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Trinity 2.6.7 & QuestTools 3.3.12

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You can manually solve the Hellrift-Issue by editing RRRix´s Rift-Profile, just read this:

Just replace the useWaypoint cases with new WaypointIDs and LevelAreaIDs...i´m not sure if the name of the waypoint is a musthave or just optional.......

in RRRix´s xml-file just search for the comments between <! --- and ---> and replace the code or just the waypointnumber and the CurrentLevelID


<!-- Waypoint to A5 Hub if in town but not A5 Hub-->
<While condition="Me.IsInTown and CurrentLevelAreaId != 92945 and not IsActiveQuestAndStep(405695,9) and not IsActiveQuestAndStep(337492,10)">
<LogMessage output="Using Waypoint to Act 5 Hub" />
<UseWaypoint questId="312429" stepId="2" waypointNumber="27" name="Waypoint-959" statusText="" />
</While>


and


<!-- Waypoint to A5 Hub if in town but not A5 Hub-->
<While condition="Me.IsInTown and CurrentLevelAreaId != 92945">
<LogMessage output="Using Waypoint to Act 5 Hub" />
<UseWaypoint questId="312429" stepId="2" waypointNumber="27" name="Waypoint-959" statusText="" />

</While>


edit: Please be aware that this is just a quick-fix and if you autoupdate this profile with EZUpdater or other stuff, you have to manually change the settings again and again and again.....
 
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Hi ..

I have only one issue.. since i've updated trinity my Crusader don't open the doors... Can someone help me with that?
 
Please mate, fix the "not opening doors/gates" problem, season starts in 8 hours =(

Thanks in advance!
 
Trinity 2.6+ should be considered BETA. While it's working really well most of the time, it may eat your items, run into corners and spin in circles senselessly.

New Major Features:
  • Merged with BuddyMe's fork - lots of improvements to combat and avoidance
  • New Item Rule Stashing System: Items List by xz jv. This gives you direct ability to keep items by name and with specific attribute rules.

Big thanks to both BuddyMe and xz jv. Give them your money!

Full change notes coming after I eat something and can clean them up.

Please attach a FULL LOG FILE for any bugs reported.


Hi rrrix, can you please add the new gems in 2.2 to the QuestTools gem ranking list? Thanks!
 
Yeah, the bot doesn't seem to use the health potion! The characters dies non-stop.
 
Delete your QuestTools.xml Settings file.

Thanks! that worked!

Also I noticed something weird with the newest build.

Whenever my crusader gets surrounded by mobs, the bot would just freeze up for 3-4 secs, and then this appears on the demonbuddy log,

[Trinity][Movement] Failed (Blocked Speed=0/2.5 StuckTime=2515/2500) moving to AvoidancePoint 7/2 yds Type=Avoidance Weight=237817 Distance=9 (x=736,y=1092,z=0) Speed=0/2.5 StuckTime=2515/2500
[Trinity][Movement] Failed (RecentlyFailed) moving to AvoidancePoint 7/2 yds Type=Avoidance Weight=1082 Distance=6.3 (x=736,y=1092,z=0) Speed=2.7/2.5 StuckTime=0/2500


then the bot resumes playing. any idea why? Never seen that error before. Maybe something to do with the new kiting/avoidance code?
 
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My bot doesn't do anything... I load the AllActsRelogger.xml and the bot just stands still and won't proceed with leveling/questing in Season.
 
I give up.

Tested rixx questing profile but it just exits game.

See log.View attachment 174865

A patch was just released, so this is 100% to be expected. These guys are working their asses off to fix everything, so just give it time xD. If features aren't working you just have to be prepared to either delay your season start, try your luck with botting, or just go old school and play manually for a day or two (I know right, shocking!).
 
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Can someone just tell me if am I the only one that loads "AllActsRelogger.xml" and the bot just stays still doing nothing??


I see comments from other people telling that they just can't open doors, so I assume their bot at least does something... but mine just stands stills and DB says "game finished 1... game finished 2... game finished 3..."
 
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