expiring soon

Please update and let me know.

And it always FASTER to fix bug with LOG man, I got no idea about your all previous post about "it just not casting Execute" without any LOG to tell what wrong xD
 
And damn, now I feel the pain not able to fix Warrior on the Store version right away because it need wait a day or more be approved :S
 
Ok Alcoal or Tuanha I have a log for you, after many hours trying to pinpoint this problem, its down to DK CR, the dk CR does not work in raids or pre-mades 5 mans are fine, heroics work but run little slow and little buggy, Singular works in raids but it is horrible pls fix this problem or whatever is wrong with this CR. In this log i was in a 5 man then got ported to LFR then it didnt do no actions, even on boss...
 

Attachments

Ok Alcoal or Tuanha I have a log for you, after many hours trying to pinpoint this problem, its down to DK CR, the dk CR does not work in raids or pre-mades 5 mans are fine, heroics work but run little slow and little buggy, Singular works in raids but it is horrible pls fix this problem or whatever is wrong with this CR. In this log i was in a 5 man then got ported to LFR then it didnt do no actions, even on boss...

Switching locations is a HB bug, not the CR issue.


We will have to wait for HB to fix it in next release.
 
Switching locations is a HB bug, not the CR issue.


We will have to wait for HB to fix it in next release.
but switching in Singular works,

Quote From:CodenameG "it looks to be your combat routine, try it with singular and see if the issue persists."

im sorry but Im not trying to be a jerk about this but It doesnt make sense to me, its almost make the CR useless IMO
but then again I dont make these things and can be wrong!
 
Last edited:
but switching in Singular works,

Quote From:CodenameG "it looks to be your combat routine, try it with singular and see if the issue persists."


Hmmm that's weird, that doesn't happen with me...I have reported to Tuanha :D
 
Ok Alcoal or Tuanha I have a log for you, after many hours trying to pinpoint this problem, its down to DK CR, the dk CR does not work in raids or pre-mades 5 mans are fine, heroics work but run little slow and little buggy, Singular works in raids but it is horrible pls fix this problem or whatever is wrong with this CR. In this log i was in a 5 man then got ported to LFR then it didnt do no actions, even on boss...
Thank for the log.

It look like worked really fine in the 1st part of log.

Then something strange happen:

[23:58:50.412 D] System.Exception: Invalid access to memory location, at addr: F794F734, Size: 20
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Styx.WoWInternals.LuaTString..ctor(IntPtr address)
at Styx.WoWInternals.LuaValue.get_String()
at Styx.WoWInternals.LuaEvents.()
at Styx.Pulsator.Pulse(PulseFlags flags)
at Styx.CommonBot.TreeRoot.()
at Styx.CommonBot.TreeRoot.()
at Styx.CommonBot.TreeRoot.()[/QUOTE]

I'm not sure what going on, my be my CR bug (I don't think this part is from my CR anyway), maybe HB... so I need more time to inspect that issue :D
 
Thank for the log.

It look like worked really fine in the 1st part of log.

Then something strange happen:

[23:58:50.412 D] System.Exception: Invalid access to memory location, at addr: F794F734, Size: 20
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Styx.WoWInternals.LuaTString..ctor(IntPtr address)
at Styx.WoWInternals.LuaValue.get_String()
at Styx.WoWInternals.LuaEvents.()
at Styx.Pulsator.Pulse(PulseFlags flags)
at Styx.CommonBot.TreeRoot.()
at Styx.CommonBot.TreeRoot.()
at Styx.CommonBot.TreeRoot.()

I'm not sure what going on, my be my CR bug (I don't think this part is from my CR anyway), maybe HB... so I need more time to inspect that issue :D
Is my log ok, would you need a better one, (I can never know if its good =P) and this was right on a boss pull no trash..
 
