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Trinity 1.7.3.9

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Hi, when bot find Decay join dungeon and getting error and leaving room. there is the problem code. This just come with my wizard what i need to be to for fix i delete DB+Trinity and didn't solved i always using this profile and just last 2 day getting this error.

Code:
[23:49:30.754 N] Demonbuddy v1.0.1560.323 started
[23:52:00.161 N] Logging in...
[23:52:01.112 N] Attached to Diablo III with pid: 1388
[23:52:01.119 N] Flashing window
[23:52:04.587 N] [Trinity] Combat routine is not installed or is not latest version, installing! // VERSION 1.2.0
[23:52:06.356 N] Chose Trinity as your combat routine
[23:52:06.359 N] [Trinity] Compiled
[23:52:06.942 N] [AutoSkilled] Initialized
[23:52:06.943 N] [Trinity] Initialized v1.7.3.9
[23:52:07.048 N] [YetAnotherRelogger] Unknown response! "Error: Unknown process"
[23:52:07.249 N] [YetAnotherRelogger] YAR Plugin Initialized
[23:52:08.276 N] [AutoSkilled] Enabled. The Blast Chiller Build for Wizard has been loaded
[23:52:08.277 N] [QuestTools] Plugin v1.4.0 Enabled
[23:52:08.280 N] [Trinity] OnEnable start
[23:52:08.287 N] [Trinity] Loading BattleTag Settings
[23:52:13.484 N] [Trinity] Configuration file loaded
[23:52:13.525 N] [Trinity] ENABLED: Trinity v1.7.3.9 now in action!
[23:52:14.851 N] Current bot set to Order Bot
[23:52:14.852 N] Loaded profile FoM+Decay zorked edition
[00:02:35.105 N] [Trinity] Saving Config file
[00:04:20.317 N] Chose Trinity as your combat routine
[00:04:20.549 N] Loaded profile FoM+Decay zorked edition
[00:04:20.551 N] Chose Trinity as your combat routine
[00:04:20.632 N] [Trinity] Bot Starting
[00:04:20.716 N] [Trinity] ItemRules is using the soft rule set.
[00:04:20.716 N] [Trinity] PICKLOG = Rare 
[00:04:20.716 N] [Trinity] KEEPLOG = Rare 
[00:04:20.716 N] [Trinity] RULEPATH = C:\Users\********\Documents\Demonbuddy\Plugins\Trinity\ItemRules\Rules\soft 
[00:04:20.718 N] [Trinity] ... loaded: 13 Pickup rules
[00:04:20.718 N] [Trinity] ... loaded: 0 Identify rules
[00:04:20.718 N] [Trinity] ... loaded: 0 Salvage rules
[00:04:20.719 N] [Trinity] ... loaded: 65 Common Keep rules
[00:04:20.719 N] [Trinity] ... loaded: 1 Magic Keep rules
[00:04:20.719 N] [Trinity] ... loaded: 86 Rare Keep rules
[00:04:20.721 N] [Trinity] ... loaded: 137 Legendary Keep rules
[00:04:20.722 N] [Trinity] ... loaded: 0 Set Keep rules
[00:04:20.722 N] [Trinity] ... loaded: 0 Macros
[00:04:20.722 N] [Trinity] ItemRules loaded a total of 289 Soft rules!
[00:04:20.722 N] [Trinity]  _______________________________________
[00:04:20.722 N] [Trinity]  ___-|: Darkfriend's Item Rules 2 :|-___
[00:04:20.722 N] [Trinity]  ___________________Rel.-v 2.2.3.0_______
[00:04:20.722 N] [Trinity] ItemRules is using the soft rule set.
[00:04:20.722 N] [Trinity] PICKLOG = Rare 
[00:04:20.722 N] [Trinity] KEEPLOG = Rare 
