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Trinity 1.9.6 & QuestTools 2.0.76

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Code:
[Trinity] Horadric Cache [HoradricCacheA4-164] = (ignoring Horadric Cache)
[Trinity] Horadric Cache [HoradricCacheA4-140] = (ignoring Horadric Cache)
[Trinity] Horadric Cache [HoradricCacheA4-164] = (ignoring Horadric Cache)
[Trinity] Horadric Cache [HoradricCacheA4-140] = (ignoring Horadric Cache)
[Trinity] Horadric Cache [HoradricCacheA4-164] = (ignoring Horadric Cache)

This is starting to get annoying lol!
 
Archon is not working at all with 1.9.6, its not using any of the archon skills and therefore just waiting to die.
In Trinity 1.9.5 just the Beam did not work (no matter which rune).
I wear no Vyrs Items and i have tried resetting the settings as well as completely deleting Trinity Folder
 
1.96 trinity :

red errors 24/7
lag
bot lost 24/7
overall crap

1.95 trinity:

amazing everything works
 
For those with Archon problems:

Please do the following:

Download the latest DemonbuddyBETA from: Buddy Updates
Do a FRESH install into a NEW directory.
Do not keep any existing plugins.
Do not keep any existing settings.

Reproduce the problem.

Post a full, unedited log file.

I am still not able to reproduce this problem. I suspect it's due to a corrupt install perhaps.

Thanks.
 
Archon is not working at all with 1.9.6, its not using any of the archon skills and therefore just waiting to die.
In Trinity 1.9.5 just the Beam did not work (no matter which rune).
I wear no Vyrs Items and i have tried resetting the settings as well as completely deleting Trinity Folder

i have same error with this massage:

Trinity][Behavior] Fatal Error: Couldn't find a valid attack ability. Not enough resource for any abilities or all on cooldown
[Trinity][Behavior] If you get this message frequently, you should consider changing your build
[Trinity][Behavior] Perhaps you don't have enough critical hit chance % for your current build, or just have a bad skill setup?
 
For those with Archon problems:

Please do the following:

Download the latest DemonbuddyBETA from: Buddy Updates
Do a FRESH install into a NEW directory.
Do not keep any existing plugins.
Do not keep any existing settings.

Reproduce the problem.

Post a full, unedited log file.

I am still not able to reproduce this problem. I suspect it's due to a corrupt install perhaps.

Thanks.

its not install problem i use it over 2 years!!! with this trinty or db is somesing wrong!
 
i have same error with this massage:

Trinity][Behavior] Fatal Error: Couldn't find a valid attack ability. Not enough resource for any abilities or all on cooldown
[Trinity][Behavior] If you get this message frequently, you should consider changing your build
[Trinity][Behavior] Perhaps you don't have enough critical hit chance % for your current build, or just have a bad skill setup?

Same Message here:
[Trinity][Behavior] Fatal Error: Couldn't find a valid attack ability. Not enough resource for any abilities or all on cooldown
[Trinity][Behavior] If you get this message frequently, you should consider changing your build
[Trinity][Behavior] Perhaps you don't have enough critical hit chance % for your current build, or just have a bad skill setup?

the Message pops as soon as Archon is casted and then it stands there and waits :/

For those with Archon problems:

Please do the following:

Gona try this right now an post back here afterwards...
 
If you can't follow my directions, I can't help. Don't expect miracles from me without the information I NEED in order to debug this.

Demanding "I fix something" will get you exactly the opposite - NOTHING.
 
Ok i deleted the old buddy folder and installed it completely new into a different named folder, newest beta, trinity and questtools. I didnt even change any settings (besides Torment 2)
-> same Error

[Trinity][Behavior] Fatal Error: Couldn't find a valid attack ability. Not enough resource for any abilities or all on cooldown
[Trinity][Behavior] If you get this message frequently, you should consider changing your build
[Trinity][Behavior] Perhaps you don't have enough critical hit chance % for your current build, or just have a bad skill setup?
[Trinity] Player is dead

If i can help with any other test/info just tell me.

Tried it with different Runes and no change...
 
Last edited:
No issues with archon+vyr's 4pc here.

Any chance to get an option like WOTB barbs have to ignore gold piles while Archon active ?


Small issues i noticed while Archon active i can't break down metal gates, keeps doing attack animation but cancels it. Could be due to Disabled Archon Arcane Strike in options maybe ?


