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Trinity still isnt using dashing strike correctly

flouwj

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It still uses the last charge without checking for spirit.
And with the recent update Fujiyamas trinity isnt working anymore.
Anyone's got a fix?
 
Have you tried this

Doesn't work with current versions of DB mate.

Replace your monk combat .cs with this, its just has the spirit checks taken directly from Fujiyama's version. It still dashes until all charges are depeleted on occasion, but otherwise should behave similarly to Fuji's other than the +5f Dash distance variable, which I don't have the time to find how to add to the new Trinity :P
 

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monks still seem broke with the new DB not sure why also have a ton more lag using new DB hopefully next update will fix the issue
 
report it under Trinity section plz
 
Doesn't work with current versions of DB mate.

Replace your monk combat .cs with this, its just has the spirit checks taken directly from Fujiyama's version. It still dashes until all charges are depeleted on occasion, but otherwise should behave similarly to Fuji's other than the +5f Dash distance variable, which I don't have the time to find how to add to the new Trinity :P

Thanks a ton
 
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