Can someone give me settings for monk, because my work not good =( It use Dashing Strike too quick and loose all charges
Rift Bot A4 Bounties Only Also don`t work for me.....
Trinity 2.6.5 not working for me. Made a fresh install DB and nothing.
[Trinity] Error in HandleTarget: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
en Trinity.Combat.Abilities.MonkCombat.GetPower() en c:\Users\Alex\Documents\Demonbuddy\Plugins\Trinity\Combat\Abilities\MonkCombat.cs:línea 144
en Trinity.Trinity.AbilitySelector(Boolean IsCurrentlyAvoiding, Boolean UseOOCBuff, Boolean UseDestructiblePower) en c:\Users\Alex\Documents\Demonbuddy\Plugins\Trinity\Combat\AbilitySelector.cs:línea 94
en Trinity.Trinity.HandleAssignAbilityTask() en c:\Users\Alex\Documents\Demonbuddy\Plugins\Trinity\Combat\HandleTarget.cs:línea 729
en Trinity.Trinity.HandleTarget() en c:\Users\Alex\Documents\Demonbuddy\Plugins\Trinity\Combat\HandleTarget.cs:línea 80
on boss bot use DS like stupid (to ground -> boss, repeat and lost all charges)ah yes, i've not reworked that part again
RoV fix comming soon too
thx for 2.6.5
i found out 2 problems
wizard only use use primary attacks on normal trash and elite packs... not on rift/grift boss
the new rift/grift boss (the one who spawns rats) hide in ground at the begin and my wizard only spam spells on the position he is hide till the inactivity timer reset the game.
// We're standing on the damn thing... open it!!
if (cacheObject.RadiusDistance <= 15f)
{
cacheObject.Weight = MaxWeight[COLOR=#ff0000]+100[/COLOR];
objWeightInfo += " <12f";
}
if (cacheObject.Weight > MaxWeight && !Double.IsNaN(cacheObject.Weight))
{
objWeightInfo += " MaxWeight ";
cacheObject.Weight = Math.Min(cacheObject.Weight, MaxWeight);
[COLOR=#ff0000]if (cacheObject.Type == GObjectType.Door) {cacheObject.Weight +=100;}[/COLOR]
}
[COLOR="#FF0000"]Exception during bot tick.Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: Object reference not set to an instance of an object.
at Trinity.Trinity.RefreshSetKiting(Vector3& vKitePointAvoid, Boolean needToKite) in C:\DemonBuddyBETA\Plugins\Trinity\Movement\Kite.cs:line 135
at Trinity.Trinity.RefreshDiaGetWeights() in C:\DemonBuddyBETA\Plugins\Trinity\Combat\Weighting.cs:line 1556
at Trinity.Trinity.RefreshDiaObjectCache() in C:\DemonBuddyBETA\Plugins\Trinity\Cache\RefreshObjects.cs:line 176
at Trinity.Trinity.TargetCheck(Object ret) in C:\DemonBuddyBETA\Plugins\Trinity\Combat\TargetCheck.cs:line 59
at Zeta.TreeSharp.Decorator.CanRun(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.Coroutines.CoroutineCompositeExtensions..()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Trinity.Helpers.BotManager.<MainCombatTask>d__8.MoveNext() in C:\DemonBuddyBETA\Plugins\Trinity\Helpers\BotManager.cs:line 92
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Zeta.Bot.ActionRunCoroutine....()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.CheckPostConditions(Boolean shouldBeCanceled)
at Buddy.Coroutines.Coroutine.Resume(Boolean forStop)
at Buddy.Coroutines.Coroutine.Resume()
at Zeta.Bot.ActionRunCoroutine.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()
[Trinity] Error in HandleTarget: System.NullReferenceException: Object reference not set to an instance of an object.
at Trinity.Trinity.RefreshSetKiting(Vector3& vKitePointAvoid, Boolean needToKite) in C:\DemonBuddyBETA\Plugins\Trinity\Movement\Kite.cs:line 135
at Trinity.Trinity.RefreshDiaGetWeights() in C:\DemonBuddyBETA\Plugins\Trinity\Combat\Weighting.cs:line 1556
at Trinity.Trinity.RefreshDiaObjectCache() in C:\DemonBuddyBETA\Plugins\Trinity\Cache\RefreshObjects.cs:line 176
at Trinity.Trinity.RefreshDiaObjects() in C:\DemonBuddyBETA\Plugins\Trinity\Cache\RefreshObjects.cs:line 34
at Trinity.Trinity.HandleTarget() in C:\DemonBuddyBETA\Plugins\Trinity\Combat\HandleTarget.cs:line 77[/COLOR]
[Trinity] Using Legendary Potion
[Trinity] Attempting to avoid death!
