What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

Trinity 1.7.2.12

Status
Not open for further replies.
I mean a friend can join the game without the request.
 
I mean a friend can join the game without the request.

Confirmed.
My bots also have "Quick Join" option enable even i have turned it off in the options menu (it works till first offline if I am right).
But i do not know is it Trinity issue or is it D3 issue after patch (but probably the second one).
 
Hey Rrix,

I saw you wanted some feedback on the WD 0CD build.

It's been rather good. The only thing I think could be optimized is the distance at which the WD stands from target before spamming. I find vs. shamans (stonefort) for example. that the WD sometimes stands just out of range and therefore just spams dogs without hitting the ranged target. When I play manually, I literally run into a group right next to target, and then proceed to spam. This isn't an issue vs. melee since they come at me, but vs. ranged targets it seems to sometimes stand just out of range. Let me know if there's something I can edit and play around with, and I can get back to you.

Great work btw.

EDIT: Rrix, I changed the following and it seems to work much better against range. I'm assuming by changing this from 15 to 5, the range at which the WD casts sacrifice is less? I may be wrong.

return new TrinityPower(SNOPower.Witchdoctor_Sacrifice, 5f, vNullLocation, CurrentWorldDynamicId, -1, 1, 2, WAIT_FOR_ANIM);
 
Last edited:
this version of trinity uses threatening shout in fights very very seldom ( although its available the whole time ) before patch, i had version 1.7.2.1 ( this version was perfect in terms of spamming shouts in fights & out of fights ( it didnt have a seperate option for threatening shout, which wasnt necessary anyway))

maybe you can have a look into that, thank you so much for ur great work :D
 
can we do smthing with avoidance against poison trees A1?
because its sucks
 
After 1.08 my Monk is not using the Dashing Strike to move to normal mobs, only to Elites and bosses. This is slowing down the runs by a ton, nuff said. Anyone else have this problem? Ive tried everything i can think about. Anyone know how to change this so that my Monk is using Dashing strike to jump around to every mob.
 
Rrrix, I would like to make small request.

We already have option to force barb to use WOTB only on hard elites. However if this option is unchecked bot will use WOTB every time it's off cooldown.
Is it possible to add in some not so far future option that will force bot to use this skill only on elites and not on trash mobs?

Something like:
  • Use WOTB on elites only
  • Use WOTB on hard elites only
  • Use WOTB when it's off cooldown
Would be really great to have such feature ;)
 
Rrrix, I would like to make small request.

We already have option to force barb to use WOTB only on hard elites. However if this option is unchecked bot will use WOTB every time it's off cooldown.
Is it possible to add in some not so far future option that will force bot to use this skill only on elites and not on trash mobs?

Something like:
  • Use WOTB on elites only
  • Use WOTB on hard elites only
  • Use WOTB when it's off cooldown
Would be really great to have such feature ;)

Sounds reasonable. P.S. It's not every time it's off cooldown, it's just when certain trash mob thresholds (e.g. certain # in a given area) are met - so maybe that needs an adjust-ability option as well.
 
Sounds reasonable. P.S. It's not every time it's off cooldown, it's just when certain trash mob thresholds (e.g. certain # in a given area) are met - so maybe that needs an adjust-ability option as well.
Good to know it depends on amount of mobs. However, at current density of mobs at Weeping Hollow it looked like bot used it every time he could :D

Looking forward to this improvement than. Thanks for answer!
 
I'd personally like to be able to edit whats considered a hard elite, since it varys based on what build you're using, Or failing that perhaps a "only use wotb to escape frozen" checkbox
 
this version of trinity uses threatening shout in fights very very seldom ( although its available the whole time ) before patch, i had version 1.7.2.1 ( this version was perfect in terms of spamming shouts in fights & out of fights ( it didnt have a seperate option for threatening shout, which wasnt necessary anyway))

maybe you can have a look into that, thank you so much for ur great work :D

I confirm it, i watched a bot 30 minutes and I've seen it use it only twice.
 
Download Trinity 1.7.1.12


Known issues:


  • DH Sentry Turrent still does not work, appears to be DB bug
  • Users still reporting "missing loot" - please enable all trinity advanced logs and attach your log file to the Trinity release thread
Changelog 1.7.2.12:


  • Tuned combat for WD Zero Dogs
  • Fixed bot start non-Trinity routine warning
  • Fixed LoS exception bug
  • Added a few more boss SNO's for questing
  • Added a shit ton of safety checks to help prevent crashes
  • Hopefully fixed Barbarian Bash (e.g. Non-WW) specific targets
  • Added Zero Dogs GUI option/logic for WD
  • Small tweaks for Barbarian IsWaitingForSpecial + WW - should fix "Barbarian Bashing Elites" bug
  • Fixed error in removing object from generic cache
  • Added N00b check for running Trinity with any other non-trinity combat routine


Special note to QuestTools users experiencing crashes - make sure to grab the latest from my A3 profiles thread. It does require the latest Demonbuddy BETA.


