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Trinity 1.8.6

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rrrix

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Download Trinity 1.8.6

Changelog 1.8.6


  • Monk Mantra of Healing now used when low on health
  • Simpler monk Mantra spam logic
  • Fixed Wizard Storm Armor casting every 15 seconds
  • TrinityTownRun added 2 attributes. Usage: <TrinityTownRun questId="1" minFreeBagSlots="30" minDurabilityPercent="50" /> - makes it easy to put at the start of a profile
  • Added diamond gems to item reports
  • Diamonds are now picked up according to the UI options (instead of Amethyst+Diamonds)
  • ItemRules now only loaded when used
  • Added a bunch of useful methods to TargetUtil
  • Barbarian Furious Charge and Leap should work much better and more often
  • Barbarians now have an option to choose when to sprint (Always, Combat, or Movement)
  • Wizard will now use Arcane Torrent or Blizzard for destructible objects
  • Removed Old Tristram Road and The Old Ruins from QuestLevelAreaId's
  • Added option to hide BattleTag from window title

Known issues:

  • Arcane avoidance is bad / not working
  • Not all Monk Mantra Runes are not fully supported
  • Not all Monk Mystic Ally runes are not fully supported
  • Not all WitchDoctor Spirit Barrage runes are fully supported
  • Not all DemonHunter companion runes are fully supported
 
[Request] - A checkbox for "Legendary Follower Items" under items/misc where the Plans, Legendary Plans are. This way i can check "Legendary Follower Items", uncheck "Follower Items" and my bot only picks up legendary follower items and not all the rare ones (since I already have too many) ...

Thanks

Legendary follower items are always picked up regardless of settings.
 
good job!

just a little report i told before, will try to fix it by myself too

1. Cursed chests and some specific chests not always picked up (i know now how to add them:))
2. Dashing strike problems, dunno how to fix (spell delay doesnt work), trying but failed
3. Vault problems (need to add "for movement only" option)
 
Legendary follower items are always picked up regardless of settings.

Yes I know, I was talking about having a separate checkbox setting for legendary follower items so it only picks up legendary follower items and none of the rare :).. I often get alot of rare ones in my stash just to discard. Would rather it not even pick up the rare ones anymore..

(Something like how plans are handled... You can check the box for Plans, and/or check the box for legendary plans)...
 
[Request] - An option to make bot force leave game after:
"[Trinity] Fully explored area! Tag Finished."

Why? After fully explored area, it needs for some reason to clear arena around you, to let you leave game. In profiles like a COTA, it causes an annnoying thing - killing elite which is near you. Would save really a lot of time, for me it happens like a once for 4 games, and killing elite is always long.

If its unsafe to add, could you send us edited code, which we gonna add to trinity?
 
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Hmm if it's the thing, that im looking for:
v0.6
- small fixes, deleted waittimer in fast+tp version

Then you are right. Gonna check it. Didnt noticed new version.

Edit:

New Trinity and profile version didnt fixed that.

Also, for maximum performance it should leave after ~~5 seconds/custom time.
 
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@Reeej its like TrinityTownPortal works

if you want to leave immediatly use Homing pads version with UseTownPortal

but you will lost some loot dropped in the end of run
 
[Trinity] Error while refreshing DiaObject ActorSNO: 56881 Name: Diamond_08-4473 Type: Item Distance: 22
[Trinity] System.IndexOutOfRangeException: Indeks wykraczał poza granice tablicy.
w Trinity.Trinity.RefreshItemStats(GItemBaseType tempbasetype)
w Trinity.Trinity.RefreshItem()
w Trinity.Trinity.RefreshStepMainObjectType(Boolean& AddToCache)
w Trinity.Trinity.CacheDiaObject(DiaObject freshObject)
w Trinity.Trinity.RefreshCacheMainLoop()





[Trinity] Blacklisting target a3dun_Keep_SiegeTowerDoor_A ActorSNO=54850 RActorGUID=-1982463923 due to possible stuck/flipflop!
[Trinity] Blacklisting target a3dun_Keep_SiegeTowerDoor_A ActorSNO=54850 RActorGUID=-1982463923 due to possible stuck/flipflop!
 
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Great work with Furious Charge. Wondering what's the best build though, anyone?
 
Yes I know, I was talking about having a separate checkbox setting for legendary follower items so it only picks up legendary follower items and none of the rare :).. I often get alot of rare ones in my stash just to discard. Would rather it not even pick up the rare ones anymore..