[Trinity] Using vault for combat movement (Avoidance Attempt) , Dist=37.0
[Trinity] Using vault for avoidance movement (x1_MonsterAffix_Thunderstorm_Impact) , Dist=37.3
[Trinity] Using vault for kite movement, Dist=35.6
[Trinity] Using vault for kite movement, Dist=37.0
[Trinity] Using Legendary Potion
[Trinity] Attempting to avoid death!
[Trinity] Using vault for avoidance movement (Spider_attack_02) , Dist=35.1
[Trinity] Using vault for avoidance movement (monsterAffix_Plagued_endCloud) , Dist=36.5
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Unvisited Route with 27 nodes in 16ms
[Trinity] Using vault for combat movement (Gold Attempt) , Dist=35.3
[COLOR="#FF0000"][Trinity] Blacklisting an object because of possible stuck issues. Object=GoldLarge [4311]. Range=55 RActorGUID=1269432550
[Trinity] Blacklisted Target, Returning Failure[/COLOR]
[QuestTools][MiniMapMarker] Adding MiniMapMarker 1938876094 at <371.2417, 437.0095, -1.489603>, IsPOI: True, IsExit: True, Distance: 116 to KnownMarkers
[Trinity] Using vault for combat movement (Gold Attempt) , Dist=41.0
[COLOR="#FF0000"][Trinity] Blacklisting an object because of possible stuck issues. Object=GoldLarge [4311]. Range=66 RActorGUID=1269432550
[Trinity] Blacklisted Target, Returning Failure[/COLOR]
[Trinity] Using vault for combat movement (Gold Attempt) , Dist=33.5
[Trinity] Using vault for combat movement (Gold Attempt) , Dist=42.9
[COLOR="#FF0000"][Trinity] Blacklisting an object because of possible stuck issues. Object=GoldLarge [4311]. Range=62 RActorGUID=1269432550
[Trinity] Blacklisted Target, Returning Failure[/COLOR]
[Trinity] Using vault for combat movement (Gold Attempt) , Dist=33.6
[Trinity] Using vault for combat movement (Gold Attempt) , Dist=42.0
[COLOR="#FF0000"][Trinity] Blacklisting an object because of possible stuck issues. Object=GoldLarge [4311]. Range=66 RActorGUID=1269432550
[Trinity] Blacklisted Target, Returning Failure[/COLOR]
[Trinity] Using vault for combat movement (Gold Attempt) , Dist=33.6
[Trinity] Using vault for combat movement (Gold Attempt) , Dist=35.1
[COLOR="#FF0000"][Trinity] Blacklisting an object because of possible stuck issues. Object=GoldLarge [4311]. Range=60 RActorGUID=1269432550
[Trinity] Blacklisted Target, Returning Failure[/COLOR]
[Trinity] Using vault for combat movement (Gold Attempt) , Dist=40.1
[COLOR="#FF0000"][Trinity] Blacklisting an object because of possible stuck issues. Object=GoldLarge [4311]. Range=63 RActorGUID=1269432550
[Trinity] Blacklisted Target, Returning Failure[/COLOR]
[Trinity] Using vault for combat movement (Gold Attempt) , Dist=42.8
[COLOR="#FF0000"][Trinity] Blacklisting an object because of possible stuck issues. Object=GoldLarge [4311]. Range=63 RActorGUID=1269432550
[Trinity] Blacklisted Target, Returning Failure[/COLOR]
[Trinity] Using vault for combat movement (Gold Attempt) , Dist=42.3
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Unvisited Route with 26 nodes in 15ms