Last edited:
I'm not sure what going on, my be my CR bug (I don't think this part is from my CR anyway), maybe HB... so I need more time to inspect that issue :D
Is my log ok, would you need a better one, (I can never know if its good =P) and thankyou for your help[/QUOTE]


Log is good enough :D it looks like HB isn't reading the routine properly once going to a different zone.
 
Double time
Enrage regeneration
sudden death
shockwave
mass spell reflection
bladestorm

I've been using Execute manually and its amazing. The cr refuses to use it and because of that you miss the oportunity to get a kill, giving them more uptime to dps back.


Hey there, please update to the latest revision. Execute has now been fixed to cast on proc :D

Gyazo - 2d13759285f1b9646d30d10b80a19ca1.png
 
Hi guys.

Is it possible to add a check if soothing mist is already casting? The player model is acting odd if MW casts SM, brings the target above threshhold and starts casting a new one if the target is brought below that threshhold again. Sometimes it casts SM on CD instead of keep it channeling making it very suspicous.
Great work btw.
 
Hi guys.

Is it possible to add a check if soothing mist is already casting? The player model is acting odd if MW casts SM, brings the target above threshhold and starts casting a new one if the target is brought below that threshhold again. Sometimes it casts SM on CD instead of keep it channeling making it very suspicous.
Great work btw.


The reason Soothing Mist casts over its self is so it always stays active until it doesn't need to be channeled anymore... any other player could be refreshing it just like the routine is :D It actually works a lot better that way.
 
Thank zer0kewl, i found a bug and fixed it.

The reason is Execute have 2 spellID Execute = 5308, Execute Arms = 163201. It try to cast Normal Execute 5308 in Arms spec.

Anyway, I've make an improved logic on Execute:

1. Fix that bug of course
2. Will Execute on highest priority when:
- You are in Battleground
- You are in Arena
- Your target is player
- Sudden Death buff expiring soon
- Death Sentence buff expiring soon

Please update and let me know.

And it always FASTER to fix bug with LOG man, I got no idea about your all previous post about "it just not casting Execute" without any LOG to tell what wrong xD
my contribution
 

Attachments

The reason Soothing Mist casts over its self is so it always stays active until it doesn't need to be channeled anymore... any other player could be refreshing it just like the routine is :D It actually works a lot better that way.

Actually I am not quite satisfied with this answer. Casting SM activates some miniCD. Being very short, it doesnt seem to decrease hps. But you cant use other skills while it exists. so on longer fights it sums up to some Gcds being wasted. I also dont know a player who actually refreshes SM on cd if he is already casting it on his target. On half way or 2/3 for sure, but not after a 1.5 seconds. Hope my english is good enough to make my point.

Keep up your work.
 
Thank zer0kewl, i found a bug and fixed it.

The reason is Execute have 2 spellID Execute = 5308, Execute Arms = 163201. It try to cast Normal Execute 5308 in Arms spec.

Anyway, I've make an improved logic on Execute:

1. Fix that bug of course
2. Will Execute on highest priority when:
- You are in Battleground
- You are in Arena
- Your target is player
- Sudden Death buff expiring soon
- Death Sentence buff expiring soon

Please update and let me know.

And it always FASTER to fix bug with LOG man, I got no idea about your all previous post about "it just not casting Execute" without any LOG to tell what wrong xD

You are the man! Thank you!
 
Thank zer0kewl, i found a bug and fixed it.

The reason is Execute have 2 spellID Execute = 5308, Execute Arms = 163201. It try to cast Normal Execute 5308 in Arms spec.

Anyway, I've make an improved logic on Execute:

1. Fix that bug of course
2. Will Execute on highest priority when:
- You are in Battleground
- You are in Arena
- Your target is player
- Sudden Death buff expiring soon
- Death Sentence buff expiring soon

Please update and let me know.

And it always FASTER to fix bug with LOG man, I got no idea about your all previous post about "it just not casting Execute" without any LOG to tell what wrong xD

Oh Tuanha don't forget priority for player target 20 percent health or lower for Execute.
 
Status
Not open for further replies.
Back
Top