Hey,
Mantra of healing procs at the same time as health potion.
It should proc at say 60%
how can i change this?
Have no idea what value i have to change
Mantra of healing procs at the same time as health potion.
It should proc at say 60%
how can i change this?
Code:
//Use Mantra of Healing active if health is low for shield.
if (CombatBase.CanCast(SNOPower.X1_Monk_MantraOfHealing_v2) && Player.CurrentHealthPct <= V.F("Monk.MantraOfHealing.UseHealthPct") &&
!Player.IsIncapacitated && !GetHasBuff(SNOPower.X1_Monk_MantraOfHealing_v2))
{
return new TrinityPower(SNOPower.X1_Monk_MantraOfHealing_v2);
}
if (CombatBase.CanCast(SNOPower.X1_Monk_MantraOfEvasion_v2) && Player.CurrentHealthPct <= V.F("Monk.MantraOfHealing.UseHealthPct") &&
!GetHasBuff(SNOPower.X1_Monk_MantraOfEvasion_v2) && CurrentTarget != null)
Have no idea what value i have to change