Hello Rrrix, i wanna know if missing loot dont occur with you? is not possible that this is just me. I already tried putting the log on the website but will not, is loading forever and not complete.

But I can not believe this does not happen to you rrrix... MISSING LOOT
 
Hello Rrrix, i wanna know if missing loot dont occur with you? is not possible that this is just me. I already tried putting the log on the website but will not, is loading forever and not complete.

But I can not believe this does not happen to you rrrix... MISSING LOOT

Yes, it's just you. I haven't seen anyone else except you and quadrotony reporting this over and over.

If it happened to me I would fix it.

Since I can't see your full debug logs, and I can't reproduce it, that means i have absolutely NO idea what is causing *you* to have this problem, and that means I can't fix it.
 
Hello Rrrix, i wanna know if missing loot dont occur with you? is not possible that this is just me. I already tried putting the log on the website but will not, is loading forever and not complete.

But I can not believe this does not happen to you rrrix... MISSING LOOT

Are you using custom itemrules?
 
@rrrix I am having a problem with a fresh install. Everytime I try to load the script rules The Bot closes. heres the log and I appreiate any help.

[16:52:24.576 N] DemonbuddyBETA v1.0.1407.207 started
[16:52:26.144 N] Logging in...
[16:52:26.824 N] Attached to Diablo III with pid: 7592
[16:52:26.862 N] Flashing window
[16:52:27.822 D] Executable Path: C:\Users\Dad-1\Desktop\DB-Beta-207\Demonbuddy.exe
[16:52:27.822 D] OS Architecture: AMD64
[16:52:27.824 D] OS: Windows 7 Service Pack 1 64-bit
[16:52:27.824 D] OS Language: English (United States)
[16:52:27.858 D] Reloading AssemblyLoader<Zeta.Common.Plugins.IPlugin> - Initializing plugins
[16:52:30.246 D] There are 1 plugins
[16:52:39.994 V] [Trinity]Using Trinity Unstucker
[16:52:40.020 V] [Trinity]Reset bot TPS to default
[16:52:40.021 N] [Trinity]ENABLED: Trinity v1.7.2.12 now in action!
[16:55:21.358 V] [Trinity]Reset bot TPS to default
[16:55:21.358 V] [Trinity]Using Trinity Unstucker
 
@rrrix I am having a problem with a fresh install. Everytime I try to load the script rules The Bot closes. heres the log and I appreiate any help.

[16:52:24.576 N] DemonbuddyBETA v1.0.1407.207 started
[16:52:26.144 N] Logging in...
[16:52:26.824 N] Attached to Diablo III with pid: 7592
[16:52:26.862 N] Flashing window
[16:52:27.822 D] Executable Path: C:\Users\Dad-1\Desktop\DB-Beta-207\Demonbuddy.exe
[16:52:27.822 D] OS Architecture: AMD64
[16:52:27.824 D] OS: Windows 7 Service Pack 1 64-bit
[16:52:27.824 D] OS Language: English (United States)
[16:52:27.858 D] Reloading AssemblyLoader<Zeta.Common.Plugins.IPlugin> - Initializing plugins
[16:52:30.246 D] There are 1 plugins
[16:52:39.994 V] [Trinity]Using Trinity Unstucker
[16:52:40.020 V] [Trinity]Reset bot TPS to default
[16:52:40.021 N] [Trinity]ENABLED: Trinity v1.7.2.12 now in action!
[16:55:21.358 V] [Trinity]Reset bot TPS to default
[16:55:21.358 V] [Trinity]Using Trinity Unstucker

Try deleting your Trinity settings as well.
 
Yes, it's just you. I haven't seen anyone else except you and quadrotony reporting this over and over.

If it happened to me I would fix it.

Since I can't see your full debug logs, and I can't reproduce it, that means i have absolutely NO idea what is causing *you* to have this problem, and that means I can't fix it.

could u tell me all ur config on db and trinity? please... SS pls... i'm a BARB, if u have a barb too, show me ur build.. cuz idk what happens with me..
 
Status
Not open for further replies.
Back
Top