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Trinity - Wizard Class

Hi moley, the energy armor works fine, the archon 35f disintegrate i have not had chance to monitor it, will let u know again

Edit:
ok the archon works fine too with disintegrate at near range.

Can i prioritize the avoidance and combat? It tries to avoid iceball or molten or arcane, but if there r enemies nearby it tends to walk near them. In the end it simply die bcoz just walking forth n back from enemies n molten or iceball.

This can be achieved by playing with the distance and health avoidance #s
but its based on your char, so tweak the sliders until you find the sweet spot
 
There are only 2 issues with the archon build and giles.
Autoattack without ap wont work and against some targets he doesnt use archon cooldown even if available.

I have 40kLife
135kDps
10apoc
40CC
320CD
2.1 APS

Archon build with only Energy twister to reset Archon.

I tried make him fight with only 1 skill available, energy twister, after he gets under 35 ap he just stands there and dont melee anything (when u melee with a wand it shots the basic attack).

Code:
                        // Default attacks
                        if (!bOOCBuff && !bCurrentlyAvoiding && !playerStatus.bIsIncapacitated)
                        {
                            return new GilesPower(SNOPower.Weapon_Melee_Instant, 10f, vNullLocation, -1, targetCurrent.iThisACDGUID, 0, 0, SIGNATURE_SPAM);
                        }
                    }

try this, change 10f to 21f
 
This can be achieved by playing with the distance and health avoidance #s
but its based on your char, so tweak the sliders until you find the sweet spot

ok thx i will try that.

i have a new prob where act2 stuck at stinging winds... stingingwind.webp
 
Code:
                        // Default attacks
                        if (!bOOCBuff && !bCurrentlyAvoiding && !playerStatus.bIsIncapacitated)
                        {
                            return new GilesPower(SNOPower.Weapon_Melee_Instant, 10f, vNullLocation, -1, targetCurrent.iThisACDGUID, 0, 0, SIGNATURE_SPAM);
                        }
                    }

try this, change 10f to 21f

Did that, nothing changes, for test purposes im trying with going without apoc to see what he does when he cant cast energy twisters (unfder 35 ap) and he just stands there doing nothing.
In most cases (40+ CC and at least 10apoc) it doesnt matter as it reset archon cd so fast its just a matter of seconds, but i think that with the incoming patch this will be a major issue for archon builds.
 
Did that, nothing changes, for test purposes im trying with going without apoc to see what he does when he cant cast energy twisters (unfder 35 ap) and he just stands there doing nothing.
In most cases (40+ CC and at least 10apoc) it doesnt matter as it reset archon cd so fast its just a matter of seconds, but i think that with the incoming patch this will be a major issue for archon builds.

I still think 10ap is a little low for a true CM build, however
Code:
                            ((settings.bEnableCriticalMass && playerStatus.dCurrentEnergy < 160 && (!bHasSignatureSpell || playerStatus.dCurrentEnergy >= 35)) || (!settings.bEnableCriticalMass && playerStatus.dCurrentEnergy >= 35)))

Code:
                            ((settings.bEnableCriticalMass  && (!bHasSignatureSpell || playerStatus.dCurrentEnergy >= 35)) || (!settings.bEnableCriticalMass && playerStatus.dCurrentEnergy >= 35)))

Try this, may do it, I hope
 
I'm back to hybrid archon/cm build. it is working pretty good with bone stock 1.6.2

you just need a good amount of aoc (15+) and it works just fine.

If you dont have enough aoc, you can't get enough ap for recasting et/sc.

unbuffed, i have 85k paper dps, 650 AR, 3.7k armor, 42% crit, 1.7 as... nothing special imo
 
Here is a patch i'm toying with

1) default melee attack if out of ap and not archon range 10f->15f
2) continue using main archon power even if avoiding if you have >50 health (if you have a ton of loh/ls, this is probably better than trying to avoid something)

Code:
--- GilesTrinity.cs-dist        2012-10-14 20:17:59.565141000 -0700
+++ GilesTrinity.cs-cfong       2012-10-14 23:53:19.393112900 -0700
@@ -30,7 +30,7 @@
     {
         public Version Version { get { return new Version(1, 6, 2); } }
         public string Author { get { return "GilesSmith"; } }
-        public string Description { get { return "GilesTrinity version " + Version; } }
+        public string Description { get { return "GilesTrinity version " + Version + "+cfong"; } }
         public string Name { get { return "GilesTrinity"; } }
         public bool Equals(IPlugin other) { return (other.Name == Name) && (other.Version == Version); }