[00:04:20.722 N] [Trinity] RULEPATH = C:\Users\*******\Documents\Demonbuddy\Plugins\Trinity\ItemRules\Rules\soft 
[00:04:20.722 N] [Trinity] ... loaded: 13 Pickup rules
[00:04:20.722 N] [Trinity] ... loaded: 0 Identify rules
[00:04:20.722 N] [Trinity] ... loaded: 0 Salvage rules
[00:04:20.722 N] [Trinity] ... loaded: 65 Common Keep rules
[00:04:20.723 N] [Trinity] ... loaded: 1 Magic Keep rules
[00:04:20.723 N] [Trinity] ... loaded: 86 Rare Keep rules
[00:04:20.727 N] [Trinity] ... loaded: 137 Legendary Keep rules
[00:04:20.727 N] [Trinity] ... loaded: 0 Set Keep rules
[00:04:20.727 N] [Trinity] ... loaded: 0 Macros
[00:04:20.727 N] [Trinity] ItemRules loaded a total of 289 Soft rules!
[00:04:20.944 N] Waiting 7.7 seconds before next game...
[00:04:28.794 N] 252 Creating new game. Params: [Act:A1 Difficulty:Inferno Quest:136656 QuestStep:-1 ResumeFromSave:True IsPrivate:True Handicap:7]
[00:04:39.229 N] Loaded profile FoM+Decay zorked edition
[00:04:39.329 N] [Trinity] New Game - resetting everything
[00:04:39.512 N] GameChanged. Clearing actors
[00:04:39.533 N] [Trinity] New Game - resetting everything
[00:04:39.689 N] ProfileOrderManager.OnGameJoined, Reloading profile.
[00:04:39.927 N] Loaded profile FoM+Decay zorked edition
[00:04:39.927 N] Game joined, Resetting profile caches.
[00:04:39.947 N] ========== Grid segmentation resetting!!! ============
[00:04:40.038 N] [Trinity] Starting up Generic Cache Manage thread
[00:04:40.038 N] [Trinity] Starting up Generic Blacklist Manager thread
[00:04:40.552 N] In Town? Using Waypoint to FoM now :)
[00:04:43.595 N] Using Waypoint Waypoint_Town-9 Number:7
[00:04:46.759 N] Northern Waypoint
[00:04:46.887 N] #1: Going North... first Decaying check
[00:04:46.969 N] [Trinity] [TrinityMoveTo] Started Tag; x="1785,651" y="695,9338" z="0,1000005"  name="North East Dungeon Check" questId="1" stepId="0" worldId="71150" levelAreaId="19952"
[00:05:33.814 N] [Trinity] Saving Config file
[00:05:43.796 N] [Trinity] [TrinityMoveTo] tag finished: Within path precision x="1785,651" y="695,9338" z="0,1000005" 
[00:05:43.824 N] #2: Dungeon Check (North)
[00:05:43.914 N] #3: Going South... second Decaying check
[00:05:43.945 N] [Trinity] [TrinityMoveTo] Started Tag; x="2282,938" y="935,183" z="0,2000001"  name="South West Decaying /Bat Fields" questId="1" stepId="0" worldId="71150" levelAreaId="19952"
[00:06:49.812 N] [Trinity] [TrinityMoveTo] tag finished: Within path precision x="2282,938" y="935,183" z="0,2000001" 
[00:06:49.845 N] #4: Dungeon Check (South)
[00:06:49.935 N] Jackpot! Decaying found! (South)
[00:06:49.966 N] [Trinity] [TrinityMoveTo] Started Tag; x="2255" y="841" z="0,1"  name="dungeon safe entry" questId="1" stepId="0" worldId="71150" levelAreaId="19952"
[00:07:25.574 N] [Trinity] [TrinityMoveTo] tag finished: Within path precision x="2255" y="841" z="0,1" 
[00:07:25.661 N] ToggleTargeting, new values: Looting:True LootRadius:200 Combat:False KillRadius:70
