DyingHymn
New Member
- Joined
- Apr 12, 2014
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Code:
if (LastPowerUsed == SNOPower.Witchdoctor_Firebats && hasVampireBats &&(TargetUtil.AnyMobsInRange(Settings.Combat.WitchDoctor.FirebatsRange) || firebatsMaintain))
{
return new TrinityPower(SNOPower.Witchdoctor_Firebats, Settings.Combat.WitchDoctor.FirebatsRange, CurrentTarget.Position);
}
Please add this to the wd combat. Currently it will not maintain firebat channeling if mana < 250 after cast but has vampire rune (i.e. 0 cost for channeling).
edit: not working properly.
Last edited: