still having this after fighting a pack, and its not the why to fix a bug like this with disabling a log writing
and again. after 1h botting
Exception when terminating bot thread. System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
at System.Collections.Generic.Dictionary`2.Resize(Int32 newSize, Boolean forceNewHashCodes)
at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)
at Trinity.NavHelper.FindSafeZone(Vector3 origin, Boolean shouldKite, Boolean isStuck, IEnumerable`1 monsterList, Boolean avoidDeath) in d:\Demonbuddy\Plugins\Trinity\Movement\NavHelper.cs:line 265
at Trinity.NavHelper.FindSafeZone(Boolean isStuck, Int32 stuckAttempts, Vector3 dangerPoint, Boolean shouldKite, IEnumerable`1 monsterList, Boolean avoidDeath) in d:\Demonbuddy\Plugins\Trinity\Movement\NavHelper.cs:line 181
at Trinity.Trinity.RefreshDiaObjectCache(Boolean forceUpdate) in d:\Demonbuddy\Plugins\Trinity\Cache\RefreshObjects.cs:line 159
at Trinity.Trinity.TargetCheck(Object ret) in d:\Demonbuddy\Plugins\Trinity\Combat\TargetCheck.cs:line 123
at Trinity.Trinity.<ReplaceTreeHooks>b__152(Object ctx) in d:\Demonbuddy\Plugins\Trinity\Helpers\BotManager.cs:line 23
at Zeta.TreeSharp.Decorator.CanRun(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()