[00:07:25.707 N] Interacting with object g_Portal_ArchTall_Orange-1867
[00:07:28.859 N] ========== Grid segmentation resetting!!! ============
[00:07:30.156 N] Loaded profile Decaying Crypt zorked edition
[00:07:30.393 N] ToggleTargeting, new values: Looting:True LootRadius:200 Combat:True KillRadius:70
[00:07:30.998 N] Interacting with object g_Portal_ArchTall_Blue-2662
[00:07:34.129 N] ========== Grid segmentation resetting!!! ============
[00:07:35.631 N] ========== Grid segmentation resetting!!! ============
[00:07:36.586 N] Interacting with object g_Portal_ArchTall_Blue-2762
[00:07:39.824 N] ========== Grid segmentation resetting!!! ============
[00:07:59.103 N] [Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 15 attempts) Act="A1" questId="72801" stepId="36" worldId="71150"
[00:08:05.260 N] [Trinity] Your bot got stuck! Trying to unstuck (attempt #2 of 15 attempts) Act="A1" questId="72801" stepId="36" worldId="71150"
[00:08:11.445 N] [Trinity] Your bot got stuck! Trying to unstuck (attempt #3 of 15 attempts) Act="A1" questId="72801" stepId="36" worldId="71150"
[00:08:23.549 N] [Trinity] Your bot got stuck! Trying to unstuck (attempt #4 of 15 attempts) Act="A1" questId="72801" stepId="36" worldId="71150"
[00:08:29.574 N] [Trinity] Your bot got stuck! Trying to unstuck (attempt #5 of 15 attempts) Act="A1" questId="72801" stepId="36" worldId="71150"
[00:08:35.633 N] [Trinity] Your bot got stuck! Trying to unstuck (attempt #6 of 15 attempts) Act="A1" questId="72801" stepId="36" worldId="71150"
[00:08:41.646 N] [Trinity] Your bot got stuck! Trying to unstuck (attempt #7 of 15 attempts) Act="A1" questId="72801" stepId="36" worldId="71150"
[00:08:44.300 N] [Trinity] Blacklisting Unit Scavenger_B 5236 for 3 seconds due to Raycast failure
[00:09:10.176 N] Path with 22 hops received (partial: True)
[00:09:13.639 N] Player died
[00:09:13.640 N] [QuestTools] Player died! Position=<2250.961, 688.215, 0.1> QuestId=72801 StepId=36 WorldId=71150
[00:09:13.648 N] [Trinity] I'm sorry, but I seem to have let you die :( Now restarting the current profile.
[00:09:13.886 N] Loaded profile Decaying Crypt zorked edition
[00:09:15.886 N] ProfileOrderManager.OnPlayerDied, Resetting caches.
[00:09:15.887 N] Leaving game
[00:09:16.012 N] [QuestTools] Player died! Position=<2250.961, 688.215, 0.1> QuestId=72801 StepId=36 WorldId=71150
[00:09:16.012 N] ProfileOrderManager.OnPlayerDied, Resetting caches.
[00:09:16.013 N] Last run acquired 22922 gold.
[00:09:16.014 N] [Trinity] New Game - resetting everything
[00:09:29.246 N] Waiting 5 seconds before next game...
[00:09:34.229 N] 706 Creating new game. Params: [Act:A1 Difficulty:Inferno Quest:136656 QuestStep:-1 ResumeFromSave:True IsPrivate:True Handicap:7]
[00:09:44.347 N] Loaded profile Decaying Crypt zorked edition
[00:09:44.591 N] Loaded profile Decaying Crypt zorked edition
[00:09:44.614 N] [Trinity] New Game - resetting everything
[00:09:44.633 N] GameChanged. Clearing actors
