TrinityFork Jade Harvest
Based on Trinity 1.9.8
Important!
I recommend this Build:
Witch Doctor - Game Guide - Diablo III
The following Skills are Supported:
Passives and Runes are free to choose.
If you want to use other Skills please tell me.
New Settings
Combat -> Misc
Combat -> WitchDoctor
Objects
ToDo:
Improve the Routine
Known Bugs:
- SkillConditions aren't always perfect(needs more testing)
If there are any Bugs or improvement requests just post them here.
HowTo:
- Download the Files via SVN or ZIP
SVN
Delete content of /Plugins/Trinity
Extract/Put files into Plugins/Trinity,
Current Revision: 22
Fixed Some Bugs
Changelog
If you like my work and want to help me
Buy me a tesing D3 Acc
Based on Trinity 1.9.8
Important!
I recommend this Build:
Witch Doctor - Game Guide - Diablo III
The following Skills are Supported:
Code:
Spirit Walk
Zombie Dogs
Soul Harvest
Piranhas
Haunt
Locust Swarm
Horrify
Spirrit Barrage
If you want to use other Skills please tell me.
New Settings
Combat -> Misc
Code:
Don't Use movement Spells in Town (currently only wd,wiz,crusader)
Combat -> WitchDoctor
Code:
Use AngryChicken as OOC
no melee attacks
Spam Horrify
Use SpiritWalk only for SoulHarvest
Minimal Health to use SoulHarvest
Minimal Mobs to use Soulharveset
Minimal Percent of Mobs with Haunt Debuff to use SH
Minimal Percent of Mobs with Locust Swarm Debuff to use SH
Objects
Code:
Set Healing Well Valute to -1 to use every Healing Well ( for TRAG'OUL COILS)
ToDo:
Improve the Routine
Known Bugs:
- SkillConditions aren't always perfect(needs more testing)
If there are any Bugs or improvement requests just post them here.
HowTo:
- Download the Files via SVN or ZIP
SVN
Delete content of /Plugins/Trinity
Extract/Put files into Plugins/Trinity,
Current Revision: 22
Fixed Some Bugs
Changelog
Revision 20:
Added HasDebuff fuction to get the exact amount af Debuffed Mobs
Changed Conditions to use HasDebuff()
Revision 19:
+ Haunt -> Object DestroyPower
Added HasDebuff fuction to get the exact amount af Debuffed Mobs
Changed Conditions to use HasDebuff()
Revision 19:
+ Haunt -> Object DestroyPower
If you like my work and want to help me
Buy me a tesing D3 Acc
Attachments
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