@@ -7198,7 +7198,7 @@
                         // Default attacks
                         if (!bOOCBuff && !bCurrentlyAvoiding && !playerStatus.bIsIncapacitated)
                         {
-                            return new GilesPower(SNOPower.Weapon_Melee_Instant, 10f, vNullLocation, -1, targetCurrent.iThisACDGUID, 0, 0, SIGNATURE_SPAM);
+                            return new GilesPower(SNOPower.Weapon_Melee_Instant, 15f, vNullLocation, -1, targetCurrent.iThisACDGUID, 0, 0, SIGNATURE_SPAM); // cfong
                         }
                     }
                     else
@@ -7236,7 +7236,7 @@
                             return new GilesPower(SNOPower.Wizard_Archon_ArcaneStrike, 11f, vNullLocation, -1, targetCurrent.iThisACDGUID, 0, 0, USE_SLOWLY);
                         }
                         // Disintegrate
-                        if (!bOOCBuff && !bCurrentlyAvoiding && !playerStatus.bIsIncapacitated)
+                        if (!bOOCBuff && (!bCurrentlyAvoiding || playerStatus.dCurrentHealthPct > 50) && !playerStatus.bIsIncapacitated) // cfong
                         {
                             return new GilesPower(SNOPower.Wizard_Archon_DisintegrationWave, 49f, vNullLocation, -1, targetCurrent.iThisACDGUID, 0, 0, SIGNATURE_SPAM);
 
Last edited:
So what's the best bew build for 1.05? Running at 10+ death per hour with a ww/cm build ...
 
Hi all , goodmorning , So i just discovered this tread , great just what i was looking for , i could use some pointer,s in some small edit,s of the Cs

i,m playing a somewhat tactical Wizzard , Arcane Torrent -Hydra-Archon thing , now i,d like to use Slowtime aswell since i like the skill much and since 1.5 seems more rewarding

how do i edit the lines in the Cs so that Slowtime will activate only when 4-5 Mob,s are near and/or 1 or more uniques ? ...now it just spam,s it as soon as the CD of it recovers

i think this is the edit string i,m looking for , not sure tho ,

Slow Time for in combat
if (!bOOCBuff && !playerStatus.bIsIncapacitated &&
(iElitesWithinRange[RANGE_12] >= 1 || iAnythingWithinRange[RANGE_12] >= 4 || playerStatus.dCurrentHealthPct <= 0.6 || ((targetCurrent.bThisEliteRareUnique || targetCurrent.bThisTreasureGoblin || targetCurrent.bThisBoss) && targetCurrent.fRadiusDistance <= 7f)) &&
hashPowerHotbarAbilities.Contains(SNOPower.Wizard_SlowTime) &&
GilesUseTimer(SNOPower.Wizard_SlowTime, true) && PowerManager.CanCast(SNOPower.Wizard_SlowTime))

any1 any suggestion,s perhap,s

thx alot for effort in advance^^
 
Just started playing in 1.0.5, here's my build : Wizard - Game Guide - Diablo III

0 deaths so far for the last half hour I've been monitoring it, mp2. I'll test it through the day and post again later. Might even try mp3, we'll see.

Edit: For anyone wondering, shock pulse (lightning affinity and firebolts) has one of the best proc rates atm, something like 0.6.
 
Just started playing in 1.0.5, here's my build : Wizard - Game Guide - Diablo III

0 deaths so far for the last half hour I've been monitoring it, mp2. I'll test it through the day and post again later. Might even try mp3, we'll see.

Edit: For anyone wondering, shock pulse (lightning affinity and firebolts) has one of the best proc rates atm, something like 0.6.

Can you tell me more about your gear and stats...

I still die a lot on MP1

===== Misc Statistics =====
Total tracking time: 3h 19m 22s
Total deaths: 10 [3,01 per hour]
 
Code:
if (!bOOCBuff && !playerStatus.bIsIncapacitated &&
(iElitesWithinRange[RANGE_6] >= 1 || iAnythingWithinRange[RANGE_6] >= 5 || ((targetCurrent.bThisEliteRareUnique || targetCurrent.bThisTreasureGoblin || targetCurrent.bThisBoss) && targetCurrent.fRadiusDistance <= 12f)) &&
hashPowerHotbarAbilities.Contains(SNOPower.Wizard_ SlowTime) &&
PowerManager.CanCast(SNOPower.Wizard_SlowTime))

Try this
 
Can you tell me more about your gear and stats...

Decided to stick to mp1 for efficiency, here's my new build : Wizard - Game Guide - Diablo III

Stats with those buffs are: 163k dps, 46k life, 5.2k armor, 850 all resists, 48.5% crit chance, 2.7% lifeleech (not counting blood magic). Best thing is I don't need any apoc at all, archon rebuff is slow though.

===== Misc Statistics =====
Total tracking time: 3h 41m 26s
Total deaths: 1 [0.27 per hour]
 
Decided to stick to mp1 for efficiency, here's my new build : Wizard - Game Guide - Diablo III

Stats with those buffs are: 163k dps, 46k life, 5.2k armor, 850 all resists, 48.5% crit chance, 2.7% lifeleech (not counting blood magic). Best thing is I don't need any apoc at all, archon rebuff is slow though.

===== Misc Statistics =====
Total tracking time: 3h 41m 26s
Total deaths: 1 [0.27 per hour]


What MP u are stavrakas ?
 
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