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Trinity is missing from my plugins?

bobachko

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Joined
Sep 7, 2014
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I need help guys, Trinity is missing from plugins, i havent start my bot in few months, and now i dont have it.

WN7N1oY.jpg



Error while starting botSystem.InvalidOperationException: Arg Routine - No routine was selected. Please check the spelling: Trinity
at Zeta.Bot.RoutineManager.*‪**​*‎‬***‎‪‏​​‏‏***‬***​*()
at Zeta.Bot.RoutineManager.‬‎*‏**‎‬‪‫*​‏‪‪‎*‪*‫​‎‎‫‎***‎**(Object , EventArgs )
at Zeta.Common.AssemblyLoader`1.Reload(String reason)
at Zeta.Bot.RoutineManager.Reload()
at Zeta.Bot.BotMain.Start()
at Demonbuddy.MainWindow.‪‎‬**‫*‪‫‪*‬‬‏‏***‪**‪**()


I cannot find to choose Trinitry routine



[Trinity] Unable to open Plugin Config window!
[TrinityPlugin] Unable to open Plugin Config window!
System.NullReferenceException: Object reference not set to an instance of an object.
at Demonbuddy.MainWindow.*‎**‏​‏‬‎​‬‪*****​*(Object , RoutedEventArgs )
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
at System.Windows.Controls.MenuItem.InvokeClickAfterRender(Object arg)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
System.NullReferenceException: Object reference not set to an instance of an object.
at Demonbuddy.MainWindow.*‎**‏​‏‬‎​‬‪*****​*(Object , RoutedEventArgs )
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
at System.Windows.Controls.MenuItem.InvokeClickAfterRender(Object arg)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
 
Last edited:
Uninstall and reinstall is what I had to do to fix that. Adventure plug in is now part of Trinity now so you will not need it anymore. I always have a problem trying to change something in my Trinity folder and it disappearing and I can not get it back until the first step I told you to do. Right now WD class sucks due to the plague of toads bug that I keep trying to change but have had no luck so far.
 
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