Also not sure if bug or what but
// Offensive Teleport: Calamity
if (CombatBase.CanCast(SNOPower.Wizard_Teleport) && hasCalamity)
{
var bestClusterPoint = TargetUtil.GetBestClusterPoint() <-missing something like this -> (5f, 20f);
return new TrinityPower(SNOPower.Wizard_Teleport, 55f, bestClusterPoint);
}

it now teleports into a packs instead of 40 yards away to single mob.
 
Last edited:
Hi Rrrix,

Can you please let me know how to make the Wizard cast Explosive blast on cool down, regardless of position or mobs in range. Just spam it as hard as it can (like the old CM wizard used to spam frost nova)
Thank you.

Found the solution (thanks to Priet for posting it):

Code:
// Explosive Blast
                
                // if (CombatBase.CanCast(SNOPower.Wizard_ExplosiveBlast, CombatBase.CanCastFlags.NoTimer) && Player.PrimaryResource >= 20)
                if (!useOocBuff && CombatBase.CanCast(SNOPower.Wizard_ExplosiveBlast) && Player.PrimaryResource >= 20)
                {
                    return new TrinityPower(SNOPower.Wizard_ExplosiveBlast, 12f, CurrentTarget.Position);
                }


                if (useOocBuff && CombatBase.CanCast(SNOPower.Wizard_ExplosiveBlast) && Player.PrimaryResource >= 20 && !Player.IsInTown)
                {
                    return new TrinityPower(SNOPower.Wizard_ExplosiveBlast);
                }

@Rrrix: If you can add a tick for Wand of Woh owners with the code above, that would be awesome. Also, for this build SpellDelay.Wizard_ExplosiveBlast should be lowered from 6000 to 1500.
 
Last edited:
Ok i deleted the old buddy folder and installed it completely new into a different named folder, newest beta, trinity and questtools. I didnt even change any settings (besides Torment 2)
-> same Error

[Trinity][Behavior] Fatal Error: Couldn't find a valid attack ability. Not enough resource for any abilities or all on cooldown
[Trinity][Behavior] If you get this message frequently, you should consider changing your build
[Trinity][Behavior] Perhaps you don't have enough critical hit chance % for your current build, or just have a bad skill setup?
[Trinity] Player is dead

If i can help with any other test/info just tell me.

Tried it with different Runes and no change...

Exactly the same problem here.

If its needed I can send my build (Fire archont, no special items).
 
Ok i deleted the old buddy folder and installed it completely new into a different named folder, newest beta, trinity and questtools. I didnt even change any settings (besides Torment 2)
-> same Error

[Trinity][Behavior] Fatal Error: Couldn't find a valid attack ability. Not enough resource for any abilities or all on cooldown
[Trinity][Behavior] If you get this message frequently, you should consider changing your build
[Trinity][Behavior] Perhaps you don't have enough critical hit chance % for your current build, or just have a bad skill setup?
[Trinity] Player is dead

If i can help with any other test/info just tell me.

Tried it with different Runes and no change...

delete the plugin folder from the db beta before you extract the lastest trinity / questtools

(just a thought if you haven´t done it)
 
Ok i deleted the old buddy folder and installed it completely new into a different named folder, newest beta, trinity and questtools. I didnt even change any settings (besides Torment 2)
-> same Error

[Trinity][Behavior] Fatal Error: Couldn't find a valid attack ability. Not enough resource for any abilities or all on cooldown
[Trinity][Behavior] If you get this message frequently, you should consider changing your build
[Trinity][Behavior] Perhaps you don't have enough critical hit chance % for your current build, or just have a bad skill setup?
[Trinity] Player is dead

If i can help with any other test/info just tell me.

Tried it with different Runes and no change...

Please attach a full log file.
 
No issues with archon+vyr's 4pc here.

Any chance to get an option like WOTB barbs have to ignore gold piles while Archon active ?


Small issues i noticed while Archon active i can't break down metal gates, keeps doing attack animation but cancels it. Could be due to Disabled Archon Arcane Strike in options maybe ?


Also not sure if bug or what but
// Offensive Teleport: Calamity
if (CombatBase.CanCast(SNOPower.Wizard_Teleport) && hasCalamity)
{
var bestClusterPoint = TargetUtil.GetBestClusterPoint() <-missing something like this -> (5f, 20f);
return new TrinityPower(SNOPower.Wizard_Teleport, 55f, bestClusterPoint);
}

it now teleports into a packs instead of 40 yards away to single mob.

I will add the ignore gold option, good idea.

Archon actually is missing all destructible powers completely. Oops :) Will get to this.

The TargetUtil.GetBestClusterPoint(); has the radius and range parameters as optional, defaults are 15f, 65f which is why it was omitted for Calamity (since the defaults are ideal).
 
