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TuanHA Combat Routine News, Update, Question and Answer...

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tuanha might wanna obscure scrolling combat text aswel

edit theres a name in the tooltip aswell on the bottom right
 
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thx mate, just about to do a raid to try for the 8th time to get a boa tank shield lol
 
TuanHA Warrior Version 6.0.5432

Fury is ready

ALL Specialization (Arms/Fury/Prot) are ready to serve.

Please update svn to revision 20 or later.

Thank you.
 
Great thanks Tuanha! going to test in heroic SoO now :) What spec is next btw? :P
 
TuanHA Warrior Version 6.0.5432

Fury is ready

ALL Specialization (Arms/Fury/Prot) are ready to serve.

Please update svn to revision 20 or later.

Thank you.
you work awesome, thx, what spec not complete balance dr, elem sh, combat rogue? And who next)?
 
you work awesome, thx, what spec not complete balance dr, elem sh, combat rogue? And who next)?

4. The remaining DPS spec: In progress
Still missing: Frost DK, Balance Druid, Elemental Shaman, Combat Rogue

I don't know what next, the only thing I know is Balance Druid on last priority because the new moving Eclipse Energy is not fun to code xD


 
I just upgraded to the full package! now get working on that frost dk and ele shaman ;P
 
TuanHA the warrior - fury update is so awesome.

Thank you so much! :D
 
Having a problem with the Feral druid CR (might be a honor buddy issue, but suspecting the CR)

It keeps stopping up the bot and trying to cast Orange Painted Turnip, log is full of:

[16:19:22.544 D] Activate Orange Painted Turnip on Burst Mode
[16:19:22.556 D] Do Not Move

is this intended? When it happens, the boss just stands there..

View attachment 8012 2014-11-06 16.55.txt
 
That a trinket and you set it used on Cooldown/Burst/Whatever...

Set Trinket to Never and it fixed.

Orange Painted Turnip - Item - World of Warcraft

Orange Painted Turnip
Item Level 399
Binds when picked up
Unique-Equipped
Trinket
+29 Critical Strike (0.26% @ L100)
Equip: Your damaging attacks and abilities have a chance to grant 76 mastery for 20 sec.
Use: Throw an Orange Painted Turnip at the target location, causing any nearby virmen to run away in fear for 3 sec. (5 Min Cooldown)

Look at the Use part, you should never need it so disable trinket usage in routine.
 
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cheers.. yeah, I just disabled burst mode all together and have not seen it since...

Another issue: Feral seem to lock itself sometimes when checking on "Prowl out of combat" and the target is a bird in a tree or a turtle under water or something like that (the CR tries to move to the mob, but never gets into melee range due to the range in height).
Don't have a log of this happening today (I have disabled prowl due to it happening), I would reccomend adding a timeout when in prowl and moving toward a target, so if you can't reach the target after a set number of time, use fairy fire or another ranged attack to pull the mob..

It's not really important tho, thanks alot for your hard work with the patching of these combat routine!!! As aprogrammer myself I understand how much work it is to get it all sorted :) Keep up the good work :)
 
cheers.. yeah, I just disabled burst mode all together and have not seen it since...

Another issue: Feral seem to lock itself sometimes when checking on "Prowl out of combat" and the target is a bird in a tree or a turtle under water or something like that (the CR tries to move to the mob, but never gets into melee range due to the range in height).
Don't have a log of this happening today (I have disabled prowl due to it happening), I would reccomend adding a timeout when in prowl and moving toward a target, so if you can't reach the target after a set number of time, use fairy fire or another ranged attack to pull the mob..

It's not really important tho, thanks alot for your hard work with the patching of these combat routine!!! As aprogrammer myself I understand how much work it is to get it all sorted :) Keep up the good work :)
I'm aware of that part, when target in there air, the only possible pull is using faerie fire and I need better code on that.

I'll find a better code on the way leveling my druid in WoD so just don't worry :D

Edit: I've just fix that on new svn update, also CR will not use Force of Nature to root enemy in the air, that slow down leveling time :D

Please update to version 6.0.5424 and let me know.

Thank Opply for bug reporting.
 
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I'm gonna post this here to see if there's someone who can help me.
I'm using Hunter CC and it works perfectly. But the moment i go into another continent taking a portal or using hearthstone or whatever that needs a loading screen, the Combat Routine stop working properly.
It DOES NOT call the pet by itself, and if i call it by myself, IT WILL ONLY USE PET SPELLS.

The solution? Restart wow.exe
Nothing else works, /reload doesn't work, going into the character page doesn't work. Only closing and opening the client and restarting honorbuddy makes the Combat Routines use all the hunter spells again.

This is what i did for the log i'm going to attach:
- I'm at Shrine of Seven Stars.
- I start to attack the training dummies.
- Stop attacking and go into the portal to Stormwind.
- I'm at Stormwind and i start to attack the training dummies.

Notice that when i'm at Shrine of Seven Stars the CC CASTS EVERYTHING, WORKING PERFECTLY.
But when i take the portal to Stormwind and start attacking there, THE CC ONLY USES PET SPELLS, ASPECT, AND MISDIRECTION.

Please take the time to investigate this, i don't know what to do anymore.

I'm just gonna quote my issue again to see if someone has any idea on what's going on.
 
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