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Trinity 2.8.4 & QuestTools 3.4.16

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How do you get 50+ trial keys with the bot? Do you use special gear setup just for trials? Upgrading keys instead gems?
Trinity, in-fact is very intelligent in this regard. You can set it up to upgrade the keys instead of upgrading gems. However when it fails to upgrade the key it will always upgrade the gem. So, in my case I set it up to stop at wave 9. This is around GR38-40 for me. Using this method, I have all gems upgraded to 49 now.
 
Trinity, in-fact is very intelligent in this regard. You can set it up to upgrade the keys instead of upgrading gems. However when it fails to upgrade the key it will always upgrade the gem. So, in my case I set it up to stop at wave 9. This is around GR38-40 for me. Using this method, I have all gems upgraded to 49 now.

How can the key upgrade fail ?
You should not let the bot fail rifts, set Questtools to stop at a certain level and keep the high lvl rift keys for later
Heck, i wont let him do difficulties that take longer than 10 Minutes

Mind sharing these settings?

haha i wanna know them too
 
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My current settings for dashing strike monk. Improvements are welcome! (doing low 40's at the moment with in-geom)
 

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OMG thats sick! Haha :cool:
What settings did you change for 60 sec T6 runs? Mine still takes about 2-3 mins with In-Geom, mostly due to Route Mode though, Im curious to see what you changed. I have ancients in every slot, my gear is amazing so I should be able too.

As for TPS mine should be like yours 100 easy, I have an amazing PC, I do not throttle in in Trinity, however it just sits at 12. I know the higher it is the higher the performance, but I do not know how to make it increase?
Mind sharing these settings?

I just changed the advanced tab and: low priority object cache to minimum, and Threshold to max. Now my bot generates wieghting nodes in 2-7 ms while before it was 30-50 ms, this is significant change, since thanks to this it moves so fast that I don't drop In-Geom buff, also I usse Ancient Gift of Salaria for 100% crit, so i litelarry stop only at Rift Guardian now. Funny fact is that it moves so fast that I saw it miss guardian few times (since guardian just spawns too slow :D ). Also I don't pick up anything beside Legendaries. 9h botting, average of 18lph.
 
I just changed the advanced tab and: low priority object cache to minimum, and Threshold to max. Now my bot generates wieghting nodes in 2-7 ms while before it was 30-50 ms, this is significant change, since thanks to this it moves so fast that I don't drop In-Geom buff, also I usse Ancient Gift of Salaria for 100% crit, so i litelarry stop only at Rift Guardian now. Funny fact is that it moves so fast that I saw it miss guardian few times (since guardian just spawns too slow :D ). Also I don't pick up anything beside Legendaries. 9h botting, average of 18lph.

I didn't try that myself until I gave the advice and man did it help! I'm at 30LPH starting with a lot of 30 keys, now at 43. ~10h
I feel the routing is the most limiting factor atm, on some maps at least.
 
I didn't try that myself until I gave the advice and man did it help! I'm at 30LPH starting with a lot of 30 keys, now at 43. ~10h
I feel the routing is the most limiting factor atm, on some maps at least.

Nice, I need to start farming same as you, but for high GR I can't decide which gear is better god roll Furnance (50 elit, 4400 dps and lph) or much worse Flying Dragon. Furnance in best case give me close to 2 bil crits on elites :-)
 
When I check "Ignore Elites/rare/unique" monsters, the bot insist on fighting them, can't reach higher grifts cause of this :(

What do you mean by higher grifts? How effective do you think the bot would be at skipping elites? I might fix the dashing strike code to not include elites if you checked this option. But it would have to be a little later :)
 
What do you mean by higher grifts? How effective do you think the bot would be at skipping elites? I might fix the dashing strike code to not include elites if you checked this option. But it would have to be a little later :)


Oh I ment GR 50+, for GR till 43 In-Geom is op. Skipping Elites in my opinion is not mandatory for this to work. We already have amazing results compared to other calsses. :-)
 
my fix for skipping elites wont work : forced elite attack range to 0 with cheat engine
getting ~8-9B xp / h now from grift 30-40:s
 
Would love to see "Skip Champion Packs" "Skip Elite Packs" and "Skip -Affix" Such as Fire chains and so fourth.
 
I feel the routing is the most limiting factor atm, on some maps at least.

Yep, the movement code and fighting code from your modifications is spot on but the exploration code does very suboptimal things sometimes.
For example i often see the bot checking out tiny dead ends that are already recognizeable as such on the minimap.

Another area of improvement is mob density, if you set minimum pack size too high it will start running into mobs and getting "stuck" but if you set it too low it will prioritize killing tiny ammounts of mobs over advancing on the map.
 
First of all.. many thanks to your endless efforts.

I get some problem, when legendry gem reached max level,

quest tools' lowest gem upgrade option make stuck on uishi.

please check. thx.
 
First of all.. many thanks to your endless efforts.

I get some problem, when legendry gem reached max level,

quest tools' lowest gem upgrade option make stuck on uishi.

please check. thx.

The Quest tools Gem upgrade is completely broken for me as well, it just upgrades a random one no matter what my priority list looks like.
 
did somebody figured out which Option is the best: Plugins > Questtools > General Options > Force Route > ....... best one?
 
i have set my bot for 1800 sec gold inactivity as well as exp inactivity because i cant figure out why when fighting GR boss, if it takes too long it triggers inactivity anyway and leaves game, usually the boss will almost be dead. probably fighting the GR boss for about 5mins or so - this is cause im doing higher GR. anyone have any idea? even if i turn off both inactivity it will still leave game.
 
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