Please attach a full log file.

Any specific log options needed?

This is the Log from start to first Archon cast:

2014-05-19 18:38:42,567 [1] DEBUG MainWindow (null) - OS Architecture: AMD64
2014-05-19 18:38:42,567 [1] DEBUG MainWindow (null) - OS: Windows 7 Service Pack 1 64-bit
2014-05-19 18:38:42,567 [1] DEBUG MainWindow (null) - OS Language: English (United States)
2014-05-19 18:38:42,667 [1] DEBUG AssemblyLoader`1 (null) - Reloading AssemblyLoader<Zeta.Common.Plugins.IPlugin> - Initializing plugins
2014-05-19 18:38:45,747 [1] INFO Logger (null) - [Trinity] Initialized v1.9.6
2014-05-19 18:38:46,097 [1] DEBUG MainWindow (null) - There are 2 plugins
2014-05-19 18:39:14,487 [1] INFO Logger (null) - [Trinity] OnEnable start
2014-05-19 18:39:14,558 [1] INFO Logger (null) - Setting up Trinity Logging
20:39:14.601 DEBUG TrinityDebug [Trinity] Plugin Check Watcher thread started
20:39:14.604 DEBUG TrinityDebug [Trinity] Configuration file not found.
20:39:14.623 DEBUG Logger [Trinity] Using Trinity Unstucker
20:39:14.647 DEBUG TrinityDebug [Trinity] OnEnable took 101.005798339844ms
20:39:14.647 INFO Logger [Trinity] ENABLED: Trinity v1.9.6 now in action!
20:39:14.648 DEBUG Logger [Trinity] Reset bot TPS to default
20:39:16.351 INFO Logger [Plugin] v2.0.76 Enabled
20:44:50.099 INFO BotMain Current bot set to Order Bot
20:44:50.099 INFO ProfileManager Loaded profile Rift Bot Act 4 Bounties
20:45:01.178 DEBUG MainWindow Start/Stop Button Clicked!
20:45:01.296 DEBUG AssemblyLoader`1 Reloading AssemblyLoader<Zeta.Bot.ICombat> - RoutineManager.Reload
20:45:01.808 INFO AssemblyLoader`1 Compiler Error: c:\Users\Thomas\Documents\DBbeta\Routines\Belphegor\Routines\Monk.cs(245,52) : error CS0117: 'Zeta.Game.Internals.Actors.SNOPower' enthält keine Definition für 'Monk_DashingStrike'.
20:45:04.569 INFO RoutineManager Chose Trinity as your combat routine
20:45:04.576 DEBUG TreeHooks Replaced hook [RoutineCombat] 5fd5adb7-f8e9-4c5e-a670-a0c3b08f1ab8
20:45:04.578 DEBUG RoutineManager Routines were reloaded. New routine list:
20:45:04.579 DEBUG RoutineManager Trinity v0.0.0.0
20:45:04.580 DEBUG RoutineManager Generic v1.1.1898.410
20:45:04.584 DEBUG BotMain Forcing profile reload.
20:45:04.805 INFO ProfileManager Loaded profile Rift Bot Act 4 Bounties
20:45:04.806 DEBUG BotMain Starting bot: Order Bot
20:45:04.808 INFO RoutineManager Chose Trinity as your combat routine
20:45:04.809 DEBUG TreeHooks Replaced hook [RoutineCombat] 1948041c-ea17-47b0-9690-0faea5208393
20:45:04.821 DEBUG TreeHooks Added new hook [OutOfGame] cac3df42-46c1-4ca0-8bfc-f9d462be3ef8
20:45:04.826 DEBUG TreeHooks Added new hook [Death] b9fd2f62-d00c-4207-bcd2-bbf05b457afe
20:45:04.827 DEBUG TreeHooks Added new hook [RoutineBuffs] f933820c-ceed-45b7-a204-67e801c06d5d
20:45:04.828 DEBUG TreeHooks Added new hook [RoutineCombat] 6c0e6290-8de1-4588-a282-c2c72f9902d2
20:45:04.828 DEBUG TreeHooks Added new hook [Combat] ea484ba7-975e-421f-89a2-f639f6676183
20:45:04.856 DEBUG TreeHooks Added new hook [IdentifyItems] 9afa6fdc-8904-4d8f-b5c0-3402648a6974
20:45:04.859 DEBUG TreeHooks Added new hook [StashItems] ff4dc3d3-4d63-4f77-85ba-6643c776daa6
20:45:04.863 DEBUG TreeHooks Added new hook [SellAndRepair] d2437272-0a08-4fd6-a48d-b6b9cecf76ca
20:45:04.867 DEBUG TreeHooks Added new hook [SalvageItems] e29967b1-a0d7-439f-91b5-18a573fc1970
20:45:04.870 DEBUG TreeHooks Added new hook [VendorRun] 3929bc24-67f4-427d-9709-a6aabc6ab306
20:45:04.877 DEBUG TreeHooks Added new hook [Loot] f3624f40-a4f6-4d75-9fbb-8a7ade85319c
20:45:04.878 DEBUG TreeHooks Replaced hook [BotBehavior] 6a51dcb6-d4bf-4f9b-9693-01ac13e928dd
