// Horrify Buff When not in combat for movement speed
if (UseOOCBuff && hasGraveInjustice && Hotbar.Contains(SNOPower.Witchdoctor_Horrify) && !PlayerStatus.IsIncapacitated && PlayerStatus.PrimaryResource >= 37 &&
PowerManager.CanCast(SNOPower.Witchdoctor_Horrify))
{
return new TrinityPower(SNOPower.Witchdoctor_Horrify, 0f, vNullLocation, CurrentWorldDynamicId, -1, 0, 0, WAIT_FOR_ANIM);
}
// Horrify Buff at 35% health
if (!UseOOCBuff && Hotbar.Contains(SNOPower.Witchdoctor_Horrify) && !PlayerStatus.IsIncapacitated && PlayerStatus.PrimaryResource >= 37 &&
PlayerStatus.CurrentHealthPct <= 0.35 &&
PowerManager.CanCast(SNOPower.Witchdoctor_Horrify))
{
return new TrinityPower(SNOPower.Witchdoctor_Horrify, 0f, vNullLocation, CurrentWorldDynamicId, -1, 0, 0, WAIT_FOR_ANIM);
}