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Trinity 1.7.2.12

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rrrix

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Download Trinity 1.7.1.12


Known issues:


  • DH Sentry Turrent still does not work, appears to be DB bug
  • Users still reporting "missing loot" - please enable all trinity advanced logs and attach your log file to the Trinity release thread
Changelog 1.7.2.12:


  • Tuned combat for WD Zero Dogs
  • Fixed bot start non-Trinity routine warning
  • Fixed LoS exception bug
  • Added a few more boss SNO's for questing
  • Added a shit ton of safety checks to help prevent crashes
  • Hopefully fixed Barbarian Bash (e.g. Non-WW) specific targets
  • Added Zero Dogs GUI option/logic for WD
  • Small tweaks for Barbarian IsWaitingForSpecial + WW - should fix "Barbarian Bashing Elites" bug
  • Fixed error in removing object from generic cache
  • Added N00b check for running Trinity with any other non-trinity combat routine


Special note to QuestTools users experiencing crashes - make sure to grab the latest from my A3 profiles thread. It does require the latest Demonbuddy BETA.
 
to those who missing loots like me

this is the temporary solution i use
we can w8 for fix but its usually too long time :)

3eaUX3t.jpg
 
to those who missing loots like me

this is the temporary solution i use
we can w8 for fix but its usually too long time :)

3eaUX3t.jpg

Good workaround I suppose. But, I've personally still never experienced this, and, no one has provided a log file where this actually occurs.
 
yes. i provide some logs you know... but without success and any strange in logs

after this i decide to record the video with this bug, but when i found this solution i become veery lazy to do this:)
 
Can someone confirm if I've fixed the "Barbarian Bash on Elites" bug? I think I fixed it, but want some feedback just to make sure. Thanks :)

Also curious for the WD 0-dogs people. I tested it, seems to work pretty well, but i've never played that style manually so I'm not sure if it's "optimized".
 
@rrrix quick question.... what file on the plugin can i find on where the trinity log location will be saved? im trying to reroute it to my skydrive/gdrive/dropbox folder so i could view it online.
 
@rrrix quick question.... what file on the plugin can i find on where the trinity log location will be saved? im trying to reroute it to my skydrive/gdrive/dropbox folder so i could view it online.

It's configured in a few places unfortunately. Your best bet for this is to actually make a directory hard link.

https://www.google.com/search?q=mklink
Using Symlinks in Windows Vista

Code:
mklink /j c:\users\sithaction\dropbox\TrinityLogs C:\Demonbuddy\TrinityLogs
 
thank you so much! helped a lot

maybe i'll make a guide later for the people who wants to view their stats while away using cloud storage
 
Thanks for the WD Update been waiting for this one for a while :) going to test it now

Update: Seems to be working fine. One thing i do differently when I play normal is use Spirit walk to run in between big crowds of mobs and start blowing away. I also use grasp of the dead on big pack of mobs to help contain them inside maybe add a feature for both of those and it will be flawless.

I also noticed on arcane beams it kept trying to blow them up after the elite pack died. Not sure if that was a random occurance as i haven't gotten them again, but you might want to look into that. Great job it's what I expected!

Update2: Seems to be ignoring to use the spell Horrify with the bonus to armor rune. I know it may like the complete opposite on trying to keep the mobs close to you, but I always cast it before I run in just for the boost of armor for like 6 seconds i think. Its using my other spells too, and I'm running at 460k gold/hr with your profile and paragon 100.
 
Last edited:
Again introduced crash when clicking reload item rules.
 
About DH sentires.
I hope funkherb won't get mad that I posted his solution to this issue.

In DH abilities file I changed this line:
Code:
return new TrinityPower(SNOPower.DemonHunter_Sentry, 50f, PlayerStatus.CurrentPosition, CurrentWorldDynamicId, -1, 1, 2, WAIT_FOR_ANIM);
with this
Code:
return new TrinityPower(SNOPower.DemonHunter_Sentry, 0f, PlayerStatus.CurrentPosition, CurrentWorldDynamicId, -1,0,0, false);
And my bot is using sentries like a charm ;)

I will give you some feedback when I run my Barb enough to confirm this bash problem.
 
Hm, botting 15 hours now with that trinity and just one crash, but it didn't look like the old crashes. I guess its safe to say that the crashes situation is under control now. As usual, great job, rrrix. Keep it up!
 
Rixx add for Zero Dogs wd, to more close range mobs. Because in close it do more DMG.
 
Can someone confirm if I've fixed the "Barbarian Bash on Elites" bug? I think I fixed it, but want some feedback just to make sure. Thanks :)
Barb has been running for some time now and no bashing issue so far ;)
I made sure to check option "Use WOTB on hard elites" and he is whirlwinding them like a champ.
Looks like this bug has been fixed. Big thanks!
 
Because i blindly updated this time, where as i normally like to have one bot run the old one to, subjectively, compare certain things. And when i say certain things, i mean some silly very specific things :)
 
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