20:45:04.881 INFO Logger [Trinity] Bot Starting
20:45:04.909 DEBUG TrinityDebug [Trinity] Saving Variable Setting file
20:45:04.922 DEBUG TreeHooks Replaced hook [Combat] aeefb4ba-e262-4f3a-a6e6-286c0b8da14e
20:45:04.924 DEBUG TreeHooks Replaced hook [VendorRun] 25710ed6-d96e-404a-a4fd-d58effc1c994
20:45:04.925 DEBUG TreeHooks Replaced hook [Loot] 0c9cb226-6ff4-4ae4-92c6-28cdd23b3832
20:45:04.926 INFO Logger [Trinity] Bot Starting, Resetting Gold Inactivity Timer
20:45:04.927 DEBUG TrinityDebug [Trinity] Trinity BotStart took 45ms
20:45:04.945 DEBUG BotMain Spooling up bot thread.
20:45:04.946 DEBUG BotMain Bot thread started.
20:45:04.969 DEBUG TrinityDebug [Trinity] Adding Profile TargetBlacklist 355635 to Trinity Blacklist
20:45:04.970 DEBUG TrinityDebug [Trinity] Adding Profile TargetBlacklist 103919 to Trinity Blacklist
20:45:04.970 DEBUG TrinityDebug [Trinity] Adding Profile TargetBlacklist 58317 to Trinity Blacklist
20:45:04.970 DEBUG TrinityDebug [Trinity] Adding Profile TargetBlacklist 289794 to Trinity Blacklist
20:45:04.970 DEBUG TrinityDebug [Trinity] Adding Profile TargetBlacklist 212491 to Trinity Blacklist
20:45:04.970 DEBUG TrinityDebug [Trinity] Adding Profile TargetBlacklist 289756 to Trinity Blacklist
20:45:04.970 DEBUG TrinityDebug [Trinity] Adding Profile TargetBlacklist 5758 to Trinity Blacklist
20:45:04.970 DEBUG TrinityDebug [Trinity] Adding Profile TargetBlacklist 464 to Trinity Blacklist
20:45:04.970 DEBUG TrinityDebug [Trinity] Adding Profile TargetBlacklist 291743 to Trinity Blacklist
20:45:04.970 DEBUG TrinityDebug [Trinity] Adding Profile TargetBlacklist 362323 to Trinity Blacklist
20:45:04.970 DEBUG TrinityDebug [Trinity] Adding Profile TargetBlacklist 157531 to Trinity Blacklist
20:45:04.970 DEBUG TrinityDebug [Trinity] Adding Profile TargetBlacklist 170913 to Trinity Blacklist
20:45:04.970 DEBUG TrinityDebug [Trinity] Adding Profile TargetBlacklist 0 to Trinity Blacklist
20:45:04.970 DEBUG TrinityDebug [Trinity] Adding Profile TargetBlacklist 225272 to Trinity Blacklist
20:45:05.044 INFO BrainBehavior Waiting 3.5 seconds before next game...
20:45:05.205 DEBUG TrinityDebug [Trinity] Plugin and Routine checks passed!
20:45:08.606 INFO BnetParty Creating new game. Params: [Act: OpenWorld, Difficulty: Torment2, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
20:45:24.694 DEBUG TrinityDebug [Trinity] New profile found - updating TargetBlacklists
20:45:24.944 INFO ProfileManager Loaded profile Rift Bot Act 4 Bounties
20:45:25.094 INFO BrainBehavior GameChanged. Clearing actors
20:45:25.094 INFO Logger [Trinity] New Game - resetting everything
20:45:25.104 INFO Logger [Trinity] New Game, resetting Gold Inactivity Timer
20:45:25.134 DEBUG GameStats Joined a game!
20:45:25.134 INFO Logger [Trinity] New Game - resetting everything
20:45:25.134 INFO Logger [Trinity] New Game, resetting Gold Inactivity Timer
20:45:25.134 INFO ProfileOrderManager ProfileOrderManager.OnGameJoined, Reloading profile.
20:45:25.324 INFO ProfileManager Loaded profile Rift Bot Act 4 Bounties
20:45:25.324 INFO ProfileOrderManager Game joined, Resetting profile caches.
20:45:25.334 DEBUG ProfileOrderManager Resetting current behavior.
20:45:25.344 DEBUG GridSegmentation ========== Grid segmentation resetting!!! ============
20:45:25.344 DEBUG GridSegmentation ========== Grid segmentation resetting!!! ============
20:45:25.404 INFO ToggleTargetingTag ToggleTargeting, new values: Looting:True LootRadius:150 Combat:True KillRadius:80
20:45:25.404 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] b0eb2f68-dea9-4d28-89ce-2c93c4fccbaf