[00:09:44.654 N] [Trinity] New Game - resetting everything
[00:09:44.673 N] ProfileOrderManager.OnGameJoined, Reloading profile.
[00:09:44.901 N] Loaded profile Decaying Crypt zorked edition
[00:09:44.901 N] Game joined, Resetting profile caches.
[00:09:44.901 N] ========== Grid segmentation resetting!!! ============
[00:09:45.191 N] Loaded profile Fallen Profile - zorked edition
[00:09:45.220 N] ?!? FoM zorked Maximum Decay v1.6.2 Run Now Starting ?!?
[00:09:46.675 N] Loaded profile FoM+Decay zorked edition
[00:09:46.800 N] In Town? Using Waypoint to FoM now :)
[00:09:49.841 N] Using Waypoint Waypoint_Town-9 Number:7
[00:09:52.837 N] Northern Waypoint
[00:09:52.976 N] #1: Going North... first Decaying check
[00:09:53.041 N] [Trinity] [TrinityMoveTo] Started Tag; x="1785,651" y="695,9338" z="0,1000005"  name="North East Dungeon Check" questId="1" stepId="0" worldId="71150" levelAreaId="19952"
[00:10:27.512 N] [Trinity] [TrinityMoveTo] tag finished: Within path precision x="1785,651" y="695,9338" z="0,1000005" 
[00:10:27.595 N] #2: Dungeon Check (North)
[00:10:27.636 N] #3: Going South... second Decaying check
[00:10:27.716 N] [Trinity] [TrinityMoveTo] Started Tag; x="2282,938" y="935,183" z="0,2000001"  name="South West Decaying /Bat Fields" questId="1" stepId="0" worldId="71150" levelAreaId="19952"
[00:10:30.537 N] [Trinity] Blacklisting Unit Scavenger_B 5236 for 3 seconds due to Raycast failure
[00:10:58.191 N] [Trinity] [TrinityMoveTo] tag finished: Within path precision x="2282,938" y="935,183" z="0,2000001" 
[00:10:58.206 N] #4: Dungeon Check (South)
[00:10:58.310 N] Jackpot! Decaying found! (South)
[00:10:58.324 N] [Trinity] [TrinityMoveTo] Started Tag; x="2255" y="841" z="0,1"  name="dungeon safe entry" questId="1" stepId="0" worldId="71150" levelAreaId="19952"
[00:11:00.509 N] [Trinity] Blacklisting Unit FleshPitFlyer_B 4157 for 3 seconds due to Raycast failure
[00:11:07.877 N] [Trinity] Blacklisting Unit Beast_A 3337 for 3 seconds due to Raycast failure
[00:11:21.869 N] [Trinity] [TrinityMoveTo] tag finished: Within path precision x="2255" y="841" z="0,1" 
[00:11:21.919 N] ToggleTargeting, new values: Looting:True LootRadius:200 Combat:False KillRadius:70
[00:11:21.993 N] Interacting with object g_Portal_ArchTall_Orange-1214
[00:11:25.186 N] ========== Grid segmentation resetting!!! ============
[00:11:26.472 N] Loaded profile Decaying Crypt zorked edition
[00:11:26.715 N] ToggleTargeting, new values: Looting:True LootRadius:200 Combat:True KillRadius:70
[00:11:27.350 N] Interacting with object g_Portal_ArchTall_Blue-1613
[00:11:30.511 N] ========== Grid segmentation resetting!!! ============
[00:11:39.758 N] [Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 15 attempts) Act="A1" questId="72801" stepId="36" worldId="71150"
[00:13:42.753 N] Inactivity timer tripped! Leaving game
[00:13:42.753 N] Leaving game
[00:13:42.886 N] Last run acquired 7797 gold.

