[Trinity] Error in HandleTarget: Ukończono tylko część żądania ReadProcessMemory lub WriteProcessMemory, at addr: 00000090,
Size: 4
Exception during bot tick.System.Exception: Ukończono tylko część żądania ReadProcessMemory lub WriteProcessMemory, at addr:
00000090, Size: 4
w GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
w GreyMagic.MemoryBase.Read[T](IntPtr addr)
w Zeta.Game.Internals.Actors.ACD.get_ActorSNO()
w Zeta.Game.Internals.Actors.ACD.get_ActorInfo()
w Trinity.Trinity.RefreshDiaGetWeights() w c:\Users\User\Desktop\DB Beta\Plugins\Trinity\Combat\Weighting.cs:wiersz 982
w Trinity.Trinity.RefreshDiaObjectCache(Boolean forceUpdate) w c:\Users\User\Desktop\DB Beta\Plugins\Trinity\Cache
\RefreshObjects.cs:wiersz 193
w Trinity.Trinity.TargetCheck(Object ret) w c:\Users\User\Desktop\DB Beta\Plugins\Trinity\Combat\TargetCheck.cs:wiersz 123
w Zeta.TreeSharp.Decorator.CanRun(Object context)
w Zeta.TreeSharp.Decorator..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.TreeSharp.PrioritySelector..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.Common.HookExecutor.Run(Object context)
w Zeta.TreeSharp.Action.RunAction(Object context)
w Zeta.TreeSharp.Action..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.TreeSharp.PrioritySelector..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.Bot.BotMain.()
Exception during bot tick.System.Exception: Ukończono tylko część żądania ReadProcessMemory lub WriteProcessMemory, at addr:
00000090, Size: 4
w GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
w GreyMagic.MemoryBase.Read[T](IntPtr addr)
w Zeta.Game.Internals.Actors.ACD.get_ActorSNO()
w Zeta.Game.Internals.Actors.ACD.get_ActorInfo()
w Trinity.Trinity.RefreshDiaGetWeights() w c:\Users\User\Desktop\DB Beta\Plugins\Trinity\Combat\Weighting.cs:wiersz 982
w Trinity.Trinity.RefreshDiaObjectCache(Boolean forceUpdate) w c:\Users\User\Desktop\DB Beta\Plugins\Trinity\Cache
\RefreshObjects.cs:wiersz 193
w Trinity.Trinity.TargetCheck(Object ret) w c:\Users\User\Desktop\DB Beta\Plugins\Trinity\Combat\TargetCheck.cs:wiersz 123
w Zeta.TreeSharp.Decorator.CanRun(Object context)
w Zeta.TreeSharp.Decorator..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.TreeSharp.PrioritySelector..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.Common.HookExecutor.Run(Object context)
w Zeta.TreeSharp.Action.RunAction(Object context)
w Zeta.TreeSharp.Action..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.TreeSharp.PrioritySelector..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.Bot.BotMain.()
Exception during bot tick.System.Exception: Ukończono tylko część żądania ReadProcessMemory lub WriteProcessMemory, at addr:
00000090, Size: 4
w GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
w GreyMagic.MemoryBase.Read[T](IntPtr addr)
w Zeta.Game.Internals.Actors.ACD.get_ActorSNO()
w Zeta.Game.Internals.Actors.ACD.get_ActorInfo()
w Trinity.Trinity.RefreshDiaGetWeights() w c:\Users\User\Desktop\DB Beta\Plugins\Trinity\Combat\Weighting.cs:wiersz 982
w Trinity.Trinity.RefreshDiaObjectCache(Boolean forceUpdate) w c:\Users\User\Desktop\DB Beta\Plugins\Trinity\Cache
\RefreshObjects.cs:wiersz 193
w Trinity.Trinity.TargetCheck(Object ret) w c:\Users\User\Desktop\DB Beta\Plugins\Trinity\Combat\TargetCheck.cs:wiersz 123
w Zeta.TreeSharp.Decorator.CanRun(Object context)
w Zeta.TreeSharp.Decorator..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.TreeSharp.PrioritySelector..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.Common.HookExecutor.Run(Object context)
w Zeta.TreeSharp.Action.RunAction(Object context)
w Zeta.TreeSharp.Action..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.TreeSharp.PrioritySelector..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.Bot.BotMain.()