20:45:25.464 INFO Logger [Trinity] Starting up Generic Cache Manage thread
20:45:25.464 INFO Logger [Trinity] Starting up Generic Blacklist Manager thread
20:45:26.684 INFO Logger [Trinity] Clicking UI element Conversation Button (567369104)
20:45:28.228 INFO Logger [TownRunTag] TrinityTownRun, freeBagSlots=40 minDurabilityPercent=0
20:45:28.229 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 675cb3d7-e874-421c-b209-3904deae230a
20:45:28.487 INFO Logger [TownRunTag] Skipping TrinityTownRun
20:45:28.797 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 6431943d-d0d4-45d9-a513-e15bb5c750d3
20:45:29.577 INFO UseWaypointTag Using Waypoint. Number:41
20:45:44.047 DEBUG GridSegmentation ========== Grid segmentation resetting!!! ============
20:45:44.077 INFO Logger [SafeMoveToTag] Initialized
20:45:44.077 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 7e8e12c7-a29a-4e88-8416-04cdbd6a2391
20:45:47.427 INFO Logger [SafeMoveToTag] ReachedDestination!
20:45:48.537 INFO Logger [SafeMoveToTag] Initialized
20:45:48.537 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 4be1e5d1-f7b2-4f4a-96b8-84a28c46e9a2
20:46:08.007 INFO Logger [SafeMoveToTag] ReachedDestination!
20:46:08.077 INFO Logger [SafeMoveToTag] Initialized
20:46:08.077 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] a27646d8-03ed-4218-a4cd-47ffa8f6ddf7
20:46:15.957 INFO Logger [SafeMoveToTag] ReachedDestination!
20:46:16.027 INFO Logger [SafeMoveToTag] Initialized
20:46:16.027 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 82c7b94f-0cee-48cb-8841-5ae79f125379
20:46:36.087 DEBUG Logger [Trinity] Using Potion
20:46:36.337 ERROR Logger [Trinity][Behavior] Fatal Error: Couldn't find a valid attack ability. Not enough resource for any abilities or all on cooldown
20:46:36.337 ERROR Logger [Trinity][Behavior] If you get this message frequently, you should consider changing your build
20:46:36.337 ERROR Logger [Trinity][Behavior] Perhaps you don't have enough critical hit chance % for your current build, or just have a bad skill setup?
20:46:43.005 ERROR Logger [Trinity] Player is dead
 
For those with Archon problems:

Please do the following:

Download the latest DemonbuddyBETA from: Buddy Updates
Do a FRESH install into a NEW directory.
Do not keep any existing plugins.
Do not keep any existing settings.

Reproduce the problem.

Post a full, unedited log file.

I am still not able to reproduce this problem. I suspect it's due to a corrupt install perhaps.

Thanks.

I dont understand how I am supposed to download a "fresh" copy

- I download the bot from website and it come with 1.9.4 trinity and old quest tools
- I delete bot and put new quest tools and new trinity

This is no longer "fresh"

It's like going to the supermarket, buying an apple taking a bite from it and still calling it fresh.
 
0/10, no log file, no bug report form. bad post. go away.

Look, I tested 1.96 and that's pretty much the same experience I had myself. I'd like to provide a log but if bot gets stuck trying to repair for an infinite amount of as soon as I do the first town run then I can't really do that.

So I reverted to 1.95 myself, only problem I have is that occasionally in the second Diablo fight it decides to log off when it "leaves the game world" when going from the first to second stage of the fight. So I don't think there's any reason to be rude to your customers when you release something that is essentially in an untestable state.


Better to make some quick fixes on the obvious bugs then so people can run it well enough to actually do some testing.
 
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