(Something like how plans are handled... You can check the box for Plans, and/or check the box for legendary plans)...

You can deselect pickup follower items and set your misc to maximum - it will still always pick up legendary follower items!
 
Issues I have found that are still in.

Barb:
Ancient Spear - always used at around 40-50 Fury, even with the Boulder Rune. I changed variable to 100+ but it is still using it at the 50'ich value.
This should be only used at close to max Fury for one massive hit: Barbarian - Game Guide - Diablo III
Priority = 1) Charge, 2) Leap, 3) Stomp, 4) "If at max fury" "use" Ancient Spear(Boulder Rune) 5) "if not" "use" weapon throw until max then Boulder. 6) Shout to Build Fury.

- Rend - Spamming Rend is still an issue, if you have enough fury the bot will proceed to Rend move 5 Yards and Rend, rinse repeat until Fury is used up.
Another thing with Rend is that is that it should ALWAYS be applied on an Elite(Dont care about it's minions, but at least the Elite)

- Seems to attack allot of single enemies now even though I have Settings to Trash Size=5 and Trash Pack Cluster Range=20
This causes a drastic drop in efficiency and some deaths due to fury dumping on single mobs, at times it even chases single mobs away when it should just rend and forget or simply move on.

- Attacking Elite's Minion or not Focusing properly on the elite is still an issue. "Oh there is an elite -> KIIIILLLL...Oh there is a cluster of mobs -> KIIIILLLL *Forgets Elite exists 5 yards away*

Bugs:
- First Stash window was full, 2nd and 3rd stash window was not and bot keeps spamming this:
[Trinity][ItemValuation] Health Potion [healthPotion_Console-142] [HealthPotion] = (ignoring potions)
Stash is full!
- Stashing blue items..Never want to do this :)
- Horrible dodge rate on frozen orbs on ground, this is almost always a insta kill for me.
 
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1.84 works perfect

1.86

DemonbuddyBETA v1.1.1716.355 started
Logging in...
Attached to Diablo III with pid: 6316
Flashing window
Setting up Trinity Logging
[Trinity] Initialized v1.8.6
[Trinity] OnEnable start
[Trinity] ENABLED: Trinity v1.8.6 now in action!
Current bot set to Order Bot
Loaded profile Blank
Chose Trinity as your combat routine
Loaded profile Blank
Chose Trinity as your combat routine
[Trinity] Bot Starting
Loaded profile Blank
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
Loaded profile Blank
Game joined, Resetting profile caches.
========== Grid segmentation resetting!!! ============
========== Grid segmentation resetting!!! ============
[Trinity] Starting up Generic Cache Manage thread
[Trinity] Starting up Generic Blacklist Manager thread
[Trinity] Clicking UI element Use Potion (648579072)
========== Grid segmentation resetting!!! ============
[Trinity][Behavior] Fatal Error: Couldn't find a valid attack ability. Not enough resource for any abilities or all on cooldown
[Trinity][Behavior] If you get this message frequently, you should consider changing your build
[Trinity][Behavior] Perhaps you don't have enough critical hit chance % for your current build, or just have a bad skill setup?
[Trinity] No longer in game world
========== Grid segmentation resetting!!! ============


ww -rend barbarian

and the same with DH ;/
 
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my blank profile


<Profile>
<Name>Blank</Name>
<KillMonsters>True</KillMonsters>
<PickupLoot>True</PickupLoot>

<Order>
<ToggleTargeting combat="false" killRadius="1" looting="false" lootRadius="1" />
</Order>
</Profile>


for moving manuually - bot handle fight
 
Hey,

Just updated trinity with the EZUpdater and I'm now having issues with my bot.

Basicly, it wont move. It seems like it's trying to move, cuz if I single click on the map it will move there while I hold my mouse button down, but will instantly stop without completing the move. Have tested with different profiles same issue.

View attachment 11052 2014-03-16 00.56.txt

PS: Dunno how informative this log is, if this tells you nothing, let me know what to enable in the trinity settings.

Edit: I don't even know... After closing and opening DemonBuddy like 10 times it's suddenly working. Dunno why. >_>
 
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Made my monk dmg worse, he isn't using Exploding Palm anymore, just Crippling Wave and Lashing Tail Kick Spam.
 
Furious Charge changes are amazing. Well done rrrix!

Now just need to fix that Ignore elite option properly and we'll be 1b XP+ permanently :)
 
Hey rrrix ill test this tnite while im sleeping, did you happen to fix bot keeping crusader rare shields? :)
 
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