btw im using this profile for FoM+Decay http://www.thebuddyforum.com/demonbuddy-forum/demonbuddy-profiles/act-1/143277-archon-wiz-act-1-fom-decaying-crypt-shitload-exp-h.html
 
few bags i found with this and in .10 trinity too (bunled into the las DB .323)

First - with this option


- when its unchecked from the start its working like it does - pick up 2-h weapons
- when I check it and start again - bot dont pick up any 2-h weapon, good.
- but when i uncheck it again - bot dont pick up this weapons, so i must RESTART the DB to make this option works like it must to work again.
 
Second bug - with Itemrulers

R09KcVy.jpg


when i setup Trinity Scoring Only, for example
and delete or change the place of itemrulers i use before

and start the bot - i got error. bot check the path to rulers he not use
wIKKtJg.jpg




SzEfnlU.jpg
 
smthing wrong with legendary count
/323 DB and bombastic modified trinity based on 1.7.3.10

apcQ2gK.jpg


6r2QyAj.jpg
 
when i push Test Backpack Scores or Order Stash
i got errors

Code:
[11:36:19.400 N] [Trinity] Error testing scores - not in game world?
[11:36:31.942 N] [Trinity] System.NullReferenceException: Object reference not set to an instance of an object.
   at Trinity.TownRun.SortStash() in c:\BOTS\Monk_Saigon - craft\Plugins\Trinity\DbProvider\TownRun.cs:line 683
   at Trinity.UIComponents.ConfigViewModel.<.ctor>b__2(Object parameter) in c:\BOTS\Monk_Saigon - craft\Plugins\Trinity\UI\UIComponents\ConfigViewModel.cs:line 67
 
multiple Scoring BUG

dunno its related with trinity or with Gniller's item rulers but...
i noticed it when use my profile for pick up 500 amulets after crafting
bot scoring a lot of items twice/ triple or more times and this bug wasting a lot of time of the run

for example
- bot pick up full inventory and start scoring all items
- bot scoring again at the vendor window
- bot sold part of the items and scoring again

you can see it in the log file by ctrl+f names of the items
 

Attachments

Bot Keeps killing elites when I told it not to. I have skip elites and even tried skipping elites after 5 stack ticked, anyone else having this?
 
Bot Keeps killing elites when I told it not to. I have skip elites and even tried skipping elites after 5 stack ticked, anyone else having this?

Are you using this version or someone elses version of Trinity?
 
rrrix about my PM and elites
i add log here because i cant add log in pm

Combat ignore still not work
and strings about it presented in the DB window, BUT IN LOGFILE - NO
strange

with another DB and trinity - the same
 

Attachments

hmm may be you need log with TagretWeighting log option enabled? dont think about it
 
Are you using this version or someone elses version of Trinity?

Using 1.7.3.10 rrrix + darkfiend77 + gilessmith + comunity Dev version. I think it was the one that came with the new demon buddy update
 
Im trying to add my custom itemrules but the save command and the reload new script rules button gives this error:

[21:48:16.603 N] [Trinity] Exception in ReloadScriptRulesCommand: System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 324 at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Internals.Service.BnetHero.()
at Zeta.Internals.Service.BnetHero.get_BattleTagName()
at Trinity.Config.TrinitySetting.get_BattleTagSettingsFile()
at Trinity.Config.TrinitySetting.Save(Boolean useGlobal)
at Trinity.UIComponents.ConfigViewModel.<InitializeResetCommand>b__1b(Object parameter)
 
Why does Trinity have a hard time finding the exit in dungeons? It will path right near them but not uncover them. I have been digging through the code and playing with stuff.. but I can not see to make it explore the un charted area in a dungeon.

TrinityExploreDungeon has the capability to investigate specific scenes - it's usually up to the profile writer to get the scene name or ID number and add it to the profile appropriately to move directly to these scenes.
 
Is there anything i can change in trinity so that my WD actually uses spirit walk in combat again?
What i mean is ofcourse using spirit walk to avoid dmg/death... like it did in previous versions of trinity.

Perhaps this has something to do with the combat routine.. i alsways used belphagor up untill this version of trinity as it doesnt support belphagore anymore.
Any idea's anyone?
 
Any solution for picking Legendary Two Handed weapons while ticked pickup option to ignore Two Handed weapons?
 
I play a monk and my best damage skill is a wave of light. I play lower monster power and can kill elite with 2/3 of maximum spirit by series of waves.
I would like to suggest bot behavior: a certain amount of spirit (specified in settings) is reserved for a possible fight with the elite. If the spirit is less, the light wave is never used for trash. If the spirit more, then check for a minimum amount of trash and use the light wave .
Now I can specify either a small amount of trash to use wave of light and then run up to the elite without spirit or I specify a large amount of trash and then run a full spirit 90% of time.
 
Repair Stuck

Can someone please help me with this issue? Its driving me nuts! I run a full team using simple follow and the repair stuck happens on all of them. I've tried changing the repair %, doesn't make a difference. I noticed it tends to happen more frequently after a disconnect. If any of my characters drop out of a game an re-enter it says "Items may need to be repaired / Opening vendor" etc... then it just sits there until I close demonbuddy and reload it.

Thanks in advance.

View attachment 120540
 
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