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Trinity 1.7.2.10

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Got 2 crashes in like 2-3 hours with this new .10 version of Trinity. Both happen with my DH bot. Logs made with Crash Tester plugin attached.
Just to compare.. got 0 crashes with .9 version of Trinity for 24 hours.
One more thing. I kind of like that new skill of DB not to close after D3 crashes. But that makes the situation kind of troublesome. After i start the game again and press "Start" to my bot trough DB that controlled the crashed D3..in 50 procent of the cases it makes that very same instance of DB to crash. And i got "Authotication expired" msg when i try to start DB again. Have to wait like 5 minutes so i will be able to start DB again. Too mush pain in the ass..but that's not Trinity issue so..gues i am gonna post it in support section also.
 

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i also experience much more crashes and more cpu load compared to older version.
 
I can not put the log on the website.. ISSUE: Guys, listen up because today I saw my bot leaving items on the floor, missing 1 space in inventory to complete. Some time ago this was happening, but I do not remember why...

Sorry for my english, isn't my native language..
 
Since .9 version thread is closed...here comes another problem. Happen 4 times this morning all resulting with logging off. I don't use a reloger. When it's in the menu..bot tries to resume game and start the profile from the beginning. Instead action house button goes grey..error msg appear in d3 saying .. "game creation is in process" and nothing happens..db says .. error finding path to profile. Log attached.
Don't wanna switch to .10 version cause it crashes pretty often. Any help please ?
zzzz.webp
 

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Hey rrrix,
i've got a question regarding Item Rules again :) So, i've translated the legendary.dis file to Russian once again; i get the tralsationFIX file now. I noticed there are quite a few items, but the names are correct. Why is this happening? And does it actually influence the keeping of items? In other words, is it working correctly and this is just a log or it isn't working and i need to use item codes? cheers
 
Got 2 crashes in like 2-3 hours with this new .10 version of Trinity. Both happen with my DH bot. Logs made with Crash Tester plugin attached.
Just to compare.. got 0 crashes with .9 version of Trinity for 24 hours.
One more thing. I kind of like that new skill of DB not to close after D3 crashes. But that makes the situation kind of troublesome. After i start the game again and press "Start" to my bot trough DB that controlled the crashed D3..in 50 procent of the cases it makes that very same instance of DB to crash. And i got "Authotication expired" msg when i try to start DB again. Have to wait like 5 minutes so i will be able to start DB again. Too mush pain in the ass..but that's not Trinity issue so..gues i am gonna post it in support section also.

i confirmed this words about dh and crashes
will roll back to the old
 
Thanks mate; p i was busy lately, prolly that's how i missed it.
 
rrrix great work so far, just a minor request here. I caught my wd at numerous time recasting locust swarm until he runs out of mana. This might not be such a big issue when fighting white mobs, but against elites it sux hard not using zombie bears and spamming locust swarm instead. Although this is not always the case, sometiemes he will use zombie bears too, but defenitely caught my wd recasting locust swarm on the same unit couple of times... can we get some kind of timer as in when facing elites use locust swarm once and dont use it for 5 sec later, so he will be forced to cast zombie bears instead. This should only work on elites (the 5 sec pause from the first use), when fighting white mobs it doesnt matter even if he recast it.
 
Just noticed all my monks will no longer cast Mantra of Conviction (they cast it at game start but when it runs out and they get enough energy to cast it they just stand there for a few seconds like they are trying to cast it but they do not cast it). Am I the only one with this prob? Will upload a log shortly.
 

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sometimes archon wiz tries to attack monster with ray through a wall that is near a door (noticed in keeps 2)
 
i always see this words in logs, its happens time to time but not related wit something bad

but seems it the code error

Code:
[23:28:54.996 N] [Trinity]Exception 0: В документе XML (0, 0) присутствует ошибка.
[23:28:54.996 N] [Trinity]Exception 1: Отсутствует корневой элемент.

error in the XML
core element lost
 
hey rrix sems you broke not only keyrun plugin but the uberrun plugin too...
can you fix this?

[09:54:22.140 D] System.Exception: Element UberRunGetMachinesFromStash is not supported. Please check your XML and try again. (<UberRunGetMachinesFromStash />) Line 23
 
i always see this words in logs, its happens time to time but not related wit something bad

but seems it the code error

Code:
[23:28:54.996 N] [Trinity]Exception 0: В документе XML (0, 0) присутствует ошибка.
[23:28:54.996 N] [Trinity]Exception 1: Отсутствует корневой элемент.

error in the XML
core element lost
delete all logs in Logs and TrinityLogs folders
 
cancel archon for rebuff doesnt work, sometimes rebuff familiar and magic weapon then casts archon and cancel it. fix it plz!
and thx a lot for your work!
 
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