Cannot use TrinityExploreDungeon in town - tag finished!
If I need a town run while using TrinityExploreDungeon, the profile will stop when the town run is done.
Cannot use TrinityExploreDungeon in town - tag finished!
rrrix
i found the problem with Dashing Strike
i cant setup it to use every 3 second
even with 3000 SpellDelay in TVars
or with this in the Monk.cs too
(TimeSinceUse(SNOPower.Monk_DashingStrike) >= 3000)
bot use it with no delay at all if he had more than one charge
- WitchDoctor Spirit Barrage is now used (not just Manitou rune)
using System;
using System.Linq;
using Trinity.Combat.Abilities;
using Zeta.Bot;
using Zeta.Common;
using Zeta.Common.Plugins;
using Zeta.Game;
using Zeta.Game.Internals.Actors;
namespace Trinity
{
public partial class Trinity : IPlugin
{
private static TrinityPower GetWitchDoctorPower(bool IsCurrentlyAvoiding, bool UseOOCBuff, bool UseDestructiblePower)
{
if (UseDestructiblePower)
{
return GetWitchDoctorDestroyPower();
}
float rangedAttackMaxRange = 30f;
float basicAttackRange = 0f;
MinEnergyReserve = 0;
if (UseOOCBuff && CombatBase.CanCast(SNOPower.Witchdoctor_SpiritWalk) && Player.PrimaryResource >= 49 && Settings.Combat.Misc.AllowOOCMovement) {
return new TrinityPower(SNOPower.Witchdoctor_SpiritWalk, 0f, Vector3.Zero, CurrentWorldDynamicId, -1, 0, 0, WAIT_FOR_ANIM);
}
if (CombatBase.CanCast(SNOPower.Witchdoctor_SpiritWalk) && Player.PrimaryResource >= 49 && (Player.IsIncapacitated || Player.IsRooted || (!UseOOCBuff && CurrentTarget.IsTreasureGoblin && CurrentTarget.HitPointsPct < 0.90 && CurrentTarget.RadiusDistance <= 40f))) {
return new TrinityPower(SNOPower.Witchdoctor_SpiritWalk, 0f, Vector3.Zero, CurrentWorldDynamicId, -1, 0, 0, WAIT_FOR_ANIM);
}
if (!UseOOCBuff && !IsCurrentlyAvoiding && !Player.IsIncapacitated && CombatBase.CanCast(SNOPower.Witchdoctor_SoulHarvest) && Player.PrimaryResource >= 59 && TargetUtil.AnyMobsInRange(16, 1)) {
return new TrinityPower(SNOPower.Witchdoctor_SoulHarvest, 0f, Vector3.Zero, CurrentWorldDynamicId, -1, 0, 0, WAIT_FOR_ANIM);
}
if (!UseOOCBuff && CombatBase.CanCast(SNOPower.Witchdoctor_MassConfusion) && !Player.IsIncapacitated && Player.PrimaryResource >= 74 && CurrentTarget.IsBossOrEliteRareUnique && CurrentTarget.RadiusDistance <= 12f && !CurrentTarget.IsTreasureGoblin) {
return new TrinityPower(SNOPower.Witchdoctor_MassConfusion, 0f, Vector3.Zero, -1, CurrentTarget.ACDGuid, 1, 1, WAIT_FOR_ANIM);
}
if (!UseOOCBuff && CombatBase.CanCast(SNOPower.Witchdoctor_BigBadVoodoo) && !Player.IsIncapacitated && !CurrentTarget.IsTreasureGoblin && CurrentTarget.IsBossOrEliteRareUnique && CurrentTarget.RadiusDistance <= 9f) {
return new TrinityPower(SNOPower.Witchdoctor_BigBadVoodoo, 0f, Vector3.Zero, CurrentWorldDynamicId, -1, 0, 0, WAIT_FOR_ANIM);
}
if (!UseOOCBuff && CombatBase.CanCast(SNOPower.Witchdoctor_FetishArmy) && !Player.IsIncapacitated && CurrentTarget.IsBoss && CurrentTarget.RadiusDistance <= 16f) {
return new TrinityPower(SNOPower.Witchdoctor_FetishArmy, 0f, Vector3.Zero, CurrentWorldDynamicId, -1, 1, 1, WAIT_FOR_ANIM);
}
return new TrinityPower(SNOPower.Witchdoctor_SpiritBarrage, 21f, Vector3.Zero, -1, CurrentTarget.ACDGuid, 2, 2, WAIT_FOR_ANIM);
}
private static bool WitchDoctorHasPrimaryAttack
{
get
{
return Hotbar.Contains(SNOPower.Witchdoctor_SpiritBarrage);
}
}
private static TrinityPower GetWitchDoctorDestroyPower()
{
return new TrinityPower(SNOPower.Witchdoctor_SpiritBarrage, 21f, Vector3.Zero, -1, CurrentTarget.ACDGuid, 2, 2, WAIT_FOR_ANIM);
}
}
}
// Dashing Strike, quick move to target out of range
if (!UseOOCBuff && !Player.IsIncapacitated && IsCurrentlyAvoiding &&
CombatBase.CanCast(SNOPower.X1_Monk_DashingStrike) &&
TimeSinceUse(SNOPower.X1_Monk_DashingStrike) >= 2000 &
Player.CurrentHealthPct <= .95)
{
Monk_TickSweepingWindSpam();
Vector3 vNewTarget = NavHelper.FindSafeZone(Trinity.Player.Position, true, false, null, false);
return new TrinityPower(SNOPower.X1_Monk_DashingStrike, 30f, vNewTarget, CurrentWorldDynamicId, -1, 1, 2, WAIT_FOR_ANIM);
}
Is there any documentation about profile options like "TrinityExploreDungeon"? And where can I find it?![]()
yes happens also to me, he trys to run and won´t fight / dpsIt's usually stuck when avoid AOE and too many mobs surrounded.
i see that a lot of guys have the problem with the d3 lag . i didnt see any resolve. only suggestions. can anyone solve this problem?????????????????
Within 3-10 fps this demonbuddy you cant call it a BOT. Also the suport is 0. you buy this product, they take you the money and they let you like this with no answer. they answer only between them. WHERE IS THE SUPORT!!!!!!
CANT LOGIN CANT LOGIN CANT LOGIN
How many times i have to post here so i can get an answer?