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Trinity 1.9.1 & QuestTools 2.0

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rrrix

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Trinity 1.9 and QuestTools 2.0


These two plugins have undergone some major structural changes. They are not the same as they were before.

What's changed?

Trinity will no longer (officially, at least) support or include any Profile Tags.

All Profile Tags from Trinity have been migrated to QuestTools. Both will be continued to be included in the DemonbuddyBETA and release.

Why?

Currently, all of the best and latest profiles require both Trinity AND QuestTools. The unfortunate side effect of this, is that if someone wanted to create a new combat routine/combat logic, they couldn't, since Trinity not only handles Combat but also many, many other facets of the bot - looting, item handling, town run, etc. We have removed Profile Tags from Trinity so that a Combat Routine (e.g. Belphegor) can be used and all the currently active profiles can continue to be used. Trinity and Belphegor can not reliably used together.

What's next?

With this change, anyone, (including me), can now actively create new combat routines that will work out of the box with almost any profile (except those requiring their own plugins).

Trinity Changelog for 1.9.1:

  • Fixed Wizard Archon Slow Time getting stuck
  • Slightly increased interact range for containers and shrines
  • Reordered Barbarian spell priority; new priority: CotA, WOTB, Earthquake
  • Barbarian Frenzy will now be refreshed before it drops
  • Fixed GetSpellLastused
  • Merged Gorm's prioritizeCloseRangeUnits, ItemRules updates, Ignore Gold when pickup == 0


Trinity Changelog for 1.9:

  • Removed all XmlTags - migrated to QuestTools
  • Wizard Wave of Force is now used more liberally but with lower priority
  • Wizard Explosive Blast is now use off cooldown, and as a pull spell
  • Wizard now has Illusionist Passive support (spam Slow time, Mirror Image out of Combat)
  • Added Wizard Teleport: Safe Passage support
  • Added Wizard Diamond Skin: Sleek Shell support
  • Fixed WD not casting Gargantuan
  • Fixed WD not casting Zombie Dogs OOC
  • WitchDoctor spirit walk is now always when available
  • DemonHunter: Added Checkbox to spam Shadow Power out of combat - for use with Shadow Glide Rune (movement speed).
  • ury0005's ground targetting updates
  • Added PushBullet notifications, thanks BlAchPT
  • Fixed Gold Inactivity Timer being reset on BotMain.IsPaused
  • Changed Window Title setting logic to avoid crashes
  • Added "Dump All Items" command to Scoring/TownRun
  • Trinity will no longer log to Error level for memory read errors
  • Added Dump Merchant Items button
  • Quest Monsters are now LoS whitelisted (should help with bounty events)
  • Horadric Caches Opened Count now included in Trinity report.



This is a BETA release currently only available from this thread. After a couple of days of testing, I'll update the SVN.

FRESH INSTALL REQUIRED!
Please delete your existing QuestTools and Trinity plugins directory. Do not simply copy/paste the contents of these zips over an existing installation, it will not work.
 

Attachments

Last edited:
quest profiles arent working here a small log

[ReloadProfile] Profile loading loop detected, counted 10 reloads
[ReloadProfile] Profile loading loop detected, counted 10 reloads
[ReloadProfile] Profile loading loop detected, counted 10 reloads
[ReloadProfile] Profile loading loop detected, counted 10 reloads
[ReloadProfile] Profile loading loop detected, counted 10 reloads
[ReloadProfile] Profile loading loop detected, counted 10 reloads
[ReloadProfile] Profile loading loop detected, counted 10 reloads
[ReloadProfile] Profile loading loop detected, counted 10 reloads
[ReloadProfile] Profile loading loop detected, counted 10 reloads
[ReloadProfile] Profile loading loop detected, counted 10 reloads
[ReloadProfile] Profile loading loop detected, counted 10 reloads

it keeps spamming that i did a fresh instal but it never walks it just keeps spamming those
 
Trinity Changelog for 1.9:

  • Added Wizard Teleport: Safe Passage support

Safe Passage is not working at all even when it is off cool-down which it is pretty much all the time in combat due to Illusionist passive he is not using it. The 75% life condition should be replaced with a check of if elites are around or a unique boss or x amount of normal mobs..

Code:
                bool hasSafePassage = HotbarSkills.AssignedSkills.Any(s => s.Power == SNOPower.Wizard_Teleport && s.RuneIndex == 1);
                // Defensive Teleport: SafePassage
                if (!useOocBuff && !Player.IsIncapacitated && CombatBase.CanCast(SNOPower.Wizard_Teleport, CombatBase.CanCastFlags.NoTimer) && TimeSinceUse(SNOPower.Wizard_Teleport) >= 5000 && hasSafePassage && ((CurrentTarget.IsBossOrEliteRareUnique && CurrentTarget.RadiusDistance <= 40f) || TargetUtil.IsEliteTargetInRange(40f) || TargetUtil.AnyMobsInRange(40, 5) || Player.CurrentHealthPct <= PlayerEmergencyHealthPotionLimit) || Player.IsRooted))
                {
                    return new TrinityPower(SNOPower.Wizard_Teleport, 1f, Player.Position);
                }

Already tested this but it is also not triggering properly it seems to not get a tick between the trinity fighting and avoiding. Not sure if ">= TimeSpan.FromSeconds(5)" or "TimeSinceUse(SNOPower.Wizard_Teleport) >= 5000" which one is better..
 
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Are you taking a step back from the Trinity plugin development with this update?
 
any SVN to get always newest update? Will it added to EZUPDATER ?
 
Should I not use EZUpdater to update bounties profile? or use it at all?
I made a fresh re-install as the direction said, and I loaded Trinity 1.9 with QuestTools 2.0
but as soon as I updated with EZUpdater, all of the settings returned to 1.8.28 and QuestTools 1.5.53
Has EZUpdater been effective since aforementioned version of trinity?
Until I get questions answers, I guess the only way for me to use the new trinity is to separate the bundle from EZUpdater and wait until it properly works again :|
 
bot seems to jitter around the well of springs in bounties, is trinity or individual profile?
shrines all ticked
 
Should I not use EZUpdater to update bounties profile? or use it at all?
I made a fresh re-install as the direction said, and I loaded Trinity 1.9 with QuestTools 2.0
but as soon as I updated with EZUpdater, all of the settings returned to 1.8.28 and QuestTools 1.5.53
Has EZUpdater been effective since aforementioned version of trinity?
Until I get questions answers, I guess the only way for me to use the new trinity is to separate the bundle from EZUpdater and wait until it properly works again :|

No, since this is a beta release and not published to SVN as EZUpdater uses, he wrote that in 1st post.
 
My wizard with vyr's set(all archon abilities) keeps spamming slow time while in archon, any way to fix this?
 
My wizard with vyr's set(all archon abilities) keeps spamming slow time while in archon, any way to fix this?

Confirmed... Archon is not playable with 1.9.Spams slow time till it ends.
 
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