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Trinity v1.6 - New Profile XML Tags

Hi Giles,

I've been testing the XML tags for a while now, and the random profile load ones doesn't seem to work. Example:

Code:
<TrinityLoadProfile file="BigRed_SkycrownA.xml!BigRed_SkycrownB.xml" />

Above code always seems to load the "A" profile
 
oddly the latest version of trinity randomly went into a portal I never said to go into with my profile. Odd. So I have added its snoactorid to the world blacklist and that seems to have stopped it.
I play on hc and don't want it going in there cuz its not safe =]
 
How does RadsAtom death counter and TrinityMaxDeaths interact?

It looks like if i only use a single .xml, the RadsAtom death counter never resets?

Am i supposed to disable RadsAtom when using TrinityMaxDeaths?

Or dont use TrinityMaxDeaths when using RadsAtom?

EDIT:

I reread the instructions for the TrinityMaxDeaths. The answer is to disable RadsAtom death handling. But if i dont' use reset="true" (it says complex use only), will exiting the game automatically reset the death counter?

Also, there doesn't seem to be a way to disable RadsAtom death handling unless you disable the plugin entirely... 0 does't work.

Is there a way to force RadsAtom to reset its death counter from within trinity? It doesn't seem to reset to zero when trinity exits the game or makes a new game
 
Last edited:
@mridontevenknowu: Instead of using TrinityStop, you can use disableprevious="true" in the next UseOnce like this for example: <TrinityUseOnce questId="1" id="2222" max="5" disableprevious="true">, that will disable all the previous UseOnce.
 
<TrinityLoadProfile file="BigRed_SkycrownA.xml!BigRed_SkycrownB.xml!" /> try like this

GilesSmith - Could you Stick this thread?
 
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