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Trinity 1.8.23

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Is it possible to add 'Exp Inactivity'? Sometimes it takes time to find and kill the adds while exploring the full rift, but they do not drop the gold. I have no idea whether it starts to recount the time of Gold Inactivity' or not.
 
Is there a way in the combat routine to make Meteor without arcane dynamo a priority? As it is now my meteor/meteor shower is almost never cast unless mobs are far away - if they're close my wizard is meleeeing or auto attacking? - Using DB latest Beta and Trinity .24
 
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If a town run is triggered during a bounty profile just after bounty completion, Trinity does not figured out, upon returning from the town run, that the bounty has been completed.
 
How to Disable auto quest taking? Bot stuck a bit case of that.

ok found it.
To prevent flip-flop in town, edit line 90 in file Cache/RefreshUnit.cs

Code:
if (CurrentCacheObject.IsQuestGiver && !Trinity.Player.IsInTown)
 
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Can you add an option in Trinity to auto-decline boss invitation from party member? I bot with my friend using Bounty profile. If it accepts the boss fight then come back to the previous bounty quest, the bot will forgot all the path and has to go from the beginning again.
 
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