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Trinity 1.9.7

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A change which trashes all equip would be cooler. And more efficient :D
 
So did you fix the problems we saw with archon in the previous version? Not using the updated one yet but I recall you not being able to reproduce it in 1.9.6

goto: post #12
 
Rrrix, any chance that you will integrate gambling functionality into Trinity? One of the few things missing from the otherwise awesome setup at the moment.
 
If your Archon isn't working and your Demonbuddy is flipped, follow these directions:


  1. Go do Demonbuddy - Best available 3rd party Bot for Blizzard's Diablo 3
  2. Click 'Buy Now'

Stop pirating this shit. It's not expensive.

Nesox, myself and the rest of the buddy team work very hard on this software and you guys have the balls to not pay for it then waste my time asking for support.

If I personally had the capability to ban you from these forums, I would.

Hahaha excellent
 
Rrrix, any chance that you will integrate gambling functionality into Trinity? One of the few things missing from the otherwise awesome setup at the moment.

Several other plugins handle Gambling currently.
 
@rrrix, with the change in 2.05, is there anyway to let crusader ignores the frozen affix on mobs when akarat's champion is on(it's immune to crowd control right now)?
 
@rrrix one problem if you do bounty with kill xxx and kill 100 enemies, if bot finish one of them he is backtracking all the way back to wp/tp and start the next mission
any idea dont know if it is questtool related
 
If your Archon isn't working and your Demonbuddy is flipped, follow these directions:


  1. Go do Demonbuddy - Best available 3rd party Bot for Blizzard's Diablo 3
  2. Click 'Buy Now'

Stop pirating this shit. It's not expensive.

Nesox, myself and the rest of the buddy team work very hard on this software and you guys have the balls to not pay for it then waste my time asking for support.

If I personally had the capability to ban you from these forums, I would.

mhh im rly sry for u and the db team if ur having issues with pirates but now a lot of people who payed for this are fisted too.

i purchased 3x lifetimes licences of DB to bot my team and the patcher was the only way to use it stable from my country.

feeling sad now :(

i dont wanna say im a pirate or something, just wanna say that this software is worth buyin it ofc, and donating the guys who spent a lot of time with nice plugins and stuff is worth too.

but i hate the law in some countries which not allow us to legaly use this software :) even when we payed for it
 
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Several other plugins handle Gambling currently.
From what I've read there are currently some issues with getting Trinity to stop interfering in the "gambling runs". So I figured it wouldn't hurt to ask. My experience with DB at the moment is whenever Rrrix sees something remotely useful being made elsewhere that makes sense to integrate into either Trinity or his other plugins he does it due to the aforementioned reason.
 
From what I've read there are currently some issues with getting Trinity to stop interfering in the "gambling runs". So I figured it wouldn't hurt to ask. My experience with DB at the moment is whenever Rrrix sees something remotely useful being made elsewhere that makes sense to integrate into either Trinity or his other plugins he does it due to the aforementioned reason.

Actually, Armory was interfering with Trinity opening Horadric Caches :) I've fixed this in the most recent update to Armory. Not the other way around as you theorize.

I dunno about the other gambling plugins, I don't use them. Trinity doesn't interfere with anything except the root VendorRun decorator (e.g. "when" the bot should townrun, not the actual townrun itself). I think it may be a design problem in the other plugins, as gambling items really has nothing to do with a vendor run, it should/can be executed any time the player is in town. It could even be designed to take a town portal and run the gambling routine should it desire. Again the latest update to armory has a proper implementation of extra hooks a plugin developer could easily re-use.

I will not be adding Kadala / gambling support into Trinity, it doesn't belong it a "combat routine". Trinity is already too complex, bloated and difficult to maintain and understand. God forbid I add more options... :)
 
So other than me trolling the *****ed DB users and ROFL'ing for a few hours, no one's reporting any big bugs in this?
 
I've been running the rift bot with my barb on one account and WD on my other one. And havent had any problems at all so far.
 
So other than me trolling the *****ed DB users and ROFL'ing for a few hours, no one's reporting any big bugs in this?

Hi rrrix, first thx to ur hardwork. I encounter an issue that my bot not using book of Cain. My bot identifies a leg once it got a leg. But I wasn't using a fresh install with 1.9.7. I cleaned setting folder and assembly folder. After that I am still observing my bot, no leg drop so I cannot tell you what's the result. I will report the result after I make sure.
 
rrrix, the issue of prioritizing mobs over doors etc appears to still be present at least for bridges.
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Hi rrrix, first thx to ur hardwork. I encounter an issue that my bot not using book of Cain. My bot identifies a leg once it got a leg. But I wasn't using a fresh install with 1.9.7. I cleaned setting folder and assembly folder. After that I am still observing my bot, no leg drop so I cannot tell you what's the result. I will report the result after I make sure.

Hi rrrix,

I reproduced this issue again. And I got entire log for this. And I use Trinity 1.9.7 with Armory 1.9.5, Diablo3 client language zhTW. Thx!

https://www.dropbox.com/s/b249gjnrahg3qlz/3356%202014-05-21%2012.28.txt.zip
 
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