F-Charge working great without modification with default trinity settings. Doing 38-39 grfits with it.Done most the changes needed to make F-Charge on barb work correctly, but I need one more bit of info. Anyway of making it use it on CD for the Rift Guardian. Especially ones with Big AoE's like Rime, this will help cut down the kiting / Damage taken while fighting him.
I'll regrab latest SVN, thanks for the heads up, you noticed if it's spamming it on Rift Guardians aswell ?F-Charge working great without modification with default trinity settings. Doing 38-39 grfits with it.
I'll regrab latest SVN, thanks for the heads up, you noticed if it's spamming it on Rift Guardians aswell ?
It didn't change, we've been busy lately is allGIT addresses changed? I cant see any update since 29 oct or you just dont update it?![]()
Why shouldn't it?I'll regrab latest SVN, thanks for the heads up, you noticed if it's spamming it on Rift Guardians aswell ?
===== Misc Statistics =====
Total tracking time: 4h 46m 29s
Total deaths: 1 [0,21 per hour]
Total games (approx): 38 [7,96 per hour]
Total Caches Opened:0
Total XP gained: -1040,66 million [-217,95 million per hour] <=== bug renders metric useless
Total Gold gained: 13753,01 Thousand [2880,32 Thousand per hour]
===== Item DROP Statistics =====
Items:
Total items dropped: 445 [93,2 per hour]
Items dropped by ilvl:
Items dropped by quality:
- White: 21 [4,4 per hour] {4,72 %}
- Magic: 67 [14,03 per hour] {15,06 %}
- Rare: 341 [71,42 per hour] {76,63 %}
- Legendary: 16 [3,35 per hour] {3,6 %}
Gem Drops:
Total gems: 35 [7,33 per hour]
- Ruby: 4 [0,84 per hour] {11,43 %}
--- ilvl 15 Ruby: 4 [0,84 per hour] {11,43 %}
- Topaz: 5 [1,05 per hour] {14,29 %}
--- ilvl 15 Topaz: 5 [1,05 per hour] {14,29 %}
- Amethyst: 14 [2,93 per hour] {40 %}
--- ilvl 15 Amethyst: 12 [2,51 per hour] {34,29 %}
--- ilvl 16 Amethyst: 2 [0,42 per hour] {5,71 %}
- Emerald: 7 [1,47 per hour] {20 %}
--- ilvl 15 Emerald: 7 [1,47 per hour] {20 %}
===== Item PICKUP Statistics =====
Items:
Total items picked up: 34 [7,12 per hour]
Item picked up by ilvl:
Items picked up by quality:
- Rare: 5 [1,05 per hour] {14,71 %}
- Legendary: 29 [6,07 per hour] {85,29 %}
Gem Pickups:
Total gems: 34 [7,12 per hour]
- Ruby: 4 [0,84 per hour] {11,76 %}
--- ilvl 15 Ruby: 4 [0,84 per hour] {11,76 %}
- Topaz: 4 [0,84 per hour] {11,76 %}
--- ilvl 15 Topaz: 4 [0,84 per hour] {11,76 %}
- Amethyst: 14 [2,93 per hour] {41,18 %}
--- ilvl 15 Amethyst: 12 [2,51 per hour] {35,29 %}
--- ilvl 16 Amethyst: 2 [0,42 per hour] {5,88 %}
- Emerald: 7 [1,47 per hour] {20,59 %}
--- ilvl 15 Emerald: 7 [1,47 per hour] {20,59 %}
===== End Of Report =====
===== Misc Statistics =====
Total tracking time: 7h 52m 24s
Total deaths: 1 [0.13 per hour]
Total games (approx): 62 [7.87 per hour]
Total XP gained: 407.43 million [51.75 million per hour]
Total Gold gained: 23135.36 Thousand [2938.40 Thousand per hour]
===== Item DROP Statistics =====
Items:
Total items dropped: 734 [93.22 per hour]
Items dropped by quality:
- White: 33 [4.19 per hour] {4.50 %}
- Magic: 125 [15.88 per hour] {17.03 %}
- Rare: 553 [70.24 per hour] {75.34 %}
- Legendary: 23 [2.92 per hour] {3.13 %}
===== Item PICKUP Statistics =====
Items:
Total items picked up: 44 [5.59 per hour]
Items picked up by quality:
- Rare: 5 [0.64 per hour] {11.36 %}
- Legendary: 39 [4.95 per hour] {88.64 %}
Gem Pickups:
Total gems: 58 [7.37 per hour]
- Ruby: 9 [1.14 per hour] {15.52 %}
--- ilvl 15 Ruby: 9 [1.14 per hour] {15.52 %}
- Topaz: 6 [0.76 per hour] {10.34 %}
--- ilvl 15 Topaz: 6 [0.76 per hour] {10.34 %}
- Amethyst: 16 [2.03 per hour] {27.59 %}
--- ilvl 15 Amethyst: 14 [1.78 per hour] {24.14 %}
--- ilvl 16 Amethyst: 2 [0.25 per hour] {3.45 %}
- Emerald: 17 [2.16 per hour] {29.31 %}
--- ilvl 15 Emerald: 17 [2.16 per hour] {29.31 %}
===== End Of Report =====
Are you using armory? There is an option for that in the "equip option" tab.mhhhh, i have set the bot to keep legendary item unidentified, but the bot will try its best everytime it picks up one to indentify it, i have no clue why
Bug Report form:
------------------------
What's the problem?
RunStats and FullStats files from <DB folder>\TrinityLogs-folder showing negative value for experience gained after Paragon level up.
Edit:
After some more hours the Total XP gained will eventually become positive again, but still the value given is flawed and useless:
Indeed a trivial issue, maybe fixed with less than a dozen loc and within five minutes, but nevertheless: a bug. And that's why it got reportedTrivial issue...
Does this affect the functionality of DB?
Where would you use the Total XP?
Im pointing this out because it will be a waste to spend time with trivial matters that will not improve how the bot works.
it doesnt work on half of the game or even more. why would that be intentional? sounds stupid to me because you can always decide to set it to 1 yourself.Minimum Pack Size doesn't work in rifts. That is intentional, although I see how it may not be ideal
rrrix made it this way because bounties, rifts and grifts all require you to kill most or all of the enemies you encounter.
At the time he wrote this bit there were no grifts, so it didn't really cause any problems. I realize how problematic this can be in higher level grifts, though.
Right now you can get it to work by removing both counts of
!DataDictionary.RiftWorldIds.Contains(Player.WorldID) &&
from Weighting.cs.
We'll see what we can do about it in the next official version of Trinity![]()
any update with gambling plugins? I can't find one working with latest version of DB/T/QT so I am using older version now...I see great improvement in new version but